103
105
void chess_view_set_scene (ChessView* self, ChessScene* value) {
105
109
g_return_if_fail (self != NULL);
107
112
_g_object_unref0 (self->priv->_scene);
109
g_signal_connect_object (self->priv->_scene, "changed", (GCallback) _chess_view_scene_changed_cb_chess_scene_changed, self, 0);
115
g_signal_connect_object (_tmp2_, "changed", (GCallback) _chess_view_scene_changed_cb_chess_scene_changed, self, 0);
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gtk_widget_queue_draw ((GtkWidget*) self);
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g_object_notify ((GObject *) self, "scene");