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<p>See also <a href="qgraphicssimpletextitem.html">QGraphicsSimpleTextItem</a>, <a href="qgraphicspathitem.html">QGraphicsPathItem</a>, <a href="qgraphicsrectitem.html">QGraphicsRectItem</a>, <a href="qgraphicsellipseitem.html">QGraphicsEllipseItem</a>, <a href="qgraphicspixmapitem.html">QGraphicsPixmapItem</a>, <a href="qgraphicspolygonitem.html">QGraphicsPolygonItem</a>, <a href="qgraphicslineitem.html">QGraphicsLineItem</a>, and <a href="graphicsview.html">The Graphics View Framework</a>.</p>
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<hr /><h2>Method Documentation</h2><h3 class="fn"><a name="QGraphicsTextItem" />QGraphicsTextItem.__init__ (<i>self</i>, <a href="qgraphicsitem.html">QGraphicsItem</a> <i>parent</i> = None, <a href="qgraphicsscene.html">QGraphicsScene</a> <i>scene</i> = None)</h3><p>The <i>parent</i> argument, if not None, causes <i>self</i> to be owned by Qt instead of PyQt.</p><p>The <i>scene</i> argument, if not None, causes <i>self</i> to be owned by Qt instead of PyQt.</p><p>Constructs a <a href="qgraphicstextitem.html">QGraphicsTextItem</a>. <i>parent</i> is passed to <a href="qgraphicsitem.html">QGraphicsItem</a>'s constructor.</p>
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<p>See also <a href="qgraphicsscene.html#addItem">QGraphicsScene.addItem</a>().</p>
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<h3 class="fn"><a name="QGraphicsTextItem-2" />QGraphicsTextItem.__init__ (<i>self</i>, <a href="qstring.html">QString</a> <i>text</i>, <a href="qgraphicsitem.html">QGraphicsItem</a> <i>parent</i> = None, <a href="qgraphicsscene.html">QGraphicsScene</a> <i>scene</i> = None)</h3><p>The <i>parent</i> argument, if not None, causes <i>self</i> to be owned by Qt instead of PyQt.</p><p>The <i>scene</i> argument, if not None, causes <i>self</i> to be owned by Qt instead of PyQt.</p><p>Constructs a <a href="qgraphicstextitem.html">QGraphicsTextItem</a>, using <i>text</i> as the default plain text. <i>parent</i> is passed to <a href="qgraphicsitem.html">QGraphicsItem</a>'s constructor.</p>
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<h3 class="fn"><a name="QGraphicsTextItem-2" />QGraphicsTextItem.__init__ (<i>self</i>, QString <i>text</i>, <a href="qgraphicsitem.html">QGraphicsItem</a> <i>parent</i> = None, <a href="qgraphicsscene.html">QGraphicsScene</a> <i>scene</i> = None)</h3><p>The <i>parent</i> argument, if not None, causes <i>self</i> to be owned by Qt instead of PyQt.</p><p>The <i>scene</i> argument, if not None, causes <i>self</i> to be owned by Qt instead of PyQt.</p><p>Constructs a <a href="qgraphicstextitem.html">QGraphicsTextItem</a>, using <i>text</i> as the default plain text. <i>parent</i> is passed to <a href="qgraphicsitem.html">QGraphicsItem</a>'s constructor.</p>
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<p>See also <a href="qgraphicsscene.html#addItem">QGraphicsScene.addItem</a>().</p>
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<h3 class="fn"><a name="adjustSize" />QGraphicsTextItem.adjustSize (<i>self</i>)</h3><p>Adjusts the text item to a reasonable size.</p>
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<h3 class="fn"><a name="boundingRect" /><a href="qrectf.html">QRectF</a> QGraphicsTextItem.boundingRect (<i>self</i>)</h3><h3 class="fn"><a name="contains" />bool QGraphicsTextItem.contains (<i>self</i>, <a href="qpointf.html">QPointF</a> <i>point</i>)</h3><h3 class="fn"><a name="contextMenuEvent" />QGraphicsTextItem.contextMenuEvent (<i>self</i>, <a href="qgraphicsscenecontextmenuevent.html">QGraphicsSceneContextMenuEvent</a> <i>event</i>)</h3><h3 class="fn"><a name="defaultTextColor" /><a href="qcolor.html">QColor</a> QGraphicsTextItem.defaultTextColor (<i>self</i>)</h3><p>Returns the default text color that is used to for unformatted text.</p>
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<p>See also <a href="qgraphicstextitem.html#setDocument">setDocument</a>().</p>
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<h3 class="fn"><a name="dragEnterEvent" />QGraphicsTextItem.dragEnterEvent (<i>self</i>, <a href="qgraphicsscenedragdropevent.html">QGraphicsSceneDragDropEvent</a> <i>event</i>)</h3><h3 class="fn"><a name="dragLeaveEvent" />QGraphicsTextItem.dragLeaveEvent (<i>self</i>, <a href="qgraphicsscenedragdropevent.html">QGraphicsSceneDragDropEvent</a> <i>event</i>)</h3><h3 class="fn"><a name="dragMoveEvent" />QGraphicsTextItem.dragMoveEvent (<i>self</i>, <a href="qgraphicsscenedragdropevent.html">QGraphicsSceneDragDropEvent</a> <i>event</i>)</h3><h3 class="fn"><a name="dropEvent" />QGraphicsTextItem.dropEvent (<i>self</i>, <a href="qgraphicsscenedragdropevent.html">QGraphicsSceneDragDropEvent</a> <i>event</i>)</h3><h3 class="fn"><a name="focusInEvent" />QGraphicsTextItem.focusInEvent (<i>self</i>, <a href="qfocusevent.html">QFocusEvent</a> <i>event</i>)</h3><h3 class="fn"><a name="focusOutEvent" />QGraphicsTextItem.focusOutEvent (<i>self</i>, <a href="qfocusevent.html">QFocusEvent</a> <i>event</i>)</h3><h3 class="fn"><a name="font" /><a href="qfont.html">QFont</a> QGraphicsTextItem.font (<i>self</i>)</h3><p>Returns the item's font, which is used to render the text.</p>
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<p>See also <a href="qgraphicstextitem.html#setFont">setFont</a>().</p>
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<h3 class="fn"><a name="hoverEnterEvent" />QGraphicsTextItem.hoverEnterEvent (<i>self</i>, <a href="qgraphicsscenehoverevent.html">QGraphicsSceneHoverEvent</a> <i>event</i>)</h3><h3 class="fn"><a name="hoverLeaveEvent" />QGraphicsTextItem.hoverLeaveEvent (<i>self</i>, <a href="qgraphicsscenehoverevent.html">QGraphicsSceneHoverEvent</a> <i>event</i>)</h3><h3 class="fn"><a name="hoverMoveEvent" />QGraphicsTextItem.hoverMoveEvent (<i>self</i>, <a href="qgraphicsscenehoverevent.html">QGraphicsSceneHoverEvent</a> <i>event</i>)</h3><h3 class="fn"><a name="inputMethodEvent" />QGraphicsTextItem.inputMethodEvent (<i>self</i>, <a href="qinputmethodevent.html">QInputMethodEvent</a> <i>event</i>)</h3><h3 class="fn"><a name="inputMethodQuery" /><a href="qvariant.html">QVariant</a> QGraphicsTextItem.inputMethodQuery (<i>self</i>, <a href="qt.html#InputMethodQuery-enum">Qt.InputMethodQuery</a> <i>query</i>)</h3><h3 class="fn"><a name="isObscuredBy" />bool QGraphicsTextItem.isObscuredBy (<i>self</i>, <a href="qgraphicsitem.html">QGraphicsItem</a> <i>item</i>)</h3><h3 class="fn"><a name="keyPressEvent" />QGraphicsTextItem.keyPressEvent (<i>self</i>, <a href="qkeyevent.html">QKeyEvent</a> <i>event</i>)</h3><h3 class="fn"><a name="keyReleaseEvent" />QGraphicsTextItem.keyReleaseEvent (<i>self</i>, <a href="qkeyevent.html">QKeyEvent</a> <i>event</i>)</h3><h3 class="fn"><a name="mouseDoubleClickEvent" />QGraphicsTextItem.mouseDoubleClickEvent (<i>self</i>, <a href="qgraphicsscenemouseevent.html">QGraphicsSceneMouseEvent</a> <i>event</i>)</h3><h3 class="fn"><a name="mouseMoveEvent" />QGraphicsTextItem.mouseMoveEvent (<i>self</i>, <a href="qgraphicsscenemouseevent.html">QGraphicsSceneMouseEvent</a> <i>event</i>)</h3><h3 class="fn"><a name="mousePressEvent" />QGraphicsTextItem.mousePressEvent (<i>self</i>, <a href="qgraphicsscenemouseevent.html">QGraphicsSceneMouseEvent</a> <i>event</i>)</h3><h3 class="fn"><a name="mouseReleaseEvent" />QGraphicsTextItem.mouseReleaseEvent (<i>self</i>, <a href="qgraphicsscenemouseevent.html">QGraphicsSceneMouseEvent</a> <i>event</i>)</h3><h3 class="fn"><a name="opaqueArea" /><a href="qpainterpath.html">QPainterPath</a> QGraphicsTextItem.opaqueArea (<i>self</i>)</h3><h3 class="fn"><a name="openExternalLinks" />bool QGraphicsTextItem.openExternalLinks (<i>self</i>)</h3><h3 