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// Scintilla source code edit control
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/** @file WindowAccessor.h
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** Implementation of BufferAccess and StylingAccess on a Scintilla
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** rapid easy access to contents of a Scintilla.
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// Copyright 1998-2001 by Neil Hodgson <neilh@scintilla.org>
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// The License.txt file describes the conditions under which this software may be distributed.
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class WindowAccessor : public Accessor {
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// Private so WindowAccessor objects can not be copied
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WindowAccessor(const WindowAccessor &source) : Accessor(), props(source.props) {}
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WindowAccessor &operator=(const WindowAccessor &) { return *this; }
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char styleBuf[bufferSize];
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unsigned int startSeg;
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bool InternalIsLeadByte(char ch);
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void Fill(int position);
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WindowAccessor(WindowID id_, PropertyGet &props_) :
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Accessor(), id(id_), props(props_),
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lenDoc(-1), validLen(0), chFlags(0), chWhile(0) {
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bool Match(int pos, const char *s);
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char StyleAt(int position);
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int GetLine(int position);
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int LineStart(int line);
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int LevelAt(int line);
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int GetLineState(int line);
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int SetLineState(int line, int state);
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int GetPropertyInt(const char *key, int defaultValue=0) {
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return props.GetInt(key, defaultValue);
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char *GetProperties() {
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return props.ToString();
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void StartAt(unsigned int start, char chMask=31);
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void SetFlags(char chFlags_, char chWhile_) {chFlags = chFlags_; chWhile = chWhile_; }
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unsigned int GetStartSegment() { return startSeg; }
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void StartSegment(unsigned int pos);
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void ColourTo(unsigned int pos, int chAttr);
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void SetLevel(int line, int level);
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int IndentAmount(int line, int *flags, PFNIsCommentLeader pfnIsCommentLeader = 0);
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void IndicatorFill(int start, int end, int indicator, int value);