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SDL - Simple DirectMedia Layer
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Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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slouken@devolution.com
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Epoc based SDL video driver implementation
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Thanks to Peter van Sebille, the author of EMame. It is a great example of
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low level graphics coding in Epoc.
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Epoc version by Hannu Viitala (hannu.j.viitala@mbnet.fi)
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Assembler routines by Kimmo Kinnunen
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#include "SDL_error.h"
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#include "SDL_timer.h"
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#include "SDL_video.h"
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#include "SDL_pixels_c.h"
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#include "SDL_epocvideo.h"
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#include "SDL_epocevents_c.h"
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#include "sdl_epocruntime.h"
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SDL_VideoDevice* _thisDevice;
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_LIT(KLibName, "SDL");
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//if old SOS, from 7.x this is public!
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class CLockable : public CFbsBitmap
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static CLockable* Lockable(CFbsBitmap* aBmp) {return static_cast<CLockable*>(aBmp);}
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void Lock() {LockHeap();}
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void Unlock() {UnlockHeap();}
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#define LockHeap(x) CLockable::Lockable(x)->Lock()
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#define UnlockHeap(x) CLockable::Lockable(x)->Unlock()
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void RDebug_Print_b(char* error_str, void* param)
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TBuf8<128> error8((TUint8*)error_str);
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if (param) //!! Do not work if the parameter is really 0!!
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RDebug::Print(error, param);
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if (param) //!! Do not work if the parameter is really 0!!
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RFileLogger::WriteFormat(KLibName, _L("SDL.txt"), EFileLoggingModeAppend, error, param);
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RFileLogger::Write(KLibName, _L("SDL.txt"), EFileLoggingModeAppend, error);
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extern "C" void RDebug_Print(char* error_str, void* param)
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RDebug_Print_b(error_str, param);
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int Debug_AvailMem2()
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//User::CompressAllHeaps();
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TMemoryInfoV1Buf membuf;
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User::LeaveIfError(UserHal::MemoryInfo(membuf));
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TMemoryInfoV1 minfo = membuf();
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return(minfo.iFreeRamInBytes);
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extern "C" int Debug_AvailMem()
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return(Debug_AvailMem2());
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/* Initialization/Query functions */
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static int EPOC_VideoInit(_THIS, SDL_PixelFormat *vformat);
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static SDL_Rect **EPOC_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
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static SDL_Surface *EPOC_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
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static int EPOC_SetColors(_THIS, int firstcolor, int ncolors,
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static void EPOC_VideoQuit(_THIS);
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/* Hardware surface functions */
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static int EPOC_AllocHWSurface(_THIS, SDL_Surface *surface);
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static int EPOC_LockHWSurface(_THIS, SDL_Surface *surface);
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static int EPOC_FlipHWSurface(_THIS, SDL_Surface *surface);
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static void EPOC_UnlockHWSurface(_THIS, SDL_Surface *surface);
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static void EPOC_FreeHWSurface(_THIS, SDL_Surface *surface);
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static void EPOC_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
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static int EPOC_Available(void);
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static SDL_VideoDevice *EPOC_CreateDevice(int devindex);
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void DrawBackground(_THIS);
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void DirectDraw(_THIS, int numrects, SDL_Rect *rects, TUint16* screenBuffer);
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void DirectDrawRotated(_THIS, int numrects, SDL_Rect *rects, TUint16* screenBuffer);
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/* Mouse functions */
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static WMcursor *EPOC_CreateWMCursor(_THIS, Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);
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static void EPOC_FreeWMCursor(_THIS, WMcursor *cursor);
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static int EPOC_ShowWMCursor(_THIS, WMcursor *cursor);
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/* !!For 12 bit screen HW. Table for fast conversion from 8 bit to 12 bit */
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// TUint16 is enough, but using TUint32 so we can use better instruction selection on ARMI
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static TUint32 EPOC_HWPalette_256_to_Screen[256];
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VideoBootStrap EPOC_bootstrap = {
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"epoc", "EPOC system",
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EPOC_Available, EPOC_CreateDevice
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const TUint32 WindowClientHandle = 9210; //!! const
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/* Epoc video driver bootstrap functions */
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static int EPOC_Available(void)
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return 1; /* Always available */
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static void EPOC_DeleteDevice(SDL_VideoDevice *device)
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free(device->hidden);
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static SDL_VideoDevice *EPOC_CreateDevice(int /*devindex*/)
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SDL_VideoDevice *device;
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SDL_TRACE("SDL:EPOC_CreateDevice");
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/* Allocate all variables that we free on delete */
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device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));
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memset(device, 0, (sizeof *device));
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device->hidden = (struct SDL_PrivateVideoData *)
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malloc((sizeof *device->hidden));
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if ( (device == NULL) || (device->hidden == NULL) ) {
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memset(device->hidden, 0, (sizeof *device->hidden));
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/* Set the function pointers */
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device->VideoInit = EPOC_VideoInit;
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device->ListModes = EPOC_ListModes;
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device->SetVideoMode = EPOC_SetVideoMode;
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device->SetColors = EPOC_SetColors;
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device->UpdateRects = NULL;
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device->VideoQuit = EPOC_VideoQuit;
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device->AllocHWSurface = EPOC_AllocHWSurface;
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device->CheckHWBlit = NULL;
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device->FillHWRect = NULL;
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device->SetHWColorKey = NULL;
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device->SetHWAlpha = NULL;
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device->LockHWSurface = EPOC_LockHWSurface;
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device->UnlockHWSurface = EPOC_UnlockHWSurface;
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device->FlipHWSurface = EPOC_FlipHWSurface;
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device->FreeHWSurface = EPOC_FreeHWSurface;
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device->SetIcon = NULL;
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device->SetCaption = NULL;
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device->GetWMInfo = NULL;
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device->FreeWMCursor = EPOC_FreeWMCursor;
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device->CreateWMCursor = EPOC_CreateWMCursor;
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device->ShowWMCursor = EPOC_ShowWMCursor;
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device->WarpWMCursor = NULL;
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device->InitOSKeymap = EPOC_InitOSKeymap;
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device->PumpEvents = EPOC_PumpEvents;
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device->free = EPOC_DeleteDevice;
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int GetBpp(TDisplayMode displaymode)
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/*TInt numColors = TDisplayModeUtils::NumDisplayModeColors(displaymode);
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TInt bitsPerPixel = 1;
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for (TInt32 i = 2; i < numColors; i <<= 1, bitsPerPixel++);
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return bitsPerPixel;*/
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return TDisplayModeUtils::NumDisplayModeBitsPerPixel(displaymode);
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void DisableKeyBlocking(_THIS)
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// Disable key blocking
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event.Set((TRawEvent::TType)/*EDisableKeyBlock*/51); // !!EDisableKeyBlock not found in epoc32\include!
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Private->EPOC_WsSession.SimulateRawEvent(event);
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void ConstructWindowL(_THIS)
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SDL_TRACE("SDL:ConstructWindowL");
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error = Private->EPOC_WsSession.Connect();
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User::LeaveIfError(error);
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Private->EPOC_WsScreen=new(ELeave) CWsScreenDevice(Private->EPOC_WsSession);
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User::LeaveIfError(Private->EPOC_WsScreen->Construct());
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User::LeaveIfError(Private->EPOC_WsScreen->CreateContext(Private->EPOC_WindowGc));
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Private->EPOC_WsWindowGroup=RWindowGroup(Private->EPOC_WsSession);
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User::LeaveIfError(Private->EPOC_WsWindowGroup.Construct(WindowClientHandle));
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Private->EPOC_WsWindowGroup.SetOrdinalPosition(0);
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// Set window group name (the same as process name)) !!Gives always "EPOC" in WINS
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RProcess thisProcess;
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exeName.Set(thisProcess.FileName(), NULL, NULL);
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TBuf<32> winGroupName;
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winGroupName.Append(0);
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winGroupName.Append(0);
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winGroupName.Append(0);// uid
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winGroupName.Append(0);
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winGroupName.Append(exeName.Name()); // caption
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winGroupName.Append(0);
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winGroupName.Append(0); //doc name
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Private->EPOC_WsWindowGroup.SetName(winGroupName);
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Private->EPOC_WsWindow=RWindow(Private->EPOC_WsSession);
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// User::LeaveIfError(Private->EPOC_WsWindow.Construct(Private->EPOC_WsWindowGroup,WindowClientHandle ));
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// but SOS 7.0s debug does not accept same window handle twice
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User::LeaveIfError(Private->EPOC_WsWindow.Construct(Private->EPOC_WsWindowGroup,WindowClientHandle - 1));
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Private->EPOC_WsWindow.SetBackgroundColor(KRgbWhite);
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Private->EPOC_WsWindow.Activate();
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Private->EPOC_WsWindow.SetSize(Private->EPOC_WsScreen->SizeInPixels());
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Private->EPOC_WsWindow.SetVisible(ETrue);
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Private->EPOC_WsWindowGroupID = Private->EPOC_WsWindowGroup.Identifier();
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Private->EPOC_IsWindowFocused = EFalse;
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DisableKeyBlocking(_this); //disable key blocking
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int EPOC_VideoInit(_THIS, SDL_PixelFormat *vformat)
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// !!TODO:handle leave functions!
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SDL_TRACE("SDL:EPOC_VideoInit");
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/* Initialize all variables that we clean on shutdown */
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for ( i=0; i<SDL_NUMMODES; ++i ) {
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Private->SDL_modelist[i] = (SDL_Rect *)malloc(sizeof(SDL_Rect));
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Private->SDL_modelist[i]->x = Private->SDL_modelist[i]->y = 0;
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/* Modes sorted largest to smallest */
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Private->SDL_modelist[0]->w = 800; Private->SDL_modelist[0]->h = 250;
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Private->SDL_modelist[1]->w = 640; Private->SDL_modelist[1]->h = 480;
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Private->SDL_modelist[2]->w = 480; Private->SDL_modelist[2]->h = 600;
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Private->SDL_modelist[3]->w = 640; Private->SDL_modelist[3]->h = 400;
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Private->SDL_modelist[4]->w = 352; Private->SDL_modelist[4]->h = 416;
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Private->SDL_modelist[5]->w = 416; Private->SDL_modelist[5]->h = 352;
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Private->SDL_modelist[6]->w = 416; Private->SDL_modelist[6]->h = 312;
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Private->SDL_modelist[7]->w = 352; Private->SDL_modelist[7]->h = 264;
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Private->SDL_modelist[8]->w = 800; Private->SDL_modelist[8]->h = 240; //for doom all these..
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Private->SDL_modelist[9]->w = 640; Private->SDL_modelist[9]->h = 240;
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Private->SDL_modelist[10]->w = 480; Private->SDL_modelist[10]->h = 240;
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Private->SDL_modelist[11]->w = 640; Private->SDL_modelist[11]->h = 240;
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Private->SDL_modelist[12]->w = 352; Private->SDL_modelist[12]->h = 240;
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Private->SDL_modelist[13]->w = 416; Private->SDL_modelist[13]->h = 240;
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Private->SDL_modelist[14]->w = 416; Private->SDL_modelist[14]->h = 240;
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Private->SDL_modelist[15]->w = 352; Private->SDL_modelist[15]->h = 240;
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Private->SDL_modelist[16]->w = 640; Private->SDL_modelist[16]->h = 200;
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Private->SDL_modelist[17]->w = 320; Private->SDL_modelist[17]->h = 240; //...for doom, currently engine renders no-higher windows :-(, propably should get fixed
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Private->SDL_modelist[18]->w = 320; Private->SDL_modelist[18]->h = 200;
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Private->SDL_modelist[19]->w = 256; Private->SDL_modelist[19]->h = 192;
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Private->SDL_modelist[20]->w = 176; Private->SDL_modelist[20]->h = 208;
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Private->SDL_modelist[21]->w = 208; Private->SDL_modelist[21]->h = 176; // Rotated
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Private->SDL_modelist[22]->w = 160; Private->SDL_modelist[22]->h = 144;
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Private->SDL_modelist[23]->w = 640; Private->SDL_modelist[2]->h = 200; //s80 some new modes
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Private->SDL_modelist[24]->w = 640; Private->SDL_modelist[2]->h = 320; //s90 modes are added
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Private->SDL_modelist[25]->w = 640; Private->SDL_modelist[2]->h = 240; //here
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Private->SDL_modelist[26]->w = 640; Private->SDL_modelist[4]->h = 200; //now
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Private->SDL_modelist[27] = NULL;
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/* Construct Epoc window */
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ConstructWindowL(_this);
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/* Initialise Epoc frame buffer */
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TDisplayMode displayMode = Private->EPOC_WsScreen->DisplayMode();
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#if !defined(__WINS__) && !defined(TEST_BM_DRAW)
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TScreenInfoV01 screenInfo;
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TPckg<TScreenInfoV01> sInfo(screenInfo);
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UserSvr::ScreenInfo(sInfo);
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Private->EPOC_ScreenSize = screenInfo.iScreenSize;
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Private->EPOC_DisplayMode = displayMode;
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Private->EPOC_HasFrameBuffer = screenInfo.iScreenAddressValid;
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Private->EPOC_FrameBuffer = Private->EPOC_HasFrameBuffer ? (TUint8*) screenInfo.iScreenAddress : NULL;
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Private->EPOC_BytesPerPixel = ((GetBpp(displayMode)-1) / 8) + 1;
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Private->EPOC_BytesPerScanLine = screenInfo.iScreenSize.iWidth * Private->EPOC_BytesPerPixel;
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Private->EPOC_BytesPerScreen = Private->EPOC_BytesPerScanLine * Private->EPOC_ScreenSize.iHeight;
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SDL_TRACE1("Screen width %d", screenInfo.iScreenSize.iWidth);
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SDL_TRACE1("Screen height %d", screenInfo.iScreenSize.iHeight);
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SDL_TRACE1("Screen dmode %d", displayMode);
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SDL_TRACE1("Screen valid %d", screenInfo.iScreenAddressValid);
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SDL_TRACE1("bpp %d", Private->EPOC_BytesPerPixel);
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SDL_TRACE1("bpsl %d", Private->EPOC_BytesPerScanLine);
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SDL_TRACE1("bps %d", Private->EPOC_BytesPerScreen);
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/* It seems that in SA1100 machines for 8bpp displays there is a 512 palette table at the
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* beginning of the frame buffer. E.g. Series 7 and Netbook.
