5
<li><b>1.5.7</b> [11-03-10]
9
<li> GL_NVX_gpu_memory_info
13
<li> Improved mingw32 build support
14
<li> Improved cygwin build support
15
<li> glGetPointervEXT fix
16
<li> Add GLEW_VERSION_1_2_1
23
<li><b>1.5.6</b> [09-07-10]
27
<li> Support for OpenGL 4.1
31
<li> GL_ARB_ES2_compatibility
33
<li> GL_ARB_debug_output
34
<li> GL_ARB_get_program_binary
35
<li> GL_ARB_robustness
36
<li> GL_ARB_separate_shader_objects
37
<li> GL_ARB_shader_precision
38
<li> GL_ARB_shader_stencil_export
39
<li> GL_ARB_vertex_attrib_64bit
40
<li> GL_ARB_viewport_array
41
<li> GLX_ARB_create_context_robustness
42
<li> GLX_EXT_create_context_es2_profile
43
<li> WGL_ARB_create_context_robustness
44
<li> WGL_EXT_create_context_es2_profile
51
<li><b>1.5.5</b> [07-13-10]
55
<li> GL_AMD_debug_output
56
<li> GL_AMD_name_gen_delete
57
<li> GL_AMD_transform_feedback3_lines_triangles
58
<li> GL_NV_multisample_coverage
59
<li> GL_NV_vdpau_interop
60
<li> GLX_AMD_gpu_association
61
<li> GLX_NV_multisample_coverage
62
<li> WGL_NV_multisample_coverage
66
<li> Compilation issue with GLX_SGI_video_sync
67
<li> OpenGL 4.0 double-precision uniform functions added
68
<li> Constness of glPointParameterfvARB and glPointParameterfvEXT
69
<li> Added glVertexAttribDivisor
70
<li> Compilation issue with Nvidia GLX headers
77
<li><b>1.5.4</b> [04-21-10]
81
<li> Support for OpenGL 3.3
82
<li> Support for OpenGL 4.0
86
<li> GL_AMD_conservative_depth
87
<li> GL_ARB_blend_func_extended
88
<li> GL_ARB_draw_indirect
89
<li> GL_ARB_explicit_attrib_location
90
<li> GL_ARB_gpu_shader5
91
<li> GL_ARB_gpu_shader_fp64
92
<li> GL_ARB_occlusion_query2
93
<li> GL_ARB_sampler_objects
94
<li> GL_ARB_shader_bit_encoding
95
<li> GL_ARB_shader_subroutine
96
<li> GL_ARB_shading_language_include
97
<li> GL_ARB_tessellation_shader
98
<li> GL_ARB_texture_buffer_object_rgb32
99
<li> GL_ARB_texture_compression_bptc
100
<li> GL_ARB_texture_rgb10_a2ui
101
<li> GL_ARB_texture_swizzle
102
<li> GL_ARB_timer_query
103
<li> GL_ARB_transform_feedback2
104
<li> GL_ARB_transform_feedback3
105
<li> GL_ARB_vertex_type_2_10_10_10_rev
106
<li> GL_EXT_shader_image_load_store
107
<li> GL_EXT_vertex_attrib_64bit
108
<li> GL_NV_gpu_program5
109
<li> GL_NV_gpu_program_fp64
110
<li> GL_NV_gpu_shader5
111
<li> GL_NV_tessellation_program5
112
<li> GL_NV_vertex_attrib_integer_64bit
113
<li> GLX_ARB_vertex_buffer_object
117
<li> Parameter constness fix for glPointParameteriv and glPointParameterfv
124
<li><b>1.5.3</b> [02-28-10]
128
<li> GLX_INTEL_swap_event
129
<li> GL_AMD_seamless_cubemap_per_texture
130
<li> GL_AMD_shader_stencil_export
134
<li> Correct version detection for GL 3.1 and 3.2
135
<li> Missing 3.1 enumerants
143
<li><b>1.5.2</b> [12-31-09]
147
<li> Support for OpenGL 3.1
148
<li> Support for OpenGL 3.2
152
<li> GL_AMD_draw_buffers_blend
153
<li> GL_AMD_performance_monitor
154
<li> GL_AMD_texture_texture4
155
<li> GL_AMD_vertex_shader_tessellator
156
<li> GL_APPLE_aux_depth_stencil
157
<li> GL_APPLE_object_purgeable
158
<li> GL_APPLE_rgb_422
159
<li> GL_APPLE_row_bytes
160
<li> GL_APPLE_vertex_program_evaluators
161
<li> GL_ARB_compatibility
162
<li> GL_ARB_copy_buffer
163
<li> GL_ARB_depth_clamp
164
<li> GL_ARB_draw_buffers_blend
165
<li> GL_ARB_draw_elements_base_vertex
166
<li> GL_ARB_fragment_coord_conventions
167
<li> GL_ARB_provoking_vertex
168
<li> GL_ARB_sample_shading
169
<li> GL_ARB_seamless_cube_map
170
<li> GL_ARB_shader_texture_lod
172
<li> GL_ARB_texture_cube_map_array
173
<li> GL_ARB_texture_gather
174
<li> GL_ARB_texture_multisample
175
<li> GL_ARB_texture_query_lod
176
<li> GL_ARB_uniform_buffer_object
177
<li> GL_ARB_vertex_array_bgra
179
<li> GL_EXT_provoking_vertex
180
<li> GL_EXT_separate_shader_objects
181
<li> GL_EXT_texture_snorm
182
<li> GL_NV_copy_image
183
<li> GL_NV_parameter_buffer_object2
184
<li> GL_NV_shader_buffer_load
185
<li> GL_NV_texture_barrier
186
<li> GL_NV_transform_feedback2
187
<li> GL_NV_vertex_buffer_unified_memory
188
<li> WGL_AMD_gpu_association
189
<li> WGL_ARB_create_context_profile
190
<li> WGL_NV_copy_image
191
<li> GLX_ARB_create_context_profile
192
<li> GLX_EXT_swap_control
193
<li> GLX_NV_copy_image
197
<li> DOS line endings for windows .zip archives only.
198
<li> glTransformFeedbackVaryings arguments.
199
<li> Resource leak in glewinfo and visualinfo tools.
200
<li> WIN32_LEAN_AND_MEAN preprocessor pollution.
201
<li> Fixed version detection for GLEW_VERSION_2_1 and GLEW_VERSION_3_0.
202
<li> MesaGLUT glut.h GLAPIENTRY dependency.
203
<li> glFramebufferTextureLayer correction.
204
<li> OSX compiler warnings resolved.
205
<li> Cygwin linking to opengl32 by default, rather than X11 OpenGL.
206
<li> SnowLeopard (OSX 10.6) gl.h detection.
207
<li> Use $(STRIP) consistently.
212
2
<hr align="center">
214
4
<li><b>1.5.1</b> [11-03-08]