class="fn"><a name="paint" />QGraphicsTextItem.paint (<i>self</i>, <a href="qpainter.html">QPainter</a> <i>painter</i>, <a href="qstyleoptiongraphicsitem.html">QStyleOptionGraphicsItem</a> <i>option</i>, <a href="qwidget.html">QWidget</a> <i>widget</i>)</h3><h3 class="fn"><a name="sceneEvent" />bool QGraphicsTextItem.sceneEvent (<i>self</i>, <a href="qevent.html">QEvent</a> <i>event</i>)</h3><h3 class="fn"><a name="setDefaultTextColor" />QGraphicsTextItem.setDefaultTextColor (<i>self</i>, <a href="qcolor.html">QColor</a> <i>c</i>)</h3><p>Sets the color for unformatted text to <i>col</i>.</p>
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<h3 class="fn"><a name="hoverEnterEvent" />QGraphicsTextItem.hoverEnterEvent (<i>self</i>, <a href="qgraphicsscenehoverevent.html">QGraphicsSceneHoverEvent</a> <i>event</i>)</h3><h3 class="fn"><a name="hoverLeaveEvent" />QGraphicsTextItem.hoverLeaveEvent (<i>self</i>, <a href="qgraphicsscenehoverevent.html">QGraphicsSceneHoverEvent</a> <i>event</i>)</h3><h3 class="fn"><a name="hoverMoveEvent" />QGraphicsTextItem.hoverMoveEvent (<i>self</i>, <a href="qgraphicsscenehoverevent.html">QGraphicsSceneHoverEvent</a> <i>event</i>)</h3><h3 class="fn"><a name="inputMethodEvent" />QGraphicsTextItem.inputMethodEvent (<i>self</i>, <a href="qinputmethodevent.html">QInputMethodEvent</a> <i>event</i>)</h3><h3 class="fn"><a name="inputMethodQuery" />QVariant QGraphicsTextItem.inputMethodQuery (<i>self</i>, <a href="qt.html#InputMethodQuery-enum">Qt.InputMethodQuery</a> <i>query</i>)</h3><h3 class="fn"><a name="isObscuredBy" />bool QGraphicsTextItem.isObscuredBy (<i>self</i>, <a href="qgraphicsitem.html">QGraphicsItem</a> <i>item</i>)</h3><h3 class="fn"><a name="keyPressEvent" />QGraphicsTextItem.keyPressEvent (<i>self</i>, <a href="qkeyevent.html">QKeyEvent</a> <i>event</i>)</h3><h3 class="fn"><a name="keyReleaseEvent" />QGraphicsTextItem.keyReleaseEvent (<i>self</i>, <a href="qkeyevent.html">QKeyEvent</a> <i>event</i>)</h3><h3 class="fn"><a name="mouseDoubleClickEvent" />QGraphicsTextItem.mouseDoubleClickEvent (<i>self</i>, <a href="qgraphicsscenemouseevent.html">QGraphicsSceneMouseEvent</a> <i>event</i>)</h3><h3 class="fn"><a name="mouseMoveEvent" />QGraphicsTextItem.mouseMoveEvent (<i>self</i>, <a href="qgraphicsscenemouseevent.html">QGraphicsSceneMouseEvent</a> <i>event</i>)</h3><h3 class="fn"><a name="mousePressEvent" />QGraphicsTextItem.mousePressEvent (<i>self</i>, <a href="qgraphicsscenemouseevent.html">QGraphicsSceneMouseEvent</a> <i>event</i>)</h3><h3 class="fn"><a name="mouseReleaseEvent" />QGraphicsTextItem.mouseReleaseEvent (<i>self</i>, <a href="qgraphicsscenemouseevent.html">QGraphicsSceneMouseEvent</a> <i>event</i>)</h3><h3 class="fn"><a name="opaqueArea" /><a href="qpainterpath.html">QPainterPath</a> QGraphicsTextItem.opaqueArea (<i>self</i>)</h3><h3 class="fn"><a name="openExternalLinks" />bool QGraphicsTextItem.openExternalLinks (<i>self</i>)</h3><h3 class="fn"><a name="paint" />QGraphicsTextItem.paint (<i>self</i>, <a href="qpainter.html">QPainter</a> <i>painter</i>, <a href="qstyleoptiongraphicsitem.html">QStyleOptionGraphicsItem</a> <i>option</i>, <a href="qwidget.html">QWidget</a> <i>widget</i>)</h3><h3 class="fn"><a name="sceneEvent" />bool QGraphicsTextItem.sceneEvent (<i>self</i>, <a href="qevent.html">QEvent</a> <i>event</i>)</h3><h3 class="fn"><a name="setDefaultTextColor" />QGraphicsTextItem.setDefaultTextColor (<i>self</i>, <a href="qcolor.html">QColor</a> <i>c</i>)</h3><p>Sets the color for unformatted text to <i>col</i>.</p>
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<p>See also <a href="qgraphicstextitem.html#defaultTextColor">defaultTextColor</a>().</p>
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<h3 class="fn"><a name="setDocument" />QGraphicsTextItem.setDocument (<i>self</i>, <a href="qtextdocument.html">QTextDocument</a> <i>document</i>)</h3><p>Sets the text document <i>document</i> on the item.</p>
