2
; Shift the vecter to reference point for Japanese TeX by ASCII co.
4
; See minXX.pl (or generete it by tftopl command) to see
5
; the relation between code point and char-type.
6
; Shift bitmap to right: give positive value for delta-X
7
; Shift bitmap to up: give positive value for delta-Y
9
;--------------------------------------------------------
11
;--------------------------------------------------------
12
(direction horizontal)
14
;--------------------------------------------------------
15
; Semantics for delta-X and delta-Y
16
;--------------------------------------------------------
17
(semantics bitmap-size)
19
;--------------------------------------------------------
21
;--------------------------------------------------------
24
;--------------------------------------------------------
25
; CharType delta-X delta-Y
26
;--------------------------------------------------------
27
(char-type 0 0.00 0.00 ) ; e.g. 0x3131
28
(char-type 1 0.00 0.00 ) ; e.g. 0x214b
29
(char-type 2 0.00 0.00 ) ; e.g. 0x212b
30
(char-type 3 0.00 0.00 ) ; e.g. 0x2136
31
(char-type 4 0.00 0.00 ) ; e.g. 0x2126
32
(char-type 5 0.00 0.00 ) ; e.g. 0x2129
33
(char-type 6 0.00 0.00 ) ; e.g. 0x214a
34
(char-type 7 0.00 0.00 ) ; e.g. 0x2384
35
(char-type 8 0.00 0.00 ) ; e.g. 0x2124
36
(char-type 9 0.00 0.00 ) ; e.g. 0x2122
37
(char-type 10 0.00 0.00 ) ; e.g. 0x23de
38
(char-type 11 0.00 0.00 ) ; e.g. 0x23eb
39
(char-type 12 0.00 0.00 ) ; e.g. 0x24ac
40
;--------------------------------------------------------