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/*
Copyright (C) 1998-2001 Andreas Zehender <az@azweb.de>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef __MY_TOP_WIDGET_H
#define __MY_TOP_WIDGET_H
#include <kxmlguiwindow.h>
class PlayerInfo;
class MyMainView;
class MyTopLevelWidget:public KXmlGuiWindow
{
Q_OBJECT
public:
MyTopLevelWidget();
void start();
private slots:
void setStatusText(const QString & text,int id);
void keySetup();
void energy(int pn,int en);
void hitPoints(int pn,int hp);
void wins(int pn,int w);
protected:
void setupActions( );
void initStatusBar( );
void initGameWidgets();
private:
PlayerInfo *playerinfo[2];
MyMainView *playfield;
};
#endif
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