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* In 12 bpp machines the table has 16 entries.
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if (Private->EPOC_HasFrameBuffer && GetBpp(displayMode) == 8)
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Private->EPOC_FrameBuffer += 512;
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Private->EPOC_FrameBuffer += 32;
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/*if (Private->EPOC_HasFrameBuffer && GetBpp(displayMode) == 12)
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Private->EPOC_FrameBuffer += 16 * 2;
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if (Private->EPOC_HasFrameBuffer && GetBpp(displayMode) == 16)
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Private->EPOC_FrameBuffer += 16 * 2;
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#else /* defined __WINS__ */
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/* Create bitmap, device and context for screen drawing */
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Private->EPOC_ScreenSize = Private->EPOC_WsScreen->SizeInPixels();
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Private->EPOC_Bitmap = new (ELeave) CWsBitmap(Private->EPOC_WsSession);
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Private->EPOC_Bitmap->Create(Private->EPOC_ScreenSize, displayMode);
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Private->EPOC_DisplayMode = displayMode;
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Private->EPOC_HasFrameBuffer = ETrue;
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Private->EPOC_FrameBuffer = NULL; /* Private->EPOC_Bitmap->DataAddress() can change any time */
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Private->EPOC_BytesPerPixel = ((GetBpp(displayMode)-1) / 8) + 1;
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Private->EPOC_BytesPerScanLine = Private->EPOC_WsScreen->SizeInPixels().iWidth * Private->EPOC_BytesPerPixel;
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#endif /* __WINS__ */
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#ifndef SYMBIAN_CRYSTAL
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// Get draw device for updating the screen
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TScreenInfoV01 screenInfo2;
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Epoc_Runtime::GetScreenInfo(screenInfo2);
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TRAPD(status, Private->EPOC_DrawDevice = CFbsDrawDevice::NewScreenDeviceL(screenInfo2, displayMode));
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User::LeaveIfError(status);
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/* The "best" video format should be returned to caller. */
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vformat->BitsPerPixel = /*!!GetBpp(displayMode) */ 8;
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vformat->BytesPerPixel = /*!!Private->EPOC_BytesPerPixel*/ 1;
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/* Activate events for me */
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Private->EPOC_WsEventStatus = KRequestPending;
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Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus);
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SDL_TRACE("SDL:WsEventStatus");
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User::WaitForRequest(Private->EPOC_WsEventStatus); //Markus: I added this and ...
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Private->EPOC_RedrawEventStatus = KRequestPending;
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Private->EPOC_WsSession.RedrawReady(&Private->EPOC_RedrawEventStatus);
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SDL_TRACE("SDL:RedrawEventStatus");
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User::WaitForRequest(Private->EPOC_RedrawEventStatus); //...this, if not catches a stray event is risen
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//if there are active objects used, or confucing
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//actions with User::WaitForAnyRequest
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Private->EPOC_WsWindow.PointerFilter(EPointerFilterDrag, 0);
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Private->EPOC_ScreenOffset = TPoint(0, 0);
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#if defined(__WINS__) || defined(TEST_BM_DRAW)
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LockHeap(Private->EPOC_Bitmap); // Lock bitmap heap
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SDL_TRACE("SDL:DrawBackground");
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DrawBackground(_this); // Clear screen
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#if defined(__WINS__) || defined(TEST_BM_DRAW)
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UnlockHeap(Private->EPOC_Bitmap); // Unlock bitmap heap
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//!! TODO: error handling
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//if (ret != KErrNone)
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SDL_Rect **EPOC_ListModes(_THIS, SDL_PixelFormat *format, Uint32 /*flags*/)
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if (format->BitsPerPixel == 12 || format->BitsPerPixel == 8)
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return Private->SDL_modelist;
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int EPOC_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
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if ((firstcolor+ncolors) > 256)
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// SDL_TRACE1("colors %d", (TDisplayModeUtils::NumDisplayModeColors(Private->EPOC_DisplayMode)));
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if(TDisplayModeUtils::NumDisplayModeColors(Private->EPOC_DisplayMode) == 4096)
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// Set 12 bit palette
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for(int i = firstcolor; i < ncolors; i++)
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// 4k value: 0000 rrrr gggg bbbb
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TUint32 color4K = (colors[i].r & 0x0000f0) << 4;
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color4K |= (colors[i].g & 0x0000f0);
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color4K |= (colors[i].b & 0x0000f0) >> 4;
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EPOC_HWPalette_256_to_Screen[i] = color4K;
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else if(TDisplayModeUtils::NumDisplayModeColors(Private->EPOC_DisplayMode) == 65536)
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for(int i = firstcolor; i < ncolors; i++)
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// 64k-colour displays effectively support RGB values
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// with 5 bits allocated to red, 6 to green and 5 to blue
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// 64k value: rrrr rggg gggb bbbb
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TUint32 color64K = (colors[i].r & 0x0000f8) << 8;
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color64K |= (colors[i].g & 0x0000fc) << 3;
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color64K |= (colors[i].b & 0x0000f8) >> 3;
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EPOC_HWPalette_256_to_Screen[i] = color64K;
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else if(TDisplayModeUtils::NumDisplayModeColors(Private->EPOC_DisplayMode) == 16777216)
497
for(int i = firstcolor; i < ncolors; i++)
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//0000 0000 rrrr rrrr gggg gggg bbbb bbbb
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TUint32 color16M = colors[i].r << 16;
502
color16M |= colors[i].g << 8;
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color16M |= colors[i].b;
504
EPOC_HWPalette_256_to_Screen[i] = color16M;
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SDL_Surface *EPOC_SetVideoMode(_THIS, SDL_Surface *current,
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int width, int height, int bpp, Uint32 /*flags*/)
518
SDL_TRACE("SDL:EPOC_SetVideoMode");
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/* Check parameters */
520
#ifdef SYMBIAN_CRYSTAL
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if (! (bpp == 8 || bpp == 12 || bpp == 16) &&
523
(width == 640 && height == 200) ||
524
(width == 640 && height == 400) ||
525
(width == 640 && height == 480) ||
526
(width == 320 && height == 200) ||
527
(width == 320 && height == 240)
529
SDL_SetError("Requested video mode is not supported");
532
#else // SYMBIAN_SERIES60
533
if (! (bpp == 8 || bpp == 12 || bpp == 16) &&
535
(width == 320 && height == 200) ||
536
(width == 320 && height == 240) ||
537
(width == 256 && height == 192) ||
538
(width == 176 && height == 208) ||
539
(width == 208 && height == 176) || // Rotated
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(width == 160 && height == 144)
542
SDL_SetError("Requested video mode is not supported");
547
if (current && current->pixels) {
548
free(current->pixels);
549
current->pixels = NULL;
551
if ( ! SDL_ReallocFormat(current, bpp, 0, 0, 0, 0) ) {
555
/* Set up the new mode framebuffer */
557
current->flags = (SDL_FULLSCREEN|SDL_SWSURFACE|SDL_PREALLOC|SDL_HWPALETTE);
558
else // 12 bpp, 16 bpp
559
current->flags = (SDL_FULLSCREEN|SDL_SWSURFACE|SDL_PREALLOC);
562
int numBytesPerPixel = ((bpp-1)>>3) + 1;
563
current->pitch = numBytesPerPixel * width; // Number of bytes in scanline
564
current->pixels = malloc(width * height * numBytesPerPixel);
565
memset(current->pixels, 0, width * height * numBytesPerPixel);
567
/* Set the blit function */
568
_this->UpdateRects = EPOC_DirectUpdate;
571
* Logic for getting suitable screen dimensions, offset, scaling and orientation
577
// Rotate, if the screen does not fit horizontally and it is landscape screen
579
if ((width>Private->EPOC_ScreenSize.iWidth) && (width>height)) {
580
Private->EPOC_ScreenOrientation = CFbsBitGc::EGraphicsOrientationRotated270;
585
// Get nearest stepwise scale values for width and height. The smallest supported scaled screen is 1/2.
