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This file is part of the Okteta Kasten module, part of the KDE project.
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Copyright 2009-2010 Friedrich W. H. Kossebau <kossebau@kde.org>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) version 3, or any
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later version accepted by the membership of KDE e.V. (or its
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successor approved by the membership of KDE e.V.), which shall
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act as a proxy defined in Section 6 of version 3 of the license.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library. If not, see <http://www.gnu.org/licenses/>.
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#include "bytearraystreamencoderconfigeditorfactoryfactory.h"
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#include "streamencoder/sourcecode//bytearraysourcecodestreamencoderconfigeditorfactory.h"
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#include "streamencoder/values/bytearrayvaluesstreamencoderconfigeditorfactory.h"
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#include "streamencoder/base32/bytearraybase32streamencoderconfigeditorfactory.h"
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#include "streamencoder/uuencoding/bytearrayuuencodingstreamencoderconfigeditorfactory.h"
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#include "streamencoder/xxencoding/bytearrayxxencodingstreamencoderconfigeditorfactory.h"
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#include "streamencoder/srec/bytearraysrecstreamencoderconfigeditorfactory.h"
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#include "streamencoder/ihex/bytearrayihexstreamencoderconfigeditorfactory.h"
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//// NEWBYTEARRAYSTREAMENCODERCONFIGEDITORFACTORY(start)
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//// Here add the name of your header file of your streamencoder,
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//// #include "my_bytearraystreamencoder.h"
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//// NEWBYTEARRAYSTREAMENCODERCONFIGEDITORFACTORY(end)
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#include <QtCore/QList>
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QList<AbstractModelStreamEncoderConfigEditorFactory*> ByteArrayStreamEncoderConfigEditorFactoryFactory::createFactorys()
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QList<AbstractModelStreamEncoderConfigEditorFactory*> result;
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<< new ByteArraySourceCodeStreamEncoderConfigEditorFactory()
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<< new ByteArrayValuesStreamEncoderConfigEditorFactory()
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<< new ByteArrayBase32StreamEncoderConfigEditorFactory()
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<< new ByteArraySRecStreamEncoderConfigEditorFactory()
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<< new ByteArrayIHexStreamEncoderConfigEditorFactory()
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<< new ByteArrayUuencodingStreamEncoderConfigEditorFactory()
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<< new ByteArrayXxencodingStreamEncoderConfigEditorFactory();
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//// NEWBYTEARRAYSTREAMENCODERCONFIGEDITORFACTORY(start)
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//// Here add the creation of an object of your streamencoder class and add it to the list,
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//// << new My_ByteArrayStreamEncoderConfigEditorFactory();
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//// NEWBYTEARRAYSTREAMENCODERCONFIGEDITORFACTORY(end)