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// $Id: dot.hxx,v 1.6 2003/03/30 22:09:33 grumbel Exp $
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// Pingus - A free Lemmings clone
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// Copyright (C) 2002 Ingo Ruhnke <grumbel@gmx.de>
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef HEADER_PINGUS_DOT_HXX
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#define HEADER_PINGUS_DOT_HXX
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#include "../libxmlfwd.hxx"
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#include "../vector.hxx"
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#include "drawable.hxx"
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namespace WorldMapNS {
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/** A Dot is a node between all the pathes on the worldmap, there are
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LevelDots TubeDots and other availabe. */
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class Dot : public Drawable
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Dot(xmlDocPtr doc, xmlNodePtr cur);
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/** Draw stuff that should be displayed if the mouse is over the dot */
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virtual void draw_hover(GraphicContext& gc) =0;
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Vector get_pos() { return pos; }
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float get_z_pos() const { return pos.z; }
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virtual void on_click() =0;
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virtual bool finished() =0;
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virtual bool accessible() =0;
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/** makes the node accessible */
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virtual void unlock() =0;
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Dot& operator= (const Dot&);
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} // namespace WorldMapNS