587
Private->EPOC_ScreenXScaleValue = 1;
588
Private->EPOC_ScreenYScaleValue = 1;
589
if (w > Private->EPOC_ScreenSize.iWidth) {
590
// Find the biggest scale value that result the width that fits in the screen HW
591
for (scaleValue = 2; scaleValue++;) {
592
TInt scaledWidth = (w * (scaleValue-1))/scaleValue;
593
if (scaledWidth > Private->EPOC_ScreenSize.iWidth)
596
Private->EPOC_ScreenXScaleValue = Max(2, scaleValue - 1);
597
w = (w * (Private->EPOC_ScreenXScaleValue-1))/Private->EPOC_ScreenXScaleValue;
599
if (h > Private->EPOC_ScreenSize.iHeight) {
600
// Find the biggest scale value that result the height that fits in the screen HW
601
for (scaleValue = 2; scaleValue++;) {
602
TInt scaledHeight = (h * (scaleValue-1))/scaleValue;
603
if (scaledHeight > Private->EPOC_ScreenSize.iHeight)
606
Private->EPOC_ScreenYScaleValue = Max(2, scaleValue - 1);
607
h = (h * (Private->EPOC_ScreenYScaleValue-1))/Private->EPOC_ScreenYScaleValue;
610
/* Centralize game window on device screen */
611
Private->EPOC_ScreenOffset.iX = (Private->EPOC_ScreenSize.iWidth - w) / 2;
612
if (Private->EPOC_ScreenOffset.iX < 0)
613
Private->EPOC_ScreenOffset.iX = 0;
614
Private->EPOC_ScreenOffset.iY = (Private->EPOC_ScreenSize.iHeight - h) / 2;
615
if (Private->EPOC_ScreenOffset.iY < 0)
616
Private->EPOC_ScreenOffset.iY = 0;
619
SDL_TRACE1("View width %d", w);
620
SDL_TRACE1("View height %d", h);
621
SDL_TRACE1("View bmode %d", bpp);
622
SDL_TRACE1("View s %d", scaleValue);
623
SDL_TRACE1("View x %d", Private->EPOC_ScreenOffset.iX);
624
SDL_TRACE1("View y %d", Private->EPOC_ScreenOffset.iY);
631
void RedrawWindowL(_THIS)
634
#if defined(__WINS__) || defined(TEST_BM_DRAW)
635
LockHeap(Private->EPOC_Bitmap); // Lock bitmap heap
636
Private->EPOC_WindowGc->Activate(Private->EPOC_WsWindow);
639
int w = _this->screen->w;
640
int h = _this->screen->h;
641
if (Private->EPOC_ScreenOrientation == CFbsBitGc::EGraphicsOrientationRotated270) {
642
w = _this->screen->h;
643
h = _this->screen->w;
645
if ((w < Private->EPOC_ScreenSize.iWidth)
646
|| (h < Private->EPOC_ScreenSize.iHeight)) {
647
DrawBackground(_this);
650
/* Tell the system that something has been drawn */
651
TRect rect = TRect(Private->EPOC_WsWindow.Size());
652
Private->EPOC_WsWindow.Invalidate(rect);
654
#if defined(__WINS__) || defined(TEST_BM_DRAW)
655
Private->EPOC_WsWindow.BeginRedraw(rect);
656
Private->EPOC_WindowGc->BitBlt(TPoint(), Private->EPOC_Bitmap);
657
Private->EPOC_WsWindow.EndRedraw();
658
Private->EPOC_WindowGc->Deactivate();
659
UnlockHeap(Private->EPOC_Bitmap);; // Unlock bitmap heap
660
Private->EPOC_WsSession.Flush();
663
/* Draw current buffer */
667
fullScreen.w = _this->screen->w;
668
fullScreen.h = _this->screen->h;
669
EPOC_DirectUpdate(_this, 1, &fullScreen);
673
void DrawBackground(_THIS)
675
/* Draw background */
676
#if defined(__WINS__) || defined(TEST_BM_DRAW)
677
//warning heap is not locked! - a function calling must ensure that it's ok
678
TUint16* screenBuffer = (TUint16*)Private->EPOC_Bitmap->DataAddress();
680
TUint16* screenBuffer = (TUint16*)Private->EPOC_FrameBuffer;
682
// Draw black background
683
Mem::FillZ(screenBuffer, Private->EPOC_BytesPerScreen);
686
for (int y = 0; y < Private->EPOC_ScreenSize.iHeight; y++) {
687
for (int x = 0; x < Private->EPOC_ScreenSize.iWidth; x++) {
688
#ifdef SYMBIAN_CRYSTAL
689
const TUint16 color = 0; // ((x+y)>>1) & 0xf; /* Draw blue stripes pattern, because in e.g. 320x200 mode there is a big background area*/
690
#else // SYMBIAN_SERIES60
691
const TUint16 color = 0; /* Draw black background */
693
*screenBuffer++ = color;
700
/* We don't actually allow hardware surfaces other than the main one */
701
static int EPOC_AllocHWSurface(_THIS, SDL_Surface* /*surface*/)
705
static void EPOC_FreeHWSurface(_THIS, SDL_Surface* /*surface*/)
710
static int EPOC_LockHWSurface(_THIS, SDL_Surface* /*surface*/)
714
static void EPOC_UnlockHWSurface(_THIS, SDL_Surface* /*surface*/)
719
static int EPOC_FlipHWSurface(_THIS, SDL_Surface* /*surface*/)
724
static void EPOC_DirectUpdate(_THIS, int numrects, SDL_Rect *rects)
726
//TInt focusWindowGroupId = Private->EPOC_WsSession.GetFocusWindowGroup();//these are async services
727
// if (focusWindowGroupId != Private->EPOC_WsWindowGroupID) { //for that cannot be called from
729
if (!Private->EPOC_IsWindowFocused)
731
/* Force focus window to redraw again for cleaning away SDL screen graphics */
733
TInt pos = Private->EPOC_WsWindowGroup.OrdinalPosition();
734
Private->EPOC_WsWindowGroup.SetOrdinalPosition(0, KMaxTInt);
735
TRect rect = TRect(Private->EPOC_WsWindow.Size());
736
Private->EPOC_WsWindow.Invalidate(rect);
737
Private->EPOC_WsWindowGroup.SetOrdinalPosition(pos, ECoeWinPriorityNormal);
738
*/ /* If this is not the topmost window, wait here! Sleep for 1 second to give cpu time to
739
multitasking and poll for being the topmost window.
741
// if (Private->EPOC_WsSession.GetFocusWindowGroup() != Private->EPOC_WsWindowGroupID) {
743
/* !!TODO: Could call GetRedraw() etc. for WsSession and redraw the screen if needed. That might be
744
needed if a small dialog comes in front of Game screen.
746
// while (Private->EPOC_WsSession.GetFocusWindowGroup() != Private->EPOC_WsWindowGroupID)
753
// RedrawWindowL(_this);
758
// if we are not focused, do not draw
759
// if (!Private->EPOC_IsWindowFocused)
761
#if defined(__WINS__) || defined(TEST_BM_DRAW)
762
TBitmapUtil lock(Private->EPOC_Bitmap);
763
lock.Begin(TPoint(0,0)); // Lock bitmap heap
764
Private->EPOC_WindowGc->Activate(Private->EPOC_WsWindow);
765
TUint16* screenBuffer = (TUint16*)Private->EPOC_Bitmap->DataAddress();
767
TUint16* screenBuffer = (TUint16*)Private->EPOC_FrameBuffer;
770
if (Private->EPOC_ScreenOrientation == CFbsBitGc::EGraphicsOrientationRotated270)
771
DirectDrawRotated(_this, numrects, rects, screenBuffer);
773
DirectDraw(_this, numrects, rects, screenBuffer);
776
#if defined(__WINS__) || defined(TEST_BM_DRAW)
778
TRect rect = TRect(Private->EPOC_WsWindow.Size());
779
Private->EPOC_WsWindow.Invalidate(rect);
780
Private->EPOC_WsWindow.BeginRedraw(rect);
781
Private->EPOC_WindowGc->BitBlt(TPoint(), Private->EPOC_Bitmap);
782
Private->EPOC_WsWindow.EndRedraw();
783
Private->EPOC_WindowGc->Deactivate();
784
lock.End(); // Unlock bitmap heap
785
Private->EPOC_WsSession.Flush();
787
#ifndef SYMBIAN_CRYSTAL
788
// This is not needed in Crystal. What is the performance penalty in SERIES60?
789
TRect rect2 = TRect(Private->EPOC_WsWindow.Size());
791
Private->EPOC_DrawDevice->UpdateRegion(rect2); // Should we update rects parameter area only??
792
Private->EPOC_DrawDevice->Update();
796
/* Update virtual cursor. !!Do not yet work properly
797
Private->EPOC_WsSession.SetPointerCursorPosition(Private->EPOC_WsSession.PointerCursorPosition());
800
/*static int foo = 1;
802
for ( int i=0; i < numrects; ++i ) {
803
const SDL_Rect& currentRect = rects[i];
805
rect2.x = currentRect.x;
806
rect2.y = currentRect.y;
807
rect2.w = currentRect.w;
808
rect2.h = currentRect.h;
810
if (rect2.w <= 0 || rect2.h <= 0)
817
SDL_TRACE1("foo %d", foo);
818
CFbsBitmap* b = new (ELeave) CFbsBitmap;
819
SDL_TRACE1("bee %d", (int)b);
820
int e = b->Create(TSize(currentRect.w, currentRect.h), Private->EPOC_DisplayMode);
822
SDL_TRACE1("err %d", e);
824
User::Panic(_L("damn"), e);
827
u.Begin(TPoint(0, 0));
828
TUint32* d = b->DataAddress();
830
SDL_TRACE1("addr %d", (int)d);
832
for(TInt o = 0; o < currentRect.h; o++)
833
for(TInt p = 0; p < currentRect.w; p++)
835
u.SetPos(TPoint(p, o));
839
SDL_TRACE1("w %d", (int)currentRect.w);
840
SDL_TRACE1("h %d", (int)currentRect.h);
842
SDL_TRACE1("addr %d", (int)Private->EPOC_DisplayMode);
845
const TUint f = (TUint)Private->EPOC_FrameBuffer;
846
const TUint y = (TUint)Private->EPOC_BytesPerScreen;
849
SDL_TRACE1("frame %u", f);
850
SDL_TRACE1("bytes %u", y);
852
Mem::Copy(d, Private->EPOC_FrameBuffer, Private->EPOC_BytesPerScreen);
858
name.Format(_L("C:\\nokia\\images\\doom%d.mbm"), (foo / 200));
861
User::Panic(_L("damned"), e);
867
void DirectDraw(_THIS, int numrects, SDL_Rect *rects, TUint16* screenBuffer)
871
const TInt sourceNumBytesPerPixel = ((_this->screen->format->BitsPerPixel-1)>>3) + 1;
872
const TPoint fixedOffset = Private->EPOC_ScreenOffset;
873
const TInt screenW = _this->screen->w;
874
const TInt screenH = _this->screen->h;
875
const TInt sourceScanlineLength = screenW;
876
const TInt targetScanlineLength = Private->EPOC_ScreenSize.iWidth;
878
/* Render the rectangles in the list */
880
for ( i=0; i < numrects; ++i ) {
881
const SDL_Rect& currentRect = rects[i];
883
rect2.x = currentRect.x;
884
rect2.y = currentRect.y;
885
rect2.w = currentRect.w;
886
rect2.h = currentRect.h;
888
if (rect2.w <= 0 || rect2.h <= 0) /* sanity check */
891
/* All variables are measured in pixels */
893
/* Check rects validity, i.e. upper and lower bounds */
894
TInt maxX = Min(screenW - 1, rect2.x + rect2.w - 1);
895
TInt maxY = Min(screenH - 1, rect2.y + rect2.h - 1);
896
if (maxX < 0 || maxY < 0) /* sanity check */
898
/* Clip from bottom */
899
maxY = Min(maxY, Private->EPOC_ScreenSize.iHeight-1);
900
/* TODO: Clip from the right side */
902
const TInt sourceRectWidth = maxX - rect2.x + 1;
903
const TInt sourceRectWidthInBytes = sourceRectWidth * sourceNumBytesPerPixel;
904
const TInt sourceRectHeight = maxY - rect2.y + 1;
905
const TInt sourceStartOffset = rect2.x + rect2.y * sourceScanlineLength;
906
const TUint skipValue = 1; // no skip
908
TInt targetStartOffset = fixedOffset.iX + rect2.x + (fixedOffset.iY +rect2.y) * targetScanlineLength;
910
// Nokia7650 native mode: 12 bpp --> 12 bpp
913
switch (_this->screen->format->BitsPerPixel)
917
TUint16* bitmapLine = (TUint16*)_this->screen->pixels + sourceStartOffset;
918
TUint16* screenMemory = screenBuffer + targetStartOffset;
921
for(TInt y = 0 ; y < sourceRectHeight ; y++)
923
Mem::Copy(screenMemory, bitmapLine, sourceRectWidthInBytes);
925
bitmapLine += sourceScanlineLength;
926
screenMemory += targetScanlineLength;
930
for(TInt y = 0 ; y < sourceRectHeight ; y++)
932
//TODO: optimize: separate loops for 1, 2 and n skip. Mem::Copy() can be used in unscaled case.