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<p>See also <a href="qgraphicstextitem.html#document">document</a>().</p>
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<h3 class="fn"><a name="setFont" />QGraphicsTextItem.setFont (<i>self</i>, <a href="qfont.html">QFont</a> <i>font</i>)</h3><p>Sets the font used to render the text item to <i>font</i>.</p>
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<p>See also <a href="qgraphicstextitem.html#font">font</a>().</p>
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<h3 class="fn"><a name="setHtml" />QGraphicsTextItem.setHtml (<i>self</i>, <a href="qstring.html">QString</a> <i>html</i>)</h3><p>Sets the item's text to <i>text</i>, assuming that text is HTML formatted. If the item has keyboard input focus, this function will also call <a href="qgraphicsitem.html#ensureVisible">ensureVisible</a>() to ensure that the text is visible in all viewports.</p>
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<h3 class="fn"><a name="setHtml" />QGraphicsTextItem.setHtml (<i>self</i>, QString <i>html</i>)</h3><p>Sets the item's text to <i>text</i>, assuming that text is HTML formatted. If the item has keyboard input focus, this function will also call <a href="qgraphicsitem.html#ensureVisible">ensureVisible</a>() to ensure that the text is visible in all viewports.</p>
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<p>See also <a href="qgraphicstextitem.html#toHtml">toHtml</a>(), <a href="qgraphicsitem.html#hasFocus">hasFocus</a>(), and <a href="qgraphicssimpletextitem.html">QGraphicsSimpleTextItem</a>.</p>
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<h3 class="fn"><a name="setOpenExternalLinks" />QGraphicsTextItem.setOpenExternalLinks (<i>self</i>, bool <i>open</i>)</h3><h3 class="fn"><a name="setPlainText" />QGraphicsTextItem.setPlainText (<i>self</i>, <a href="qstring.html">QString</a> <i>text</i>)</h3><p>Sets the item's text to <i>text</i>. If the item has keyboard input focus, this function will also call <a href="qgraphicsitem.html#ensureVisible">ensureVisible</a>() to ensure that the text is visible in all viewports.</p>
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<h3 class="fn"><a name="setOpenExternalLinks" />QGraphicsTextItem.setOpenExternalLinks (<i>self</i>, bool <i>open</i>)</h3><h3 class="fn"><a name="setPlainText" />QGraphicsTextItem.setPlainText (<i>self</i>, QString <i>text</i>)</h3><p>Sets the item's text to <i>text</i>. If the item has keyboard input focus, this function will also call <a href="qgraphicsitem.html#ensureVisible">ensureVisible</a>() to ensure that the text is visible in all viewports.</p>
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<p>See also <a href="qgraphicstextitem.html#toHtml">toHtml</a>() and <a href="qgraphicsitem.html#hasFocus">hasFocus</a>().</p>
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<h3 class="fn"><a name="setTabChangesFocus" />QGraphicsTextItem.setTabChangesFocus (<i>self</i>, bool <i>b</i>)</h3><p>If <i>b</i> is true, the <b>Tab</b> key will cause the widget to change focus; otherwise, the tab key will insert a tab into the document.</p>
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<p>In some occasions text edits should not allow the user to input tabulators or change indentation using the <b>Tab</b> key, as this breaks the focus chain. The default is false.</p>
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<h3 class="fn"><a name="textWidth" />float QGraphicsTextItem.textWidth (<i>self</i>)</h3><p>Returns the text width.</p>
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<p>The width is calculated with the <a href="qtextdocument.html">QTextDocument</a> that <a href="qgraphicstextitem.html">QGraphicsTextItem</a> keeps internally.</p>
