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# Microsoft Developer Studio Project File - Name="plugin" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=plugin - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE NMAKE /f "plugin.mak".
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE NMAKE /f "plugin.mak" CFG="plugin - Win32 Debug"
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!MESSAGE Possible choices for configuration are:
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!MESSAGE "plugin - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "plugin - Win32 Debug" (based on "Win32 (x86) Static Library")
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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!IF "$(CFG)" == "plugin - Win32 Release"
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
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# ADD CPP /nologo /W3 /GX /O2 /I "." /I ".." /I "..\lib\gvc" /I "..\lib\common" /I "..\lib\cdt" /I "..\lib\graph" /I "..\lib\pathplan" /I "..\third-party\include" /I "..\lib\gd" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "HAVE_CONFIG_H" /YX /FD /c
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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# ADD BASE BSC32 /nologo
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# ADD BASE LIB32 /nologo
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# Begin Special Build Tool
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PostBuild_Cmds=copy .\Release\plugin.lib ..\lib\lib\Release
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# End Special Build Tool
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!ELSEIF "$(CFG)" == "plugin - Win32 Debug"
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
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# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I ".." /I "..\lib\gvc" /I "..\lib\common" /I "..\lib\cdt" /I "..\lib\graph" /I "..\lib\pathplan" /I "..\third-party\include" /I "..\lib\gd" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "HAVE_CONFIG_H" /YX /FD /GZ /c
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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# ADD BASE BSC32 /nologo
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# ADD BASE LIB32 /nologo
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# Begin Special Build Tool
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PostBuild_Cmds=copy .\Debug\plugin.lib ..\lib\lib\Debug
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# End Special Build Tool
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# Name "plugin - Win32 Release"
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# Name "plugin - Win32 Debug"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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SOURCE=.\gd\gvdevice_gd.c
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SOURCE=.\dot_layout\gvlayout_dot_layout.c
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SOURCE=.\neato_layout\gvlayout_neato_layout.c
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SOURCE=.\core\gvloadimage_core.c
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SOURCE=.\gd\gvloadimage_gd.c
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SOURCE=.\pango\gvloadimage_pango.c
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SOURCE=.\core\gvplugin_core.c
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SOURCE=.\dot_layout\gvplugin_dot_layout.c
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SOURCE=.\gd\gvplugin_gd.c
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SOURCE=.\neato_layout\gvplugin_neato_layout.c
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SOURCE=.\pango\gvplugin_pango.c
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SOURCE=.\core\gvrender_core.c
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SOURCE=.\core\gvrender_core_dot.c
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SOURCE=.\core\gvrender_core_fig.c
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SOURCE=.\core\gvrender_core_map.c
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SOURCE=.\core\gvrender_core_ps.c
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SOURCE=.\core\gvrender_core_svg.c
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SOURCE=.\core\gvrender_core_vml.c
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SOURCE=.\gd\gvrender_gd.c
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SOURCE=.\gd\gvrender_gd_vrml.c
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SOURCE=.\pango\gvrender_pango.c
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SOURCE=.\gd\gvtextlayout_gd.c
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SOURCE=.\pango\gvtextlayout_pango.c
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"