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Viewing changes to 3rdparty/libprojectm/presets/Rovastar - Fractopia (Upspoken Mix)_Phat_Speak_When_Spoken_2.milk

  • Committer: Bazaar Package Importer
  • Author(s): Artur Rona
  • Date: 2010-12-12 11:32:03 UTC
  • Revision ID: james.westby@ubuntu.com-20101212113203-oi0lbt5d9alzfjq7
Tags: upstream-0.6
ImportĀ upstreamĀ versionĀ 0.6

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[preset00]
 
2
fRating=3.000000
 
3
fGammaAdj=2.000000
 
4
fDecay=1.000000
 
5
fVideoEchoZoom=1.000000
 
6
fVideoEchoAlpha=0.000000
 
7
nVideoEchoOrientation=1
 
8
nWaveMode=0
 
9
bAdditiveWaves=0
 
10
bWaveDots=0
 
11
bWaveThick=0
 
12
bModWaveAlphaByVolume=0
 
13
bMaximizeWaveColor=0
 
14
bTexWrap=0
 
15
bDarkenCenter=0
 
16
bRedBlueStereo=0
 
17
bBrighten=0
 
18
bDarken=0
 
19
bSolarize=0
 
20
bInvert=0
 
21
fWaveAlpha=0.001273
 
22
fWaveScale=0.180933
 
23
fWaveSmoothing=0.750000
 
24
fWaveParam=-0.200000
 
25
fModWaveAlphaStart=0.750000
 
26
fModWaveAlphaEnd=0.950000
 
27
fWarpAnimSpeed=9.860800
 
28
fWarpScale=16.217400
 
29
fZoomExponent=1.503744
 
30
fShader=0.000000
 
31
zoom=1.000000
 
32
rot=0.000000
 
33
cx=0.500000
 
34
cy=0.500000
 
35
dx=0.000000
 
36
dy=0.000000
 
37
warp=0.999999
 
38
sx=1.000000
 
39
sy=1.000000
 
40
wave_r=0.900000
 
41
wave_g=0.200000
 
42
wave_b=0.400000
 
43
wave_x=0.500000
 
44
wave_y=0.500000
 
45
ob_size=0.000000
 
46
ob_r=1.000000
 
47
ob_g=0.100000
 
48
ob_b=0.000000
 
49
ob_a=1.000000
 
50
ib_size=0.075000
 
51
ib_r=0.000000
 
52
ib_g=0.000000
 
53
ib_b=0.000000
 
54
ib_a=1.000000
 
55
nMotionVectorsX=64.000000
 
56
nMotionVectorsY=48.000000
 
57
mv_dx=0.000000
 
58
mv_dy=0.000000
 
59
mv_l=0.000000
 
60
mv_r=1.000000
 
61
mv_g=0.000000
 
62
mv_b=0.000000
 
63
mv_a=1.000000
 
64
wavecode_0_enabled=1
 
65
wavecode_0_samples=512
 
66
wavecode_0_sep=0
 
67
wavecode_0_bSpectrum=0
 
68
wavecode_0_bUseDots=0
 
69
wavecode_0_bDrawThick=1
 
70
wavecode_0_bAdditive=0
 
71
wavecode_0_scaling=1.000000
 
72
wavecode_0_smoothing=0.500000
 
73
wavecode_0_r=1.000000
 
74
wavecode_0_g=1.000000
 
75
wavecode_0_b=1.000000
 
76
wavecode_0_a=1.000000
 
77
wave_0_per_frame1=basstime=basstime+(bass*bass);
 
78
wave_0_per_frame2=t1=basstime*0.03;
 
79
wave_0_per_point1=//plot x,y,z to point on circle
 
80
wave_0_per_point2=smp=sample*6.283;
 
81
wave_0_per_point3=xp=sin(smp )*0.10;
 
82
wave_0_per_point4=yp=cos(smp )*0.10;
 
83
wave_0_per_point5=zp=0;
 
84
wave_0_per_point6=
 
85
wave_0_per_point7=
 
86
wave_0_per_point8=//alter shape;
 
87
wave_0_per_point9=angy=sin(sample*6.28*4 +t1 )*6.28;
 
