* New upstream release. - Iagno, Lights Off, Mines, & Quadrapassel converted to use new GMenu * debian/control.in: - Add missing clutter dependency for swell-foop (LP: 940988) * debian/01_lpi.patch: - Removed LPI for new GMenu games since it's not supported yet * debian/02_keywords.patch: - Renamed X-AppInstall-Keywords to Keywords
There is no universal strategy for <app>Five or More</app>, but some strategic elements do exist. Here are some things to try and keep in mind as you play:</p>
20
<list>
21
<item><p>Try to set at least three same objects with your every move.</p></item>
22
<item><p>The board can quickly become very crowded with objects, so it is best to think ahead. Pay attention to the collection of <gui>Next</gui> objects, because knowing these will influence your moves.</p></item>
23
<item><p>Try to line up more than 5 objects. For example, if you have 6 objects, you can line up 2 and 3 with a space in between, and then connect them by placing the sixth object between them.</p></item>