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* @GST_VIDEO_SCALE_NEAREST: use nearest neighbour scaling (fast and ugly)
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* @GST_VIDEO_SCALE_BILINEAR: use bilinear scaling (slower but prettier).
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* @GST_VIDEO_SCALE_4TAP: use a 4-tap filter for scaling (slow).
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* The videoscale method to use.
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GST_VIDEO_SCALE_BILINEAR,
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typedef struct _GstVideoScale GstVideoScale;