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/** Opposite of the third canonical vector (coordinates: 0, 0, -1). */
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public static final Vector3D MINUS_K = new Vector3D(0, 0, -1);
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/** A vector with all coordinates set to NaN. */
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public static final Vector3D NaN = new Vector3D(Double.NaN, Double.NaN, Double.NaN);
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/** A vector with all coordinates set to positive infinity. */
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public static final Vector3D POSITIVE_INFINITY =