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  • Committer: Bazaar Package Importer
  • Author(s): Darren Salt
  • Date: 2008-01-30 13:33:49 UTC
  • mfrom: (1.1.1 upstream)
  • Revision ID: james.westby@ubuntu.com-20080130133349-kgojg33vyiu8xbvp
Tags: 2.24-1
* New upstream release.
* Bumped the lib soname and the library package name due to one silly
  little binary incompatibility caused by changes in an exported struct.
  (Safe; nothing else currently in the archive has ever used libglbsp2.)
* Removed my patches since they're all applied upstream.
* Updated the list of documentation files.
* Build-time changes:
  - Switched from dh_movefiles to dh_install.
  - Updated my makefile to cope with upstream changes.
  - Corrected for debian-rules-ignores-make-clean-error.
  - Corrected for substvar-source-version-is-deprecated.
  - Link libglbsp, rather than glbsp, with libm and libz.
* Fixed shlibdeps. (Closes: #460387)
* Bumped standards version to 3.7.3 (no other changes).

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<?xml version="1.0" encoding = "Windows-1252"?>
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<VisualStudioProject
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        ProjectType="Visual C++"
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        Version="7.00"
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        Name="glbsp"
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        ProjectGUID="{7F0D4065-1AED-400F-84F4-FD18FA3AEF4D}"
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        Keyword="Win32Proj">
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        <Platforms>
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                <Platform
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                        Name="Win32"/>
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        </Platforms>
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        <Configurations>
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                <Configuration
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                        Name="Debug|Win32"
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                        OutputDirectory="Debug"
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                        IntermediateDirectory="Debug"
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                        ConfigurationType="4"
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                        CharacterSet="2">
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                        <Tool
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                                Name="VCCLCompilerTool"
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                                Optimization="0"
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                                PreprocessorDefinitions="WIN32;_DEBUG;_LIB;GLBSP_PLUGIN"
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                                MinimalRebuild="TRUE"
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                                BasicRuntimeChecks="3"
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                                RuntimeLibrary="5"
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                                UsePrecompiledHeader="0"
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                                WarningLevel="3"
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                                Detect64BitPortabilityProblems="TRUE"
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                                DebugInformationFormat="4"/>
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                        <Tool
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                                Name="VCCustomBuildTool"/>
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                        <Tool
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                                Name="VCLibrarianTool"
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                                OutputFile="$(OutDir)/libglbsp.lib"/>
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                        <Tool
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                                Name="VCMIDLTool"/>
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                        <Tool
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                                Name="VCPostBuildEventTool"/>
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                        <Tool
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                                Name="VCPreBuildEventTool"/>
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                        <Tool
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                                Name="VCPreLinkEventTool"/>
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                        <Tool
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                                Name="VCResourceCompilerTool"/>
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                        <Tool
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                                Name="VCWebServiceProxyGeneratorTool"/>
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                </Configuration>
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                <Configuration
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                        Name="Release|Win32"
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                        OutputDirectory="Release"
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                        IntermediateDirectory="Release"
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                        ConfigurationType="4"
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                        CharacterSet="2">
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                        <Tool
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                                Name="VCCLCompilerTool"
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                                Optimization="2"
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                                InlineFunctionExpansion="1"
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                                OmitFramePointers="TRUE"
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                                PreprocessorDefinitions="WIN32;NDEBUG;_LIB;GLBSP_PLUGIN"
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                                StringPooling="TRUE"
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                                RuntimeLibrary="4"
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                                EnableFunctionLevelLinking="TRUE"
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                                UsePrecompiledHeader="0"
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                                WarningLevel="3"
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                                Detect64BitPortabilityProblems="TRUE"
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                                DebugInformationFormat="3"/>
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                        <Tool
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                                Name="VCCustomBuildTool"/>
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                        <Tool
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                                Name="VCLibrarianTool"
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                                OutputFile="libglbsp.lib"/>
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                        <Tool
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                                Name="VCMIDLTool"/>
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                        <Tool
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                                Name="VCPostBuildEventTool"/>
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                        <Tool
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                                Name="VCPreBuildEventTool"/>
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                        <Tool
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                                Name="VCPreLinkEventTool"/>
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                        <Tool
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                                Name="VCResourceCompilerTool"/>
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                        <Tool
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                                Name="VCWebServiceProxyGeneratorTool"/>
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                </Configuration>
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        </Configurations>
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        <Files>
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                <Filter
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                        Name="Source Files"
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                        Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
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                        <File
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                                RelativePath="analyze.c">
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                        </File>
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                        <File
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                                RelativePath="blockmap.c">
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                        </File>
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                        <File
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                                RelativePath="glbsp.c">
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                        </File>
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                        <File
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                                RelativePath="level.c">
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                        </File>
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                        <File
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                                RelativePath="node.c">
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                        </File>
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                        <File
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                                RelativePath="reject.c">
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                        </File>
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                        <File
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                                RelativePath="seg.c">
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                        </File>
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                        <File
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                                RelativePath="system.c">
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                        </File>
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                        <File
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                                RelativePath="util.c">
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                        </File>
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                        <File
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                                RelativePath="wad.c">
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                        </File>
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                </Filter>
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                <Filter
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                        Name="Header Files"
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                        Filter="h;hpp;hxx;hm;inl;inc">
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                        <File
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                                RelativePath="analyze.h">
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                        </File>
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                        <File
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                                RelativePath="blockmap.h">
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                        </File>
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                        <File
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                                RelativePath="glbsp.h">
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                        </File>
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                        <File
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                                RelativePath="level.h">
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                        </File>
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                        <File
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                                RelativePath="node.h">
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                        </File>
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                        <File
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                                RelativePath="reject.h">
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                        </File>
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                        <File
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                                RelativePath="seg.h">
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                        </File>
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                        <File
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                                RelativePath="structs.h">
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                        </File>
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                        <File
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                                RelativePath="system.h">
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                        </File>
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                        <File
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                                RelativePath="util.h">
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                        </File>
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                        <File
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                                RelativePath="wad.h">
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                        </File>
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                </Filter>
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        </Files>
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        <Globals>
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        </Globals>
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</VisualStudioProject>