933
TUint16* bitmapPos = bitmapLine; /* 2 bytes per pixel */
934
TUint16* screenMemoryLinePos = screenMemory; /* 2 bytes per pixel */
935
for(TInt x = 0 ; x < sourceRectWidth ; x++)
937
__ASSERT_DEBUG(screenMemory < (screenBuffer + Private->EPOC_ScreenSize.iWidth * Private->EPOC_ScreenSize.iHeight), User::Panic(_L("SDL"), KErrCorrupt));
938
__ASSERT_DEBUG(screenMemory >= screenBuffer, User::Panic(_L("SDL"), KErrCorrupt));
939
__ASSERT_DEBUG(bitmapLine < ((TUint16*)_this->screen->pixels + (_this->screen->w * _this->screen->h)), User::Panic(_L("SDL"), KErrCorrupt));
940
__ASSERT_DEBUG(bitmapLine >= (TUint16*)_this->screen->pixels, User::Panic(_L("SDL"), KErrCorrupt));
942
*screenMemoryLinePos++ = *bitmapPos;
943
bitmapPos+=skipValue;
945
bitmapLine += sourceScanlineLength;
946
screenMemory += targetScanlineLength;
951
// 256 color paletted mode: 8 bpp --> 12 bpp
955
if(Private->EPOC_BytesPerPixel <= 2)
957
TUint8* bitmapLine = (TUint8*)_this->screen->pixels + sourceStartOffset;
958
TUint16* screenMemory = screenBuffer + targetStartOffset;
959
for(TInt y = 0 ; y < sourceRectHeight ; y++)
961
TUint8* bitmapPos = bitmapLine; /* 1 byte per pixel */
962
TUint16* screenMemoryLinePos = screenMemory; /* 2 bytes per pixel */
963
/* Convert each pixel from 256 palette to 4k color values */
964
for(TInt x = 0 ; x < sourceRectWidth ; x++)
966
__ASSERT_DEBUG(screenMemoryLinePos < (screenBuffer + (Private->EPOC_ScreenSize.iWidth * Private->EPOC_ScreenSize.iHeight)), User::Panic(_L("SDL"), KErrCorrupt));
967
__ASSERT_DEBUG(screenMemoryLinePos >= screenBuffer, User::Panic(_L("SDL"), KErrCorrupt));
968
__ASSERT_DEBUG(bitmapPos < ((TUint8*)_this->screen->pixels + (_this->screen->w * _this->screen->h)), User::Panic(_L("SDL"), KErrCorrupt));
969
__ASSERT_DEBUG(bitmapPos >= (TUint8*)_this->screen->pixels, User::Panic(_L("SDL"), KErrCorrupt));
970
*screenMemoryLinePos++ = EPOC_HWPalette_256_to_Screen[*bitmapPos++];
971
// bitmapPos+=skipValue; //TODO: optimize: separate loops for 1, 2 and n skip
973
bitmapLine += sourceScanlineLength;
974
screenMemory += targetScanlineLength;
979
TUint8* bitmapLine = (TUint8*)_this->screen->pixels + sourceStartOffset;
980
TUint32* screenMemory = reinterpret_cast<TUint32*>(screenBuffer + targetStartOffset);
981
for(TInt y = 0 ; y < sourceRectHeight ; y++)
983
TUint8* bitmapPos = bitmapLine; /* 1 byte per pixel */
984
TUint32* screenMemoryLinePos = screenMemory; /* 2 bytes per pixel */
985
/* Convert each pixel from 256 palette to 4k color values */
986
for(TInt x = 0 ; x < sourceRectWidth ; x++)
988
__ASSERT_DEBUG(screenMemoryLinePos < (reinterpret_cast<TUint32*>(screenBuffer) + (Private->EPOC_ScreenSize.iWidth * Private->EPOC_ScreenSize.iHeight)), User::Panic(_L("SDL"), KErrCorrupt));
989
__ASSERT_DEBUG(screenMemoryLinePos >= reinterpret_cast<TUint32*>(screenBuffer), User::Panic(_L("SDL"), KErrCorrupt));
990
__ASSERT_DEBUG(bitmapPos < ((TUint8*)_this->screen->pixels + (_this->screen->w * _this->screen->h)), User::Panic(_L("SDL"), KErrCorrupt));
991
__ASSERT_DEBUG(bitmapPos >= (TUint8*)_this->screen->pixels, User::Panic(_L("SDL"), KErrCorrupt));
992
*screenMemoryLinePos++ = EPOC_HWPalette_256_to_Screen[*bitmapPos++];
993
// bitmapPos+=skipValue; //TODO: optimize: separate loops for 1, 2 and n skip
995
bitmapLine += sourceScanlineLength;
996
screenMemory += targetScanlineLength;
1005
void DirectDraw(_THIS, int numrects, SDL_Rect *rects, TUint16* screenBuffer)
1008
const TInt sourceNumBytesPerPixel = ((_this->screen->format->BitsPerPixel-1)>>3) + 1;
1009
const TPoint fixedOffset = Private->EPOC_ScreenOffset;
1010
const TInt screenW = _this->screen->w;
1011
const TInt screenH = _this->screen->h;
1012
const TInt sourceScanlineLength = screenW;
1013
const TInt targetScanlineLength = Private->EPOC_ScreenSize.iWidth;
1015
/* Render the rectangles in the list */
1017
/* for ( i=0; i < numrects; ++i ) {
1018
const SDL_Rect& currentRect = rects[i];
1020
rect2.x = currentRect.x;
1021
rect2.y = currentRect.y;
1022
rect2.w = currentRect.w;
1023
rect2.h = currentRect.h;
1025
if (rect2.w <= 0 || rect2.h <= 0) /* sanity check */
1028
/* All variables are measured in pixels */
1030
/* Check rects validity, i.e. upper and lower bounds */
1031
/* TInt maxX = Min(screenW - 1, rect2.x + rect2.w - 1);
1032
TInt maxY = Min(screenH - 1, rect2.y + rect2.h - 1);
1033
if (maxX < 0 || maxY < 0) /* sanity check */
1035
/* Clip from bottom */
1036
/* maxY = Min(maxY, Private->EPOC_ScreenSize.iHeight-1);
1037
/* TODO: Clip from the right side */
1039
/* TInt sourceRectWidth = maxX - rect2.x + 1;
1040
const TInt sourceRectWidthInBytes = sourceRectWidth * sourceNumBytesPerPixel;
1041
const TInt sourceRectHeight = maxY - rect2.y + 1;
1042
const TInt sourceStartOffset = rect2.x + rect2.y * sourceScanlineLength;
1043
const TUint skipValue = Private->EPOC_ScreenXScaleValue; //1; // no skip
1045
const TInt targetStartOffset = // = (fixedOffset.iX + (rect2.x / skipValue) + (fixedOffset.iY + rect2.y) * targetScanlineLength ) ;
1047
(fixedOffset.iX + (rect2.x / skipValue) + (fixedOffset.iY + rect2.y) * targetScanlineLength ) :
1048
(fixedOffset.iX + rect2.x + (fixedOffset.iY + rect2.y) * targetScanlineLength ));
1050
__ASSERT_DEBUG(skipValue >= 1, User::Panic(KLibName, KErrArgument));
1052
// Nokia7650 native mode: 12 bpp --> 12 bpp
1054
switch (_this->screen->format->BitsPerPixel)
1058
TUint16* bitmapLine = (TUint16*)_this->screen->pixels + sourceStartOffset;
1059
TUint16* screenMemory = screenBuffer + targetStartOffset;
1062
for(TInt y = 0 ; y < sourceRectHeight ; y++)
1064
Mem::Copy(screenMemory, bitmapLine, sourceRectWidthInBytes);
1066
bitmapLine += sourceScanlineLength;
1067
screenMemory += targetScanlineLength;
1071
for(TInt y = 0 ; y < sourceRectHeight ; y++)
1073
//TODO: optimize: separate loops for 1, 2 and n skip. Mem::Copy() can be used in unscaled case.
