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// This file is part of PUMA.
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// Copyright (C) 1999-2003 The PUMA developer team.
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of
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// the License, or (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public
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// License along with this program; if not, write to the Free
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// Software Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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#include "Puma/ManipController.h"
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#include "Puma/Token.h"
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#include "Puma/Unit.h"
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// Reset the controller for the next run.
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void ManipController::reset () {
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_in_progress.reset ();
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// All manipulated units are excluded to be manipulated again.
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void ManipController::exclude () {
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for (long i = 0; i < _in_progress.length (); i++)
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_excluded.append (_in_progress[i]);
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_in_progress.reset ();
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// Is the unit, the token belongs to, permitted to be manipulated?
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bool ManipController::permitted (Token *token) {
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if (! token) return true;
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Unit *unit = (Unit*)token->belonging_to ();
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if (! unit) return true;
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for (long i = 0; i < _excluded.length (); i++)
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if (unit == _excluded[i])
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// Do not add a unit twice.
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for (long i = 0; i < _in_progress.length (); i++)
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if (unit == _in_progress[i])
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_in_progress.append (unit);