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Viewing changes to projects/DevCpp/ILUT/ILUT.dev

  • Committer: Bazaar Package Importer
  • Author(s): Bradley Smith
  • Date: 2008-07-23 21:45:53 UTC
  • mfrom: (1.1.1 upstream) (5.1.2 intrepid)
  • Revision ID: james.westby@ubuntu.com-20080723214553-o8629ygxv6d2iijm
Tags: 1.6.8-rc2-3
* Fix typo in 00_misc_fixes.diff.
* Remove broken watch file. Not adding a new one since upstreams
  repository is full of broken versioning.

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[Project]
 
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FileName=ILUT.dev
 
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Name=ILUT
 
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UnitCount=14
 
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Type=3
 
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Ver=1
 
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ObjFiles=
 
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Includes=C:\Libraries\DevIL\include;C:\Libraries\DevIL\src-ILUT\include
 
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Libs=
 
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PrivateResource=
 
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ResourceIncludes=
 
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MakeIncludes=
 
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Compiler=
 
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CppCompiler=
 
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Linker=../../../lib/libIL.a_@@_../../../lib/libILU.a_@@_-lopengl32_@@_-lglu32_@@_-lgdi32_@@_
 
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IsCpp=0
 
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Icon=
 
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ExeOutput=..\..\..\lib
 
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ObjectOutput=.objects
 
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OverrideOutput=0
 
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OverrideOutputName=ILUT.dll
 
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HostApplication=
 
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Folders=
 
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CommandLine=
 
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UseCustomMakefile=0
 
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CustomMakefile=
 
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IncludeVersionInfo=0
 
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SupportXPThemes=0
 
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CompilerSet=0
 
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CompilerSettings=0000000000000000000000
 
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[VersionInfo]
 
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Major=0
 
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Minor=1
 
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Release=1
 
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Build=1
 
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LanguageID=1033
 
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CharsetID=1252
 
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CompanyName=
 
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FileVersion=
 
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FileDescription=Developed using the Dev-C++ IDE
 
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InternalName=
 
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LegalCopyright=
 
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LegalTrademarks=
 
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OriginalFilename=
 
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ProductName=
 
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ProductVersion=
 
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AutoIncBuildNr=0
 
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[Unit1]
 
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FileName=..\..\..\include\IL\ilut.h
 
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CompileCpp=0
 
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Folder=ILUT
 
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Compile=1
 
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Link=1
 
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Priority=1000
 
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OverrideBuildCmd=0
 
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BuildCmd=
 
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[Unit2]
 
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FileName=..\..\..\src-ILUT\include\ilut_states.h
 
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CompileCpp=0
 
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Folder=ILUT
 
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Compile=1
 
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Link=1
 
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Priority=1000
 
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OverrideBuildCmd=0
 
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BuildCmd=
 
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[Unit3]
 
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FileName=..\..\..\src-ILUT\include\ilut_allegro.h
 
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CompileCpp=0
 
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Folder=ILUT
 
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Compile=1
 
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Link=1
 
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Priority=1000
 
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OverrideBuildCmd=0
 
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BuildCmd=
 
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[Unit4]
 
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FileName=..\..\..\src-ILUT\include\ilut_internal.h
 
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CompileCpp=0
 
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Folder=ILUT
 
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Compile=1
 
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Link=1
 
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Priority=1000
 
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OverrideBuildCmd=0
 
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BuildCmd=
 
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[Unit5]
 
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FileName=..\..\..\src-ILUT\include\ilut_opengl.h
 
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CompileCpp=0
 
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Folder=ILUT
 
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Compile=1
 
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Link=1
 
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Priority=1000
 
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OverrideBuildCmd=0
 
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BuildCmd=
 
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[Unit6]
 
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FileName=..\..\..\src-ILUT\src\ilut_win32.c
 
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CompileCpp=0
 
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Folder=ILUT
 
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Compile=1
 
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Link=1
 
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Priority=1000
 
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OverrideBuildCmd=0
 
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BuildCmd=
 
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[Unit7]
 
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FileName=..\..\..\src-ILUT\src\ilut_allegro.c
 
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CompileCpp=0
 
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Folder=ILUT
 
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Compile=1
 
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Link=1
 
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Priority=1000
 
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OverrideBuildCmd=0
 
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BuildCmd=
 
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[Unit8]
 
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FileName=..\..\..\src-ILUT\src\ilut_directx9.c
 
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CompileCpp=0
 
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Folder=ILUT
 
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Compile=1
 
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Link=1
 
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Priority=1000
 
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OverrideBuildCmd=0
 
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BuildCmd=
 
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[Unit9]
 
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FileName=..\..\..\src-ILUT\src\ilut_directx.c
 
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CompileCpp=0
 
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Folder=ILUT
 
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Compile=1
 
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Link=1
 
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Priority=1000
 
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OverrideBuildCmd=0
 
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BuildCmd=
 
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[Unit10]
 
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FileName=..\..\..\src-ILUT\src\ilut_internal.c
 
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CompileCpp=0
 
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Folder=ILUT
 
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Compile=1
 
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Link=1
 
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Priority=1000
 
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OverrideBuildCmd=0
 
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BuildCmd=
 
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[Unit11]
 
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FileName=..\..\..\src-ILUT\src\ilut_main.c
 
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CompileCpp=0
 
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Folder=ILUT
 
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Compile=1
 
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Link=1
 
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Priority=1000
 
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OverrideBuildCmd=0
 
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BuildCmd=
 
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[Unit12]
 
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FileName=..\..\..\src-ILUT\src\ilut_opengl.c
 
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CompileCpp=0
 
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Folder=ILUT
 
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Compile=1
 
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Link=1
 
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Priority=1000
 
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OverrideBuildCmd=0
 
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BuildCmd=
 
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[Unit13]
 
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FileName=..\..\..\src-ILUT\src\ilut_sdlsurface.c
 
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CompileCpp=0
 
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Folder=ILUT
 
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Compile=1
 
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Link=1
 
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Priority=1000
 
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OverrideBuildCmd=0
 
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BuildCmd=
 
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[Unit14]
 
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FileName=..\..\..\src-ILUT\src\ilut_states.c
 
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CompileCpp=0
 
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Folder=ILUT
 
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Compile=1
 
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Link=1
 
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Priority=1000
 
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OverrideBuildCmd=0
 
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BuildCmd=
 
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