1074
TUint16* bitmapPos = bitmapLine; /* 2 bytes per pixel */
1075
/* TUint16* screenMemoryLinePos = screenMemory; /* 2 bytes per pixel */
1076
/* for(TInt x = 0 ; x < sourceRectWidth ; x++)
1078
__ASSERT_DEBUG(screenMemory < (screenBuffer + Private->EPOC_ScreenSize.iWidth * Private->EPOC_ScreenSize.iHeight), User::Panic(KLibName, KErrCorrupt));
1079
__ASSERT_DEBUG(screenMemory >= screenBuffer, User::Panic(KLibName, KErrCorrupt));
1080
__ASSERT_DEBUG(bitmapLine < ((TUint16*)_this->screen->pixels + (_this->screen->w * _this->screen->h)), User::Panic(KLibName, KErrCorrupt));
1081
__ASSERT_DEBUG(bitmapLine >= (TUint16*)_this->screen->pixels, User::Panic(KLibName, KErrCorrupt));
1083
*screenMemoryLinePos++ = *bitmapPos;
1084
bitmapPos+=skipValue;
1086
bitmapLine += sourceScanlineLength;
1087
screenMemory += targetScanlineLength;
1092
// 256 color paletted mode: 8 bpp --> 12 bpp
1096
TUint8* bitmapLine = (TUint8*)_this->screen->pixels + sourceStartOffset;
1097
TUint16* screenMemory = screenBuffer + targetStartOffset;
1099
sourceRectWidth /= skipValue;
1100
#if defined __MARM_ARMI__
1102
mov %4, %4, lsl #1 @ targetScanLineLength is in pixels, we need it in bytes
1104
mov r6, %0 @ bitmapLine
1105
mov r7, %2 @ screenMemory
1106
mov r8, %6 @ sourceRectWidth
1108
ldrb r4, [%0], %7 @ r4 = *bitmapPos; bitmapPos += skipValue
1109
ldr r5, [%1, r4, lsl #2] @ only 16 lower bits actually used
1110
subs r8, r8, #1 @ x--
1111
strh r5, [%2], #2 @ *screenMemoryLinePos++ = r4
1114
add %0, r6, %3 @ bitmapLine += sourceScanlineLength
1115
add %2, r7, %4 @ screenMemory += targetScanlineLength
1116
subs %5, %5, #1 @ sourceRectHeight--
1120
// %0 %1 %2 %3 %4 %5 %6 %7
1121
: "r" (bitmapLine), "r" (&EPOC_HWPalette_256_to_Screen[0]), "r" (screenMemory), "r" (sourceScanlineLength), "r" (targetScanlineLength), "r" (sourceRectHeight), "r" (sourceRectWidth), "r" (skipValue)
1122
: "r4", "r5", "r6", "r7", "r8"
1125
for(TInt y = 0 ; y < sourceRectHeight ; y++)
1127
TUint8* bitmapPos = bitmapLine; /* 1 byte per pixel */
1128
/* TUint16* screenMemoryLinePos = screenMemory; /* 2 bytes per pixel */
1129
/* Convert each pixel from 256 palette to 4k color values */
1130
/* for (TInt x = 0 ; x < sourceRectWidth ; x++)
1132
//__ASSERT_DEBUG(screenMemoryLinePos < (screenBuffer + (Private->EPOC_ScreenSize.iWidth * Private->EPOC_ScreenSize.iHeight)), User::Panic(KLibName, KErrCorrupt));
1133
//__ASSERT_DEBUG(screenMemoryLinePos >= screenBuffer, User::Panic(KLibName, KErrCorrupt));
1134
//__ASSERT_DEBUG(bitmapPos < ((TUint8*)_this->screen->pixels + (_this->screen->w * _this->screen->h)), User::Panic(KLibName, KErrCorrupt));
1135
//__ASSERT_DEBUG(bitmapPos >= (TUint8*)_this->screen->pixels, User::Panic(KLibName, KErrCorrupt));
1137
*screenMemoryLinePos++ = EPOC_HWPalette_256_to_Screen[*bitmapPos];
1138
bitmapPos += skipValue;
1140
bitmapLine += sourceScanlineLength;
1141
screenMemory += targetScanlineLength;
1150
void DirectDrawRotated(_THIS, int numrects, SDL_Rect *rects, TUint16* screenBuffer)
1153
// TInt sourceNumBytesPerPixel = ((_this->screen->format->BitsPerPixel-1)>>3) + 1;
1154
TPoint fixedScreenOffset = Private->EPOC_ScreenOffset;
1155
TInt bufferW = _this->screen->w;
1156
TInt bufferH = _this->screen->h;
1157
TInt ScreenW = Private->EPOC_ScreenSize.iWidth;
1158
// TInt ScreenH = Private->EPOC_ScreenSize.iWidth;
1159
TInt sourceW = bufferW;
1160
TInt sourceH = bufferH;
1161
TInt targetW = ScreenW - fixedScreenOffset.iX * 2;
1162
// TInt targetH = ScreenH - fixedScreenOffset.iY * 2;
1163
TInt sourceScanlineLength = bufferW;
1164
TInt targetScanlineLength = Private->EPOC_ScreenSize.iWidth;
1166
/* Render the rectangles in the list */
1168
for ( i=0; i < numrects; ++i ) {
1170
const SDL_Rect& currentRect = rects[i];
1171
rect2.x = currentRect.x;
1172
rect2.y = currentRect.y;
1173
rect2.w = currentRect.w;
1174
rect2.h = currentRect.h;
1176
if (rect2.w <= 0 || rect2.h <= 0) /* sanity check */
1179
/* All variables are measured in pixels */
1181
/* Check rects validity, i.e. upper and lower bounds */
1182
TInt maxX = Min(sourceW - 1, rect2.x + rect2.w - 1);
1183
TInt maxY = Min(sourceH - 1, rect2.y + rect2.h - 1);
1184
if (maxX < 0 || maxY < 0) /* sanity check */
1186
/* Clip from bottom */
1187
//maxX = Min(maxX, Private->EPOC_ScreenSize.iHeight-1);
1188
/* TODO: Clip from the right side */
1190
TInt sourceRectWidth = maxX - rect2.x + 1;
1191
// TInt sourceRectWidthInBytes = sourceRectWidth * sourceNumBytesPerPixel;
1192
TInt sourceRectHeight = maxY - rect2.y + 1;
1193
TInt sourceStartOffset = rect2.x + rect2.y * sourceScanlineLength;
1194
TInt targetStartOffset = fixedScreenOffset.iX + (targetW-1 - rect2.y) + (fixedScreenOffset.iY +rect2.x) * targetScanlineLength;
1196
// Nokia7650 native mode: 12 bpp --> 12 bpp
1197
if (_this->screen->format->BitsPerPixel == 12) {
1199
/* !!TODO: not yet implemented
1201
TUint16* bitmapLine = (TUint16*)_this->screen->pixels + sourceStartOffset;
1202
TUint16* screenMemory = screenBuffer + targetStartOffset;
1203
