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  • Committer: Bazaar Package Importer
  • Author(s): Steve M. Robbins
  • Date: 2005-02-24 22:09:16 UTC
  • mfrom: (2.1.1 hoary)
  • Revision ID: james.westby@ubuntu.com-20050224220916-9vxiiqjz066r5489
Tags: 6.0pre23-2
debian/control: Ipe should depend on exact version of libipe.
Closes: #296771.

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<title>Ipelib: IpeClosedSpline class Reference</title>
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<link href="doxygen.css" rel="stylesheet" type="text/css">
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</head><body>
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<!-- Generated by Doxygen 1.3.4 -->
 
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<!-- Generated by Doxygen 1.3.6 -->
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<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="modules.html">Modules</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a></div>
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<h1>IpeClosedSpline Class Reference<br>
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<small>
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<a href="class_ipe_closed_spline-members.html">List of all members.</a><h2>Public Member Functions</h2>
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<ul>
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<li><a class="anchor" name="a0" doxytag="IpeClosedSpline::IpeClosedSpline" ></a>
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<b>IpeClosedSpline</b> (const  std::vector&lt; <a class="el" href="class_ipe_vector.html">IpeVector</a> &gt; &amp;v)
 
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<b>IpeClosedSpline</b> (const std::vector&lt; <a class="el" href="class_ipe_vector.html">IpeVector</a> &gt; &amp;v)
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<li>virtual <a class="el" href="class_ipe_sub_path.html#w3">TType</a> <a class="el" href="class_ipe_closed_spline.html#a1">Type</a> () const 
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<li>virtual const  <a class="el" href="class_ipe_closed_spline.html">IpeClosedSpline</a> * <a class="el" href="class_ipe_closed_spline.html#a2">AsClosedSpline</a> () const 
 
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<li>virtual const <a class="el" href="class_ipe_closed_spline.html">IpeClosedSpline</a> * <a class="el" href="class_ipe_closed_spline.html#a2">AsClosedSpline</a> () const 
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<li>virtual <a class="el" href="class_ipe_closed_spline.html">IpeClosedSpline</a> * <a class="el" href="class_ipe_closed_spline.html#a3">AsClosedSpline</a> ()
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<li>virtual <a class="el" href="class_ipe_sub_path.html">IpeSubPath</a> * <a class="el" href="class_ipe_closed_spline.html#a4">Clone</a> () const 
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<li>virtual <a class="el" href="class_ipe_sub_path.html">IpeSubPath</a> * <a class="el" href="class_ipe_closed_spline.html#a5">Transform</a> (const  <a class="el" href="class_ipe_matrix.html">IpeMatrix</a> &amp;m) const 
 
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<li>virtual <a class="el" href="class_ipe_sub_path.html">IpeSubPath</a> * <a class="el" href="class_ipe_closed_spline.html#a5">Transform</a> (const <a class="el" href="class_ipe_matrix.html">IpeMatrix</a> &amp;m) const 
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<li><a class="anchor" name="a6" doxytag="IpeClosedSpline::Beziers" ></a>
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void <b>Beziers</b> (std::vector&lt; <a class="el" href="class_ipe_bezier.html">IpeBezier</a> &gt; &amp;bez) const 
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<li>virtual void <a class="el" href="class_ipe_closed_spline.html#a7">SaveAsXml</a> (<a class="el" href="class_ipe_stream.html">IpeStream</a> &amp;stream) const 
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<li>virtual void <a class="el" href="class_ipe_closed_spline.html#a8">Draw</a> (<a class="el" href="class_ipe_painter.html">IpePainter</a> &amp;painter) const 
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<li>virtual void <a class="el" href="class_ipe_closed_spline.html#a9">AddToBBox</a> (<a class="el" href="class_ipe_rect.html">IpeRect</a> &amp;box, const  <a class="el" href="class_ipe_matrix.html">IpeMatrix</a> &amp;m) const 
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<li>virtual double <a class="el" href="class_ipe_closed_spline.html#a10">Distance</a> (const  <a class="el" href="class_ipe_vector.html">IpeVector</a> &amp;v, const  <a class="el" href="class_ipe_matrix.html">IpeMatrix</a> &amp;m, double bound) const 
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<li>virtual void <a class="el" href="class_ipe_closed_spline.html#a11">SnapVtx</a> (const  <a class="el" href="class_ipe_vector.html">IpeVector</a> &amp;mouse, const  <a class="el" href="class_ipe_matrix.html">IpeMatrix</a> &amp;m, <a class="el" href="class_ipe_vector.html">IpeVector</a> &amp;pos, double &amp;bound) const 
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<li>virtual void <a class="el" href="class_ipe_closed_spline.html#a12">SnapBnd</a> (const  <a class="el" href="class_ipe_vector.html">IpeVector</a> &amp;mouse, const  <a class="el" href="class_ipe_matrix.html">IpeMatrix</a> &amp;m, <a class="el" href="class_ipe_vector.html">IpeVector</a> &amp;pos, double &amp;bound) const 
 
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<li>virtual void <a class="el" href="class_ipe_closed_spline.html#a9">AddToBBox</a> (<a class="el" href="class_ipe_rect.html">IpeRect</a> &amp;box, const <a class="el" href="class_ipe_matrix.html">IpeMatrix</a> &amp;m) const 
 
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<li>virtual double <a class="el" href="class_ipe_closed_spline.html#a10">Distance</a> (const <a class="el" href="class_ipe_vector.html">IpeVector</a> &amp;v, const <a class="el" href="class_ipe_matrix.html">IpeMatrix</a> &amp;m, double bound) const 
 
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<li>virtual void <a class="el" href="class_ipe_closed_spline.html#a11">SnapVtx</a> (const <a class="el" href="class_ipe_vector.html">IpeVector</a> &amp;mouse, const <a class="el" href="class_ipe_matrix.html">IpeMatrix</a> &amp;m, <a class="el" href="class_ipe_vector.html">IpeVector</a> &amp;pos, double &amp;bound) const 
 
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<li>virtual void <a class="el" href="class_ipe_closed_spline.html#a12">SnapBnd</a> (const <a class="el" href="class_ipe_vector.html">IpeVector</a> &amp;mouse, const <a class="el" href="class_ipe_matrix.html">IpeMatrix</a> &amp;m, <a class="el" href="class_ipe_vector.html">IpeVector</a> &amp;pos, double &amp;bound) const 
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</ul>
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<h2>Public Attributes</h2>
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<ul>
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    <td class="mdRow">
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      <table cellpadding="0" cellspacing="0" border="0">
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          <td class="md" nowrap valign="top"> const  <a class="el" href="class_ipe_closed_spline.html">IpeClosedSpline</a> * IpeClosedSpline::AsClosedSpline </td>
 
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          <td class="md" nowrap valign="top"> const <a class="el" href="class_ipe_closed_spline.html">IpeClosedSpline</a> * IpeClosedSpline::AsClosedSpline </td>
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          <td class="md" valign="top">(&nbsp;</td>
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          <td class="mdname1" valign="top" nowrap>          </td>
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          <td class="md" valign="top">&nbsp;)&nbsp;</td>
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          <td class="mdname" nowrap> <em>box</em>, </td>
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          <td></td>
 
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          <td class="md" nowrap align="right"></td>
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          <td></td>
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          <td class="md" nowrap>const <a class="el" href="class_ipe_matrix.html">IpeMatrix</a> &amp;&nbsp;</td>
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          <td class="mdname" nowrap> <em>m</em></td>
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          <td class="mdname" nowrap> <em>v</em>, </td>
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          <td></td>
 
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          <td></td>
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          <td class="md" nowrap>const <a class="el" href="class_ipe_matrix.html">IpeMatrix</a> &amp;&nbsp;</td>
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          <td class="mdname" nowrap> <em>m</em>, </td>
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          <td class="md" nowrap>double&nbsp;</td>
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          <td class="mdname" nowrap> <em>bound</em></td>
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          <td class="mdname" nowrap> <em>mouse</em>, </td>
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          <td class="md" nowrap>const <a class="el" href="class_ipe_matrix.html">IpeMatrix</a> &amp;&nbsp;</td>
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          <td class="mdname" nowrap> <em>m</em>, </td>
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          <td class="md" nowrap align="right"></td>
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          <td class="md" nowrap><a class="el" href="class_ipe_vector.html">IpeVector</a> &amp;&nbsp;</td>
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          <td class="mdname" nowrap> <em>pos</em>, </td>
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          <td class="md" nowrap>double &amp;&nbsp;</td>
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          <td class="mdname" nowrap> <em>bound</em></td>
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          <td class="mdname" nowrap> <em>mouse</em>, </td>
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          <td class="md" nowrap align="right"></td>
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          <td class="md" nowrap>const <a class="el" href="class_ipe_matrix.html">IpeMatrix</a> &amp;&nbsp;</td>
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          <td class="mdname" nowrap> <em>m</em>, </td>
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          <td></td>
 
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          <td class="md" nowrap><a class="el" href="class_ipe_vector.html">IpeVector</a> &amp;&nbsp;</td>
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          <td class="mdname" nowrap> <em>pos</em>, </td>
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          <td class="md" nowrap>double &amp;&nbsp;</td>
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          <td class="mdname" nowrap> <em>bound</em></td>