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Viewing changes to src/games/strategy/triplea/Dynamix_AI/CommandCenter/ReconsiderSignalCenter.java

  • Committer: Package Import Robot
  • Author(s): Scott Howard
  • Date: 2011-11-11 21:40:11 UTC
  • Revision ID: package-import@ubuntu.com-20111111214011-sehf2rwat36o2xqf
Tags: upstream-1.3.2.2
ImportĀ upstreamĀ versionĀ 1.3.2.2

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/*
 
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 * This program is free software; you can redistribute it and/or modify
 
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 * it under the terms of the GNU General Public License as published by
 
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 * the Free Software Foundation; either version 2 of the License, or
 
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 * (at your option) any later version.
 
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 * This program is distributed in the hope that it will be useful,
 
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 
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 * GNU General Public License for more details.
 
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 * You should have received a copy of the GNU General Public License
 
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 * along with this program; if not, write to the Free Software
 
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 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 
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 */
 
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package games.strategy.triplea.Dynamix_AI.CommandCenter;
 
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import games.strategy.engine.data.GameData;
 
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import games.strategy.engine.data.PlayerID;
 
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import games.strategy.engine.data.Territory;
 
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import games.strategy.engine.data.Unit;
 
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import games.strategy.triplea.Dynamix_AI.DUtils;
 
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import games.strategy.triplea.Dynamix_AI.Group.UnitGroup;
 
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import java.util.ArrayList;
 
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import java.util.HashMap;
 
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import java.util.HashSet;
 
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import java.util.List;
 
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import java.util.logging.Level;
 
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/**
 
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 *
 
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 * @author Stephen
 
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 */
 
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public class ReconsiderSignalCenter
 
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{
 
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    private static HashMap<PlayerID, ReconsiderSignalCenter> s_RSCInstances = new HashMap<PlayerID, ReconsiderSignalCenter>();
 
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    public static ReconsiderSignalCenter get(GameData data, PlayerID player)
 
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    {
 
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        if(!s_RSCInstances.containsKey(player))
 
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            s_RSCInstances.put(player, create(data, player));
 
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        return s_RSCInstances.get(player);
 
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    }
 
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    private static ReconsiderSignalCenter create(GameData data, PlayerID player)
 
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    {
 
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        return new ReconsiderSignalCenter(data, player);
 
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    }
 
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    public static void ClearStaticInstances()
 
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    {
 
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        s_RSCInstances.clear();
 
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    }
 
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    public static void NotifyStartOfRound()
 
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    {
 
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        s_RSCInstances.clear();
 
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    }
 
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    private GameData m_data = null;
 
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    private PlayerID m_player = null;
 
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    public ReconsiderSignalCenter(GameData data, PlayerID player)
 
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    {
 
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        m_data = data;
 
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        m_player = player;
 
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    }
 
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    public HashSet<Object> ObjectsToReconsider = new HashSet<Object>();
 
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}