for(TInt y = 0 ; y < sourceRectHeight ; y++) {
1204
//TODO: optimize: separate loops for 1, 2 and n skip
1205
//Mem::Copy(screenMemory, bitmapLine, sourceRectWidthInBytes);
1206
TUint16* bitmapPos = bitmapLine; // 2 bytes per pixel
1207
TUint16* screenMemoryLinePos = screenMemory; // 2 bytes per pixel
1208
for(TInt x = 0 ; x < sourceRectWidth ; x++) {
1210
__ASSERT_DEBUG(screenMemory < (screenBuffer + Private->EPOC_ScreenSize.iWidth * Private->EPOC_ScreenSize.iHeight), User::Panic(KLibName, KErrCorrupt));
1211
__ASSERT_DEBUG(screenMemory >= screenBuffer, User::Panic(KLibName, KErrCorrupt));
1212
__ASSERT_DEBUG(bitmapLine < ((TUint16*)_this->screen->pixels + (_this->screen->w * _this->screen->h)), User::Panic(KLibName, KErrCorrupt));
1213
__ASSERT_DEBUG(bitmapLine >= (TUint16*)_this->screen->pixels, User::Panic(KLibName, KErrCorrupt));
1215
*screenMemoryLinePos = *bitmapPos;
1217
screenMemoryLinePos += targetScanlineLength;
1219
bitmapLine += sourceScanlineLength;
1225
// 256 color paletted mode: 8 bpp --> 12 bpp
1227
TUint8* bitmapLine = (TUint8*)_this->screen->pixels + sourceStartOffset;
1228
TUint16* screenMemory = screenBuffer + targetStartOffset;
1229
TInt screenXScaleValue = Private->EPOC_ScreenXScaleValue;
1230
TInt debug_ycount=0;
1231
for(TInt y = 0 ; y < sourceRectHeight ; y++) {
1232
if(--screenXScaleValue) {
1233
TUint8* bitmapPos = bitmapLine; /* 1 byte per pixel */
1234
TUint16* screenMemoryLinePos = screenMemory; /* 2 bytes per pixel */
1235
TInt screenYScaleValue = Private->EPOC_ScreenYScaleValue;
1236
TInt debug_xcount=0;
1237
/* Convert each pixel from 256 palette to 4k color values */
1238
for(TInt x = 0 ; x < sourceRectWidth ; x++) {
1239
if(--screenYScaleValue) {
1241
__ASSERT_DEBUG(screenMemoryLinePos < (screenBuffer + (Private->EPOC_ScreenSize.iWidth * Private->EPOC_ScreenSize.iHeight)), User::Panic(KLibName, KErrCorrupt));
1242
__ASSERT_DEBUG(screenMemoryLinePos >= screenBuffer, User::Panic(KLibName, KErrCorrupt));
1243
__ASSERT_DEBUG(bitmapPos < ((TUint8*)_this->screen->pixels + (_this->screen->w * _this->screen->h)), User::Panic(KLibName, KErrCorrupt));
1244
__ASSERT_DEBUG(bitmapPos >= (TUint8*)_this->screen->pixels, User::Panic(KLibName, KErrCorrupt));
1246
*screenMemoryLinePos = TUint16(EPOC_HWPalette_256_to_Screen[*bitmapPos]);
1247
screenMemoryLinePos += targetScanlineLength; debug_xcount++;
1250
screenYScaleValue = Private->EPOC_ScreenYScaleValue;
1253
screenMemory--; debug_ycount++;
1256
screenXScaleValue = Private->EPOC_ScreenXScaleValue;
1257
bitmapLine += sourceScanlineLength;
1264
/* Note: If we are terminated, this could be called in the middle of
1265
another SDL video routine -- notably UpdateRects.
1267
void EPOC_VideoQuit(_THIS)
1271
/* Free video mode lists */
1272
for ( i=0; i<SDL_NUMMODES; ++i ) {
1273
if ( Private->SDL_modelist[i] != NULL ) {
1274
free(Private->SDL_modelist[i]);
1275
Private->SDL_modelist[i] = NULL;
1279
if ( _this->screen && (_this->screen->flags & SDL_HWSURFACE) ) {
1280
/* Direct screen access, no memory buffer */
1281
_this->screen->pixels = NULL;
1284
if (_this->screen && _this->screen->pixels) {
1285
free(_this->screen->pixels);
1286
_this->screen->pixels = NULL;
1289
/* Free Epoc resources */
1291
/* Disable events for me */
1292
if (Private->EPOC_WsEventStatus != KRequestPending)
1293
Private->EPOC_WsSession.EventReadyCancel();
1294
if (Private->EPOC_RedrawEventStatus != KRequestPending)
1295
Private->EPOC_WsSession.RedrawReadyCancel();
1297
#if defined(__WINS__) || defined(TEST_BM_DRAW)
1298
delete Private->EPOC_Bitmap;
1299
Private->EPOC_Bitmap = NULL;
1303
#ifndef SYMBIAN_CRYSTAL
1304
free(Private->EPOC_DrawDevice);
1307
if (Private->EPOC_WsWindow.WsHandle())
1308
Private->EPOC_WsWindow.Close();
1310
if (Private->EPOC_WsWindowGroup.WsHandle())
1311
Private->EPOC_WsWindowGroup.Close();
1313
delete Private->EPOC_WindowGc;
1314
Private->EPOC_WindowGc = NULL;
1316
delete Private->EPOC_WsScreen;
1317
Private->EPOC_WsScreen = NULL;
1319
if (Private->EPOC_WsSession.WsHandle())
1320
Private->EPOC_WsSession.Close();
1324
WMcursor *EPOC_CreateWMCursor(_THIS, Uint8* /*data*/, Uint8* /*mask*/, int /*w*/, int /*h*/, int /*hot_x*/, int /*hot_y*/)
1326
return (WMcursor *) 9210; // it's ok to return something unuseful but true
1329
void EPOC_FreeWMCursor(_THIS, WMcursor* /*cursor*/)
1331
/* Disable virtual cursor */
1332
HAL::Set(HAL::EMouseState, HAL::EMouseState_Invisible);
1333
Private->EPOC_WsSession.SetPointerCursorMode(EPointerCursorNone);
1336
int EPOC_ShowWMCursor(_THIS, WMcursor *cursor)
1339
if (cursor == (WMcursor *)9210) {
1340
/* Enable virtual cursor */
1341
Private->EPOC_WsSession.SetPointerCursorMode(EPointerCursorNormal);
1342
if (isCursorVisible)
1343
HAL::Set(HAL::EMouseState, HAL::EMouseState_Visible);
1345
Private->EPOC_WsSession.SetPointerCursorMode(EPointerCursorNone);
1348
/* Disable virtual cursor */
1349
HAL::Set(HAL::EMouseState, HAL::EMouseState_Invisible);
1350
Private->EPOC_WsSession.SetPointerCursorMode(EPointerCursorNone);