88
wave_0_per_point10=xq=xp*cos(angy) - zp*sin(angy);
 
89
wave_0_per_point11=zq=xp*sin(angy) + zp*cos(angy);
 
90
wave_0_per_point12=xp=xq;
 
91
wave_0_per_point13=zp=zq;
 
92
wave_0_per_point14=
 
93
wave_0_per_point15=
 
94
wave_0_per_point16=//rotate on y axis;
 
95
wave_0_per_point17=angy=t1*0.1;
 
96
wave_0_per_point18=xq=xp*cos(angy) - zp*sin(angy);
 
97
wave_0_per_point19=zq=xp*sin(angy) + zp*cos(angy);
 
98
wave_0_per_point20=xp=xq;
 
99
wave_0_per_point21=zp=zq;
 
100
wave_0_per_point22=
 
101
wave_0_per_point23=//rotate on x axis
 
102
wave_0_per_point24=//axs1 = sin(t1*0.15) + 1.6;
 
103
wave_0_per_point25=//yq= yp*cos(axs1) - zp*sin(axs1);
 
104
wave_0_per_point26=//zq= yp*sin(axs1) + zp*cos(axs1);
 
105
wave_0_per_point27=//yp=yq;
 
106
wave_0_per_point28=//zp=zq;
 
107
wave_0_per_point29=
 
108
wave_0_per_point30=//rotate on y axis again
 
109
wave_0_per_point31=axs2 = sin(t1*0.1)*3.3;
 
110
wave_0_per_point32=xq=xp*cos(axs2) - zp*sin(axs2);
 
111
wave_0_per_point33=zq=xp*sin(axs2) + zp*cos(axs2);
 
112
wave_0_per_point34=xp=xq;
 
113
wave_0_per_point35=zp=zq;
 
114
wave_0_per_point36=
 
115
wave_0_per_point37=//stretch y axis to compensate for aspect ratio
 
116
wave_0_per_point38=yp=yp*1.2;
 
117
wave_0_per_point39=
 
118
wave_0_per_point40=//push forward into viewpace
 
119
wave_0_per_point41=zp=zp+2.1;
 
120
wave_0_per_point42=
 
121
wave_0_per_point43=//project x,y,z into screenspace
 
122
wave_0_per_point44=xs=xp/zp;
 
123
wave_0_per_point45=ys=yp/zp;
 
124
wave_0_per_point46=
 
125
wave_0_per_point47=//center 0,0 in middle of screen
 
126
wave_0_per_point48=//x=xs+0.5+q4;
 
127
wave_0_per_point49=//y=ys+0.5+q5;
 
128
wave_0_per_point50=x=xs+q4;
 
129
wave_0_per_point51=y=ys+q5;
 
130
wave_0_per_point52=
 
131
wave_0_per_point53=//r=1-q1;
 
132
wave_0_per_point54=//g=1-q2;
 
133
wave_0_per_point55=//b=1-q3;
 
134
wave_0_per_point56=
 
135
wave_0_per_point57=n2=abs((sample*6.283)-3.1415);
 
136
wave_0_per_point58=
 
137
wave_0_per_point59=r=sin(n2+time)*0.5+0.5;
 
138
wave_0_per_point60=g=sin(n2+2.1+time)*0.5+0.5;
 
139
wave_0_per_point61=b=sin(n2+4.2+time)*0.5+0.5;
 
140
wavecode_1_enabled=0
 
141
wavecode_1_samples=512
 
142
wavecode_1_sep=0
 
143
wavecode_1_bSpectrum=0
 
144
wavecode_1_bUseDots=0
 
145
wavecode_1_bDrawThick=1
 
146
wavecode_1_bAdditive=0
 
147
wavecode_1_scaling=1.000000
 
148
wavecode_1_smoothing=0.500000
 
149
wavecode_1_r=0.000000
 
150
wavecode_1_g=0.000000
 
151
wavecode_1_b=0.000000
 
152
wavecode_1_a=1.000000
 
153
wave_1_per_frame1=basstime=basstime+(bass*bass);
 
154
wave_1_per_frame2=t1=basstime*0.06;
 
155
wave_1_per_point1=//plot x,y,z to point on circle
 
156
wave_1_per_point2=smp=sample*6.283;
 
157
wave_1_per_point3=xp=sin(smp )*0.1;
 
158
wave_1_per_point4=yp=cos(smp )*0.1;
 
159
wave_1_per_point5=zp=0;
 
160
wave_1_per_point6=
 
161
wave_1_per_point7=
 
162
wave_1_per_point8=//alter shape;
 
163
wave_1_per_point9=angy=sin(sample*6.28*4 +t1 )*6.28;
 
164
wave_1_per_point10=xq=xp*cos(angy) - zp*sin(angy);
 
165
wave_1_per_point11=zq=xp*sin(angy) + zp*cos(angy);
 
166
wave_1_per_point12=xp=xq;
 
167
wave_1_per_point13=zp=zq;
 
168
wave_1_per_point14=
 
169
wave_1_per_point15=
 
170
wave_1_per_point16=//rotate on y axis;
 
171
wave_1_per_point17=angy=t1*0.1;
 
172
wave_1_per_point18=xq=xp*cos(angy) - zp*sin(angy);
 
173
wave_1_per_point19=zq=xp*sin(angy) + zp*cos(angy);
 
174
wave_1_per_point20=xp=xq;
 
175
wave_1_per_point21=zp=zq;
 
176
wave_1_per_point22=
 
177
wave_1_per_point23=//rotate on x axis
 
178
wave_1_per_point24=axs1 = sin(t1*0.15) + 1.6;
 
179
wave_1_per_point25=yq= yp*cos(axs1) - zp*sin(axs1);
 
180
wave_1_per_point26=zq= yp*sin(axs1) + zp*cos(axs1);
 
181
wave_1_per_point27=yp=yq;
 
182
wave_1_per_point28=zp=zq;
 
183
wave_1_per_point29=
 
184
wave_1_per_point30=//rotate on y axis again
 
185
wave_1_per_point31=axs2 = sin(t1*0.1)*3.3;
 
186
wave_1_per_point32=xq=xp*cos(axs2) - zp*sin(axs2);
 
187
wave_1_per_point33=zq=xp*sin(axs2) + zp*cos(axs2);
 
188
wave_1_per_point34=xp=xq;
 
189
wave_1_per_point35=zp=zq;
 
190
wave_1_per_point36=
 
191
wave_1_per_point37=//stretch y axis to compensate for aspect ratio
 
192
wave_1_per_point38=yp=yp*1.2;
 
193
wave_1_per_point39=
 
194
wave_1_per_point40=//push forward into viewpace
 
195
wave_1_per_point41=zp=zp+2.1;
 
196
wave_1_per_point42=
 
197
wave_1_per_point43=//project x,y,z into screenspace
 
198
wave_1_per_point44=xs=xp/zp;
 
199
wave_1_per_point45=ys=yp/zp;
 
200
wave_1_per_point46=
 
201
wave_1_per_point47=//center 0,0 in middle of screen
 
202
wave_1_per_point48=//x=xs+0.5+q4;
 
203
wave_1_per_point49=//y=ys+0.5+q5;
 
204
wave_1_per_point50=x=xs+q4;
 
205
wave_1_per_point51=y=ys+q5;
 
206
wavecode_2_enabled=1
 
207
wavecode_2_samples=512
 
208
wavecode_2_sep=0
 
209
wavecode_2_bSpectrum=0
 
210
wavecode_2_bUseDots=0
 
211
wavecode_2_bDrawThick=0
 
212
wavecode_2_bAdditive=0
 
213
wavecode_2_scaling=1.000000
 
214
wavecode_2_smoothing=0.500000
 
215
wavecode_2_r=1.000000
 
216
wavecode_2_g=1.000000
 
217
wavecode_2_b=1.000000
 
218
wavecode_2_a=1.000000
 
219
wave_2_per_point1=xs=sin(sample*6.28);
 
220
wave_2_per_point2=ys=cos(sample*6.28);
 
221
wave_2_per_point3=xs=xs*0.7 + 0.5;
 
222
wave_2_per_point4=ys=ys*0.7 + 0.5;
 
223
wave_2_per_point5=xs=min(xs,0.958);
 
224
wave_2_per_point6=xs=max(xs,0.042);
 
225
wave_2_per_point7=ys=min(ys,0.988);
 
226
wave_2_per_point8=ys=max(ys,0.012);
 
227
wave_2_per_point9=x=xs-0.02;y=ys;
 
228
wave_2_per_point10=
 
229
wave_2_per_point11=n2=abs((sample*6.283)-3.1415);
 
230
wave_2_per_point12=
 
231
wave_2_per_point13=r=sin(n2+time)*0.5+0.5;
 
232
wave_2_per_point14=g=sin(n2+2.1+time)*0.5+0.5;
 
233
wave_2_per_point15=b=sin(n2+4.2+time)*0.5+0.5;
 
234
wavecode_3_enabled=1
 
235
wavecode_3_samples=512
 
236
wavecode_3_sep=0
 
237
wavecode_3_bSpectrum=0
 
238
wavecode_3_bUseDots=0
 
239
wavecode_3_bDrawThick=1
 
240
wavecode_3_bAdditive=0
 
241
wavecode_3_scaling=1.000000
 
242
wavecode_3_smoothing=0.500000
 
243
wavecode_3_r=1.000000
 
244
wavecode_3_g=1.000000
 
245
wavecode_3_b=1.000000
 
246
wavecode_3_a=1.000000
 
247
wave_3_per_point1=xs=sin(sample*6.28);
 
248
wave_3_per_point2=ys=cos(sample*6.28);
 
249
wave_3_per_point3=xs=xs*0.7 + 0.5;
 
250
wave_3_per_point4=ys=ys*0.7 + 0.5;
 
251
wave_3_per_point5=xs=min(xs,0.958);
 
252
wave_3_per_point6=xs=max(xs,0.042);
 
253
wave_3_per_point7=ys=min(ys,0.988);
 
254
wave_3_per_point8=ys=max(ys,0.012);
 
255
wave_3_per_point9=x=xs;y=ys;
 
256
wave_3_per_point10=
 
257
wave_3_per_point11=n2=abs((sample*6.283)-3.1415);
 
258
wave_3_per_point12=
 
259
wave_3_per_point13=r=sin(n2+time)*0.5+0.5;
 
260
wave_3_per_point14=g=sin(n2+2.1+time)*0.5+0.5;
 
261
wave_3_per_point15=b=sin(n2+4.2+time)*0.5+0.5;
 
262
shapecode_0_enabled=1
 
263
shapecode_0_sides=6
 
264
shapecode_0_additive=1
 
265
shapecode_0_thickOutline=0
 
266
shapecode_0_textured=0
 
267
shapecode_0_x=0.500000
 
268
shapecode_0_y=0.500000
 
269
shapecode_0_rad=0.247309
 
270
shapecode_0_ang=0.000000
 
271
shapecode_0_tex_ang=6.283185
 
272
shapecode_0_tex_zoom=33.803761
 
273
shapecode_0_r=0.000000
 
274
shapecode_0_g=0.000000
 
275
shapecode_0_b=0.010000
 
276
shapecode_0_a=1.000000
 
277
shapecode_0_r2=1.000000
 
278
shapecode_0_g2=0.500000
 
279
shapecode_0_b2=0.000000
 
280
shapecode_0_a2=0.000000
 
281
shapecode_0_border_r=1.000000
 
282
shapecode_0_border_g=1.000000
 
283
shapecode_0_border_b=1.000000
 
284
shapecode_0_border_a=0.000000
 
285
shape_0_per_frame1=x=xs+q4;
 
286
shape_0_per_frame2=y=ys+q5;
 
287
shape_0_per_frame3=tex_ang=sin(time)*6.28;
 
288
shape_0_per_frame4=//rad=.166+(treb/100);
 
