123
123
0x8f, 0xe3, 0x01, 0x8f, 0xe3, 0x01, 0x9f, 0xf3, 0x01, 0x9e, 0xf3, 0x00,
124
124
0xfe, 0xff, 0x00, 0xfc, 0x7f, 0x00, 0xf8, 0x3f, 0x00, 0xf0, 0x1f, 0x00,
125
125
0xc0, 0x07, 0x00};
126
#define hand_width 20
127
#define hand_height 20
129
#define hand_y_hot 12
130
static unsigned char hand_bits[] = {
131
0x80, 0x0d, 0x00, 0xb0, 0x0d, 0x00, 0xb0, 0x0d, 0x00, 0xb0, 0x0d, 0x00,
132
0xb6, 0x0d, 0x00, 0xb6, 0x0d, 0x00, 0xb6, 0x0d, 0x00, 0xf6, 0x0f, 0x03,
133
0xfe, 0x8f, 0x03, 0xfe, 0xcf, 0x03, 0xfc, 0xef, 0x01, 0xfc, 0xef, 0x00,
134
0xfc, 0xff, 0x00, 0xfc, 0x7f, 0x00, 0xfc, 0x3f, 0x00, 0xf8, 0x1f, 0x00,
135
0xf8, 0x1f, 0x00, 0xf0, 0x0f, 0x00, 0xe0, 0x0f, 0x00, 0xe0, 0x0f, 0x00};
136
static unsigned char handmask_bits[] = {
137
0x80, 0x0d, 0x00, 0xb0, 0x0d, 0x00, 0xb0, 0x0d, 0x00, 0xb0, 0x0d, 0x00,
138
0xb6, 0x0d, 0x00, 0xb6, 0x0d, 0x00, 0xb6, 0x0d, 0x00, 0xf6, 0x0f, 0x03,
139
0xfe, 0x8f, 0x03, 0xfe, 0xcf, 0x03, 0xfc, 0xef, 0x01, 0xfc, 0xef, 0x00,
140
0xfc, 0xff, 0x00, 0xfc, 0x7f, 0x00, 0xfc, 0x3f, 0x00, 0xf8, 0x1f, 0x00,
141
0xf8, 0x1f, 0x00, 0xf0, 0x0f, 0x00, 0xe0, 0x0f, 0x00, 0xe0, 0x0f, 0x00};