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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership.
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* The ASF licenses this file to You under the Apache License, Version 2.0
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* (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.apache.org/licenses/LICENSE-2.0
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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<!DOCTYPE faqs SYSTEM "sbk:/style/dtd/faqs.dtd">
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<faqs title="Distributing &XercesCName;">
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<faq title="Can I use &XercesCName; in my product?">
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<q>Can I use &XercesCName; in my product?</q>
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<p>Most likely yes. &XercesCName; is distributed under
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the terms of the Apache Software License version 2.0
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which is a fairly permissive license. In particular,
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it allows you to distribute your application in
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binary form without requiring you to also release
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the source code. Read the license agreement for more
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information and if you still have further questions,
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then please address them to the
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<jump href="&MailURI;">&XercesCName; user mailing list</jump>.</p>
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<faq title="Which files do I need to distribute with my application?">
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<q>Which files do I need to distribute with my application?</q>
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<p>You only need to distribute <em>one</em> file:<br></br>
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&XercesC3WindowsDLL;.dll for Windows<br/>
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&XercesC3UnixLib;-&XercesC3UnixSoVersion;.a for AIX<br/>
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&XercesC3UnixLib;-&XercesC3UnixSoVersion;so. for Solaris/Linux<br/>
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&XercesC3UnixLib;-&XercesC3UnixSoVersion;.sl for HP-UX on PA-RISC<br/>
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&XercesC3UnixLib;-&XercesC3UnixSoVersion;.so for HP-UX on IA64<br/>
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&XercesC3UnixLib;-&XercesC3UnixSoVersion;.dylib for Mac OS X
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<p>Note, however, that if you built &XercesCName; with dependencies
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on other libraries (e.g., ICU for transcoder support or libcurl
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for net accessor support) then you will need to ship those
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libraries as well.</p>
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<p>You can also link your application to a static version
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of the &XercesCName; library in which case you won't need
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to distribute any extra libraries.</p>
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<faq title="I do not see a binary for my platform. When will it be available?">
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<q>I do not see a binary for my platform. When will it be available?</q>
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<p>The reason why you see binaries only for some specific
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platforms is that we have had the maximum requests for
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them. Moreover, we have limited resources and hence cannot
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publish binaries for every platform. If you wish to
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contribute your time and effort in building binaries for a
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specific platform/environment then please send a mail to the
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<jump href="&MailURI;">&XercesCName; developer mailing list</jump>.</p>
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<faq title="When will a port to my platform be available?">
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<q>When will a port to my platform be available?</q>
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<p>We would like to see &XercesCName; ported to as
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many platforms as practical. However, due to limited resources
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we cannot do all the ports. Here are the <jump
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href="program-others-&XercesC3Series;.html#PortingGuidelines">Porting
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Guidelines</jump>.</p>
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<p>We encourage you to submit the changes that
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are required to make it work on another platform. We will
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incorporate these changes in the source code base and make
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them available in the future releases.</p>
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<p>All porting changes may be sent to the
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<jump href="&MailURI;">&XercesCName; developer mailing list</jump>