289
shapecode_1_enabled=1
 
290
shapecode_1_sides=4
 
291
shapecode_1_additive=0
 
292
shapecode_1_thickOutline=0
 
293
shapecode_1_textured=1
 
294
shapecode_1_x=0.500000
 
295
shapecode_1_y=0.500000
 
296
shapecode_1_rad=1.756120
 
297
shapecode_1_ang=0.000000
 
298
shapecode_1_tex_ang=0.000000
 
299
shapecode_1_tex_zoom=0.567128
 
300
shapecode_1_r=1.000000
 
301
shapecode_1_g=1.000000
 
302
shapecode_1_b=1.000000
 
303
shapecode_1_a=0.000000
 
304
shapecode_1_r2=1.000000
 
305
shapecode_1_g2=1.000000
 
306
shapecode_1_b2=1.000000
 
307
shapecode_1_a2=1.000000
 
308
shapecode_1_border_r=1.000000
 
309
shapecode_1_border_g=1.000000
 
310
shapecode_1_border_b=1.000000
 
311
shapecode_1_border_a=0.100000
 
312
shape_1_per_frame1=tex_ang=0.001
 
313
shapecode_2_enabled=1
 
314
shapecode_2_sides=6
 
315
shapecode_2_additive=0
 
316
shapecode_2_thickOutline=0
 
317
shapecode_2_textured=0
 
318
shapecode_2_x=0.500000
 
319
shapecode_2_y=0.500000
 
320
shapecode_2_rad=0.153398
 
321
shapecode_2_ang=0.000000
 
322
shapecode_2_tex_ang=0.000000
 
323
shapecode_2_tex_zoom=1.000000
 
324
shapecode_2_r=0.000000
 
325
shapecode_2_g=0.000000
 
326
shapecode_2_b=0.000000
 
327
shapecode_2_a=1.000000
 
328
shapecode_2_r2=0.000000
 
329
shapecode_2_g2=0.000000
 
330
shapecode_2_b2=0.000000
 
331
shapecode_2_a2=1.000000
 
332
shapecode_2_border_r=1.000000
 
333
shapecode_2_border_g=1.000000
 
334
shapecode_2_border_b=1.000000
 
335
shapecode_2_border_a=0.100000
 
336
shape_2_per_frame1=x=xs+q4;
 
337
shape_2_per_frame2=y=ys+q5;
 
338
shapecode_3_enabled=0
 
339
shapecode_3_sides=4
 
340
shapecode_3_additive=0
 
341
shapecode_3_thickOutline=0
 
342
shapecode_3_textured=0
 
343
shapecode_3_x=0.500000
 
344
shapecode_3_y=0.500000
 
345
shapecode_3_rad=0.100000
 
346
shapecode_3_ang=0.000000
 
347
shapecode_3_tex_ang=0.000000
 
348
shapecode_3_tex_zoom=1.000000
 
349
shapecode_3_r=1.000000
 
350
shapecode_3_g=0.000000
 
351
shapecode_3_b=0.000000
 
352
shapecode_3_a=1.000000
 
353
shapecode_3_r2=0.000000
 
354
shapecode_3_g2=1.000000
 
355
shapecode_3_b2=0.000000
 
356
shapecode_3_a2=0.000000
 
357
shapecode_3_border_r=1.000000
 
358
shapecode_3_border_g=1.000000
 
359
shapecode_3_border_b=1.000000
 
360
shapecode_3_border_a=0.100000
 
361
per_frame_1=warp = 0;
 
362
per_frame_2=volume = 0.3*(bass+mid+att);
 
363
per_frame_3=xamptarg = if(equal(frame%15,0),min(0.25*volume*bass_att,0.5),xamptarg);
 
364
per_frame_4=xamp = xamp + 0.5*(xamptarg-xamp);
 
365
per_frame_5=xdir = if(above(abs(xpos),xamp),-sign(xpos),if(below(abs(xspeed),0.1),2*above(xpos,0)-1,xdir));
 
366
per_frame_6=xspeed = xspeed + xdir*xamp - xpos - xspeed*0.055*below(abs(xpos),xamp);
 
367
per_frame_7=xpos = xpos + 0.001*xspeed;
 
368
per_frame_8=yamptarg = if(equal(frame%15,0),min(0.15*volume*treb_att,0.5),yamptarg);
 
369
per_frame_9=yamp = yamp + 0.5*(yamptarg-yamp);
 
370
per_frame_10=ydir = if(above(abs(ypos),yamp),-sign(ypos),if(below(abs(yspeed),0.1),2*above(ypos,0)-1,ydir));
 
