4
* Main header file for PhysicsFS.
10
* The latest version of PhysicsFS can be found at:
11
* http://icculus.org/physfs/
13
* PhysicsFS; a portable, flexible file i/o abstraction.
15
* This API gives you access to a system file system in ways superior to the
16
* stdio or system i/o calls. The brief benefits:
19
* - It's safe. No file access is permitted outside the specified dirs.
20
* - It's flexible. Archives (.ZIP files) can be used transparently as
21
* directory structures.
23
* This system is largely inspired by Quake 3's PK3 files and the related
24
* fs_* cvars. If you've ever tinkered with these, then this API will be
27
* With PhysicsFS, you have a single writing directory and multiple
28
* directories (the "search path") for reading. You can think of this as a
29
* filesystem within a filesystem. If (on Windows) you were to set the
30
* writing directory to "C:\MyGame\MyWritingDirectory", then no PHYSFS calls
31
* could touch anything above this directory, including the "C:\MyGame" and
32
* "C:\" directories. This prevents an application's internal scripting
33
* language from piddling over c:\\config.sys, for example. If you'd rather
34
* give PHYSFS full access to the system's REAL file system, set the writing
35
* dir to "C:\", but that's generally A Bad Thing for several reasons.
37
* Drive letters are hidden in PhysicsFS once you set up your initial paths.
38
* The search path creates a single, hierarchical directory structure.
39
* Not only does this lend itself well to general abstraction with archives,
40
* it also gives better support to operating systems like MacOS and Unix.
41
* Generally speaking, you shouldn't ever hardcode a drive letter; not only
42
* does this hurt portability to non-Microsoft OSes, but it limits your win32
43
* users to a single drive, too. Use the PhysicsFS abstraction functions and
44
* allow user-defined configuration options, too. When opening a file, you
45
* specify it like it was on a Unix filesystem: if you want to write to
46
* "C:\MyGame\MyConfigFiles\game.cfg", then you might set the write dir to
47
* "C:\MyGame" and then open "MyConfigFiles/game.cfg". This gives an
48
* abstraction across all platforms. Specifying a file in this way is termed
49
* "platform-independent notation" in this documentation. Specifying a
50
* a filename in a form such as "C:\mydir\myfile" or
51
* "MacOS hard drive:My Directory:My File" is termed "platform-dependent
52
* notation". The only time you use platform-dependent notation is when
53
* setting up your write directory and search path; after that, all file
54
* access into those directories are done with platform-independent notation.
56
* All files opened for writing are opened in relation to the write directory,
57
* which is the root of the writable filesystem. When opening a file for
58
* reading, PhysicsFS goes through the search path. This is NOT the
59
* same thing as the PATH environment variable. An application using
60
* PhysicsFS specifies directories to be searched which may be actual
61
* directories, or archive files that contain files and subdirectories of
62
* their own. See the end of these docs for currently supported archive
65
* Once the search path is defined, you may open files for reading. If you've
66
* got the following search path defined (to use a win32 example again):
69
* - C:\\mygame\\myuserfiles
70
* - D:\\mygamescdromdatafiles
71
* - C:\\mygame\\installeddatafiles.zip
73
* Then a call to PHYSFS_openRead("textfiles/myfile.txt") (note the directory
74
* separator, lack of drive letter, and lack of dir separator at the start of
75
* the string; this is platform-independent notation) will check for
76
* C:\\mygame\\textfiles\\myfile.txt, then
77
* C:\\mygame\\myuserfiles\\textfiles\\myfile.txt, then
78
* D:\\mygamescdromdatafiles\\textfiles\\myfile.txt, then, finally, for
79
* textfiles\\myfile.txt inside of C:\\mygame\\installeddatafiles.zip.
80
* Remember that most archive types and platform filesystems store their
81
* filenames in a case-sensitive manner, so you should be careful to specify
84
* Files opened through PhysicsFS may NOT contain "." or ".." or ":" as dir
85
* elements. Not only are these meaningless on MacOS Classic and/or Unix,
86
* they are a security hole. Also, symbolic links (which can be found in
87
* some archive types and directly in the filesystem on Unix platforms) are
88
* NOT followed until you call PHYSFS_permitSymbolicLinks(). That's left to
89
* your own discretion, as following a symlink can allow for access outside
90
* the write dir and search paths. For portability, there is no mechanism for
91
* creating new symlinks in PhysicsFS.
93
* The write dir is not included in the search path unless you specifically
94
* add it. While you CAN change the write dir as many times as you like,
95
* you should probably set it once and stick to it. Remember that your
96
* program will not have permission to write in every directory on Unix and
99
* All files are opened in binary mode; there is no endline conversion for
100
* textfiles. Other than that, PhysicsFS has some convenience functions for
101
* platform-independence. There is a function to tell you the current
102
* platform's dir separator ("\\" on windows, "/" on Unix, ":" on MacOS),
103
* which is needed only to set up your search/write paths. There is a
104
* function to tell you what CD-ROM drives contain accessible discs, and a
105
* function to recommend a good search path, etc.
107
* A recommended order for the search path is the write dir, then the base dir,
108
* then the cdrom dir, then any archives discovered. Quake 3 does something
109
* like this, but moves the archives to the start of the search path. Build
110
* Engine games, like Duke Nukem 3D and Blood, place the archives last, and
111
* use the base dir for both searching and writing. There is a helper
112
* function (PHYSFS_setSaneConfig()) that puts together a basic configuration
113
* for you, based on a few parameters. Also see the comments on
114
* PHYSFS_getBaseDir(), and PHYSFS_getPrefDir() for info on what those
115
* are and how they can help you determine an optimal search path.
117
* PhysicsFS 2.0 adds the concept of "mounting" archives to arbitrary points
118
* in the search path. If a zipfile contains "maps/level.map" and you mount
119
* that archive at "mods/mymod", then you would have to open
120
* "mods/mymod/maps/level.map" to access the file, even though "mods/mymod"
121
* isn't actually specified in the .zip file. Unlike the Unix mentality of
122
* mounting a filesystem, "mods/mymod" doesn't actually have to exist when
123
* mounting the zipfile. It's a "virtual" directory. The mounting mechanism
124
* allows the developer to seperate archives in the tree and avoid trampling
125
* over files when added new archives, such as including mod support in a
126
* game...keeping external content on a tight leash in this manner can be of
127
* utmost importