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# Redis configuration file example
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# By default Redis does not run as a daemon. Use 'yes' if you need it.
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# Note that Redis will write a pid file in /var/run/redis.pid when daemonized.
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# When run as a daemon, Redis write a pid file in /var/run/redis.pid by default.
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# You can specify a custom pid file location here.
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pidfile /var/run/redis.pid
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# Accept connections on the specified port, default is 6379
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# If you want you can bind a single interface, if the bind option is not
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# specified all the interfaces will listen for connections.
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# Close the connection after a client is idle for N seconds (0 to disable)
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# Save the DB on disk:
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# save <seconds> <changes>
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# Will save the DB if both the given number of seconds and the given
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# number of write operations against the DB occurred.
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# In the example below the behaviour will be to save:
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# after 900 sec (15 min) if at least 1 key changed
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# after 300 sec (5 min) if at least 10 keys changed
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# after 60 sec if at least 10000 keys changed
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# The filename where to dump the DB
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# For default save/load DB in/from the working directory
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# Note that you must specify a directory not a file name.
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# Set server verbosity to 'debug'
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# debug (a lot of information, useful for development/testing)
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# notice (moderately verbose, what you want in production probably)
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# warning (only very important / critical messages are logged)
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# Specify the log file name. Also 'stdout' can be used to force
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# the demon to log on the standard output. Note that if you use standard
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# output for logging but daemonize, logs will be sent to /dev/null
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# Set the number of databases. The default database is DB 0, you can select
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# a different one on a per-connection basis using SELECT <dbid> where
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# dbid is a number between 0 and 'databases'-1
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################################# REPLICATION #################################
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# Master-Slave replication. Use slaveof to make a Redis instance a copy of
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# another Redis server. Note that the configuration is local to the slave
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# so for example it is possible to configure the slave to save the DB with a
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# different interval, or to listen to another port, and so on.
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# slaveof <masterip> <masterport>
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################################## SECURITY ###################################
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# Require clients to issue AUTH <PASSWORD> before processing any other
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# commands. This might be useful in environments in which you do not trust
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# others with access to the host running redis-server.
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# This should stay commented out for backward compatibility and because most
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# people do not need auth (e.g. they run their own servers).
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# requirepass foobared
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################################### LIMITS ####################################
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# Set the max number of connected clients at the same time. By default there
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# is no limit, and it's up to the number of file descriptors the Redis process
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# is able to open. The special value '0' means no limts.
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# Once the limit is reached Redis will close all the new connections sending
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# an error 'max number of clients reached'.
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# Don't use more memory than the specified amount of bytes.
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# When the memory limit is reached Redis will try to remove keys with an
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# EXPIRE set. It will try to start freeing keys that are going to expire
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# in little time and preserve keys with a longer time to live.
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# Redis will also try to remove objects from free lists if possible.
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# If all this fails, Redis will start to reply with errors to commands
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# that will use more memory, like SET, LPUSH, and so on, and will continue
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# to reply to most read-only commands like GET.
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# WARNING: maxmemory can be a good idea mainly if you want to use Redis as a
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# 'state' server or cache, not as a real DB. When Redis is used as a real
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# database the memory usage will grow over the weeks, it will be obvious if
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# it is going to use too much memory in the long run, and you'll have the time
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# to upgrade. With maxmemory after the limit is reached you'll start to get
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# errors for write operations, and this may even lead to DB inconsistency.
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############################### ADVANCED CONFIG ###############################
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# Glue small output buffers together in order to send small replies in a
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# single TCP packet. Uses a bit more CPU but most of the times it is a win
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# in terms of number of queries per second. Use 'yes' if unsure.