371
per_frame_11=yspeed = yspeed + ydir*yamp - ypos - yspeed*0.055*below(abs(ypos),yamp);
 
372
per_frame_12=ypos = ypos + 0.001*yspeed;
 
373
per_frame_13=beatrate = equal(beatrate,0) + (1-equal(beatrate,0))*(below(volume,0.01) + (1-below(volume,0.01))*beatrate);
 
374
per_frame_14=lastbeat = lastbeat + equal(lastbeat,0)*time;
 
375
per_frame_15=meanbass_att = 0.1*(meanbass_att*9 + bass_att);
 
376
per_frame_16=peakbass_att = max(bass_att,peakbass_att);
 
377
per_frame_17=beat = above(volume,0.8)*below(peakbass_att - bass_att, 0.05*peakbass_att)*above(time - lastbeat, 0.1 + 0.5*(beatrate - 0.1));
 
378
per_frame_18=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1);
 
379
per_frame_19=peakbass_att = beat*bass_att + (1-beat)*peakbass_att*(above(time - lastbeat, 2*beatrate)*0.95 + (1-above(time - lastbeat, 2*beatrate))*0.995);
 
380
per_frame_20=lastbeat = beat*time + (1-beat)*lastbeat;
 
381
per_frame_21=peakbass_att = max(peakbass_att,1.1*meanbass_att);
 
382
per_frame_22=wave_x = xpos + 0.5;
 
383
per_frame_23=wave_y = 1-(ypos + 0.5);
 
384
per_frame_24=//wave_r = 0.5 + 0.499*( 0.60*sin(0.980*time) + 0.40*sin(1.047*time) );
 
385
per_frame_25=//wave_g = 0.5 + 0.499*( 0.60*sin(0.835*time) + 0.40*sin(1.081*time) );
 
386
per_frame_26=//wave_b = 0.5 + 0.499*( 0.60*sin(0.814*time) + 0.40*sin(1.011*time) );
 
387
per_frame_27=wave_mystery = -0.17 + 0.03*(0.6*sin(0.637*time) + 0.4*sin(0.949*time));
 
388
per_frame_28=mv_r = if(beat, 1, ib_r);
 
389
per_frame_29=mv_b = if(beat, wave_b, ib_b);
 
390
per_frame_30=//mv_a = if(beat, 0.1, ib_a);
 
391
per_frame_31=//ib_a = 0.015;
 
392
per_frame_32=q3 = wave_mystery;
 
393
per_frame_33=q1 = wave_x;
 
394
per_frame_34=q2 = 1-wave_y;
 
395
per_frame_35=q2 = ypos+0.5;
 
396
per_frame_36=warp=0;
 
397
per_frame_37=q4=xpos +0.5;
 
398
per_frame_38=q5=1-(ypos + 0.5);
 
399
per_frame_39=
 
400
per_frame_40=wave_a=0;
 
401
per_frame_41=//q2 = 1-(ypos + 0.5);
 
402
per_frame_42=//q1 = 0.5;
 
403
per_frame_43=//q2=0.5;
 
404
per_frame_44=ob_r = 1-wave_g;
 
405
per_frame_45=ob_b = 1-wave_r;
 
406
per_frame_46=ob_g = 1-wave_b;
 
407
per_frame_47=
 
408
per_frame_48=monitor = wave_y;
 
409
per_frame_49=movement =movement + 0.4*(((bass+bass_att + 0.1*pow((bass+0.6*bass_att+0.2*treb_att),3)))/fps);
 
410
per_frame_50=movement = if(above(movement,10000), 0, movement);
 
411
per_frame_51=rot =1*sin(movement);
 
412
per_frame_52=cx = wave_x;
 
413
per_frame_53=cy = y_pos+0.5;
 
414
per_frame_54=
 
415
per_frame_55=q8 = movement;
 
416
per_frame_56=wrap=above(sin(time*200),0);
 
417
per_pixel_1=myy = x-q1;
 
418
per_pixel_2=myx = y-q2+0.1;
 
419
per_pixel_3=dx = 3*sin(q8*0.675)*(2*myx*myy);
 
420
per_pixel_4=dy = 3*sin(q8*0.675)*((myx*myx) - (myy*myy));