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This project has been ported to Windows. A working solution file
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exists in this directory:
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You can load this solution file into either VC++ 7.1 (Visual Studio
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2003) or VC++ 8.0 (Visual Studio 2005) -- in the latter case, it will
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automatically convert the files to the latest format for you.
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When you build the solution, it will create libctemplate.dll, the main
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library for this project, plus a number of unittests, which you can
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run by hand (or, more easily, under the Visual Studio debugger) to
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make sure everything is working properly on your system. The binaries
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will end up in a directory called "debug" or "release" in the
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top-level directory (next to the .sln file).
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If you wish to link to ctemplate statically instead of using the .dll,
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you can; see the example project template_unittest_static. For this
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to work, you'll need to add "/D CTEMPLATE_DLL_DECL=" to the compile
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line of every ctemplate .cc file.
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Note that these systems are set to build in Debug mode by default.
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You may want to change them to Release mode.
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Currently, Template::StringToTemplate returns a Template object that
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you, the caller, must free. We've heard reports that Windows can have
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trouble allocating memory in a .dll that is meant to be freed in the
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application. Thus, we suggest you not use StringToTemplate from
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Windows. Instead, you can use Template::StringToTemplateCache()
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followed by Template::GetTemplate().
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I have little experience with Windows programming, so there may be
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better ways to set this up than I've done! If you run across any
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problems, please post to the google-ctemplate Google Group, or report
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them on the google-ctemplate Google Code site:
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http://groups.google.com/group/google-ctemplate
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http://code.google.com/p/google-ctemplate/issues/list