5
5
<command arg="-root"/>
7
<number id="delay" type="slider" arg="-delay %"
8
_label="Animation Speed" _low-label="Slow" _high-label="Fast"
9
low="0" high="20000" default="20000"
12
<number id="speed" type="slider" arg="-speed %"
13
_label="Motion Speed" _low-label="Slow" _high-label="Fast"
14
low="0.001" high="4.0" default="0.5"/>
16
<number id="balls" type="slider" arg="-balls %"
17
_label="Number of Balls" _low-label="Few" _high-label="Lots"
18
low="3" high="40" default="10"/>
20
<number id="ballsize" type="slider" arg="-ballsize %"
21
_label="Ball Size" _low-label="Tiny" _high-label="Huge"
22
low="1.0" high="5.0" default="3.0"/>
24
<number id="explosion" type="slider" arg="-explosion %"
25
_label="Explosion Force" _low-label="Popcorn" _high-label="Nuke"
26
low="1.0" high="50.0" default="15.0"/>
28
<number id="decay" type="slider" arg="-decay %"
29
_label="Explosion Decay" _low-label="Linger" _high-label="Pop!"
30
low="0.0" high="1.0" default="0.07"/>
32
<number id="momentum" type="slider" arg="-momentum %"
33
_label="Explosion Momentum" _low-label="None" _high-label="Full"
34
low="0.0" high="1.0" default="0.6"/>
37
<boolean id="showfps" _label="Show Frames-per-Second" arg-set="-fps"/>
10
<number id="delay" type="slider" arg="-delay %"
11
_label="Frame rate" _low-label="Low" _high-label="High"
12
low="0" high="100000" default="20000"
14
<number id="speed" type="slider" arg="-speed %"
15
_label="Speed" _low-label="Slow" _high-label="Fast"
16
low="0.001" high="4.0" default="0.5"/>
18
<number id="balls" type="slider" arg="-balls %"
19
_label="Number of balls" _low-label="Few" _high-label="Lots"
20
low="3" high="40" default="25"/>
22
<number id="ballsize" type="slider" arg="-ballsize %"
23
_label="Ball size" _low-label="Tiny" _high-label="Huge"
24
low="1.0" high="5.0" default="2.0"/>
30
<number id="explosion" type="slider" arg="-explosion %"
31
_label="Explosion force" _low-label="Popcorn" _high-label="Nuke"
32
low="1.0" high="50.0" default="15.0"/>
34
<number id="decay" type="slider" arg="-decay %"
35
_label="Explosion decay" _low-label="Linger" _high-label="Pop!"
36
low="0.0" high="1.0" default="0.07"/>
38
<number id="momentum" type="slider" arg="-momentum %"
39
_label="Explosion momentum" _low-label="None" _high-label="Full"
40
low="0.0" high="1.0" default="0.6"/>
42
<boolean id="showfps" _label="Show frame rate" arg-set="-fps"/>
38
43
<boolean id="wire" _label="Wireframe" arg-set="-wireframe"/>
42
50
Draws a box full of 3D bouncing balls that explode.