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<p>See also <a href="qgraphicstextitem.html#setTextWidth">setTextWidth</a>() and <a href="qtextdocument.html#textWidth-prop">QTextDocument.textWidth</a>().</p>
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<h3 class="fn"><a name="toHtml" /><a href="qstring.html">QString</a> QGraphicsTextItem.toHtml (<i>self</i>)</h3><p>Returns the item's text converted to HTML, or an empty <a href="qstring.html">QString</a> if no text has been set.</p>
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<h3 class="fn"><a name="toHtml" />QString QGraphicsTextItem.toHtml (<i>self</i>)</h3><p>Returns the item's text converted to HTML, or an empty <a href="qstring.html">QString</a> if no text has been set.</p>
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<p>See also <a href="qgraphicstextitem.html#setHtml">setHtml</a>().</p>
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<h3 class="fn"><a name="toPlainText" /><a href="qstring.html">QString</a> QGraphicsTextItem.toPlainText (<i>self</i>)</h3><p>Returns the item's text converted to plain text, or an empty <a href="qstring.html">QString</a> if no text has been set.</p>
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<h3 class="fn"><a name="toPlainText" />QString QGraphicsTextItem.toPlainText (<i>self</i>)</h3><p>Returns the item's text converted to plain text, or an empty <a href="qstring.html">QString</a> if no text has been set.</p>
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<p>See also <a href="qgraphicstextitem.html#setPlainText">setPlainText</a>().</p>
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<p /><h3 class="fn"><a name="type" />int QGraphicsTextItem.type (<i>self</i>)</h3><hr /><h2>Qt Signal Documentation</h2><h3 class="fn"><a name="linkActivated" />void linkActivated (const QString&)</h3><p>This is the default overload of this signal.</p><p>This signal is emitted when the user clicks on a link on a text item that enables <a href="qt.html#TextInteractionFlag-enum">Qt.LinksAccessibleByMouse</a> or <a href="qt.html#TextInteractionFlag-enum">Qt.LinksAccessibleByKeyboard</a>. <i>link</i> is the link that was clicked.</p>
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<p>See also <a href="qgraphicstextitem.html#setTextInteractionFlags">setTextInteractionFlags</a>().</p>
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<h3 class="fn"><a name="linkHovered" />void linkHovered (const QString&)</h3><p>This is the default overload of this signal.</p><p>This signal is emitted when the user hovers over a link on a text item that enables <a href="qt.html#TextInteractionFlag-enum">Qt.LinksAccessibleByMouse</a>. <i>link</i> is the link that was hovered over.</p>
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<p>See also <a href="qgraphicstextitem.html#setTextInteractionFlags">setTextInteractionFlags</a>().</p>
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<address><hr /><div align="center"><table border="0" cellspacing="0" width="100%"><tr class="address"><td align="left" width="25%">PyQt 4.5.4 for X11</td><td align="center" width="50%">Copyright © <a href="http://www.riverbankcomputing.com">Riverbank Computing Ltd</a> and <a href="http://www.qtsoftware.com">Nokia</a> 2009</td><td align="right" width="25%">Qt 4.5.1</td></tr></table></div></address></body></html>
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<address><hr /><div align="center"><table border="0" cellspacing="0" width="100%"><tr class="address"><td align="left" width="25%">PyQt 4.6 for X11</td><td align="center" width="50%">Copyright © <a href="http://www.riverbankcomputing.com">Riverbank Computing Ltd</a> and <a href="http://www.qtsoftware.com">Nokia</a> 2009</td><td align="right" width="25%">Qt 4.5.2</td></tr></table></div></address></body></html>
b'\\ No newline at end of file'