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<h1>dmxshadow.h File Reference</h1><code>#include "shadow.h"</code><br/>
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<code>#include "scrnintstr.h"</code><br/>
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<p><a href="dmxshadow_8h_source.html">Go to the source code of this file.</a></p>
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<table border="0" cellpadding="0" cellspacing="0">
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<tr><td colspan="2"><h2>Functions</h2></td></tr>
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<tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="dmxshadow_8h.html#af2e3c9fd493e63137db512ab54bf1327">dmxShadowUpdateProc</a> (ScreenPtr pScreen, shadowBufPtr pBuf)</td></tr>
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<hr/><a name="_details"></a><h2>Detailed Description</h2>
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<p>Interface for shadow framebuffer support. </p>
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<dl class="see"><dt><b>See also:</b></dt><dd><a class="el" href="dmxshadow_8c.html">dmxshadow.c</a> </dd></dl>
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<hr/><h2>Function Documentation</h2>
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<a class="anchor" id="af2e3c9fd493e63137db512ab54bf1327"></a><!-- doxytag: member="dmxshadow.h::dmxShadowUpdateProc" ref="af2e3c9fd493e63137db512ab54bf1327" args="(ScreenPtr pScreen, shadowBufPtr pBuf)" -->
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<td class="memname">void dmxShadowUpdateProc </td>
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<td class="paramtype">ScreenPtr </td>
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<td class="paramname"> <em>pScreen</em>, </td>
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<td class="paramkey"></td>
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<td class="paramtype">shadowBufPtr </td>
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<td class="paramname"> <em>pBuf</em></td><td> </td>
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<td></td><td></td><td></td>
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<p>Update the screen from the shadow frame buffer. </p>
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<p>References <a class="el" href="dmx_8h_source.html#l00097">_DMXScreenInfo::beDisplay</a>, <a class="el" href="dmxinit_8c_source.html#l00082">dmxScreens</a>, <a class="el" href="dmxsync_8c_source.html#l00150">dmxSync()</a>, <a class="el" href="dmx_8h_source.html#l00123">_DMXScreenInfo::scrnWin</a>, <a class="el" href="dmx_8h_source.html#l00152">_DMXScreenInfo::shadowFBImage</a>, and <a class="el" href="dmx_8h_source.html#l00151">_DMXScreenInfo::shadowGC</a>.</p>
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<p>Referenced by <a class="el" href="dmxscrinit_8c_source.html#l00201">dmxScreenInit()</a>.</p>
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