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32
#define XQUARTZ_VALUATOR_LIMIT (1 << 16)
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36
void DarwinEQEnqueue(const xEventPtr e);
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void DarwinEQPointerPost(DeviceIntPtr pDev, xEventPtr e);
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void DarwinEQSwitchScreen(ScreenPtr pScreen, Bool fromDIX);
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void DarwinSendPointerEvents(DeviceIntPtr pDev, int ev_type, int ev_button, float pointer_x, float pointer_y,
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float pressure, float tilt_x, float tilt_y);
41
void DarwinSendProximityEvents(DeviceIntPtr pDev, int ev_type, float pointer_x, float pointer_y,
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void DarwinSendKeyboardEvents(int ev_type, int keycode);
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void DarwinSendScrollEvents(float count_x, float count_y, float pointer_x, float pointer_y,
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float pressure, float tilt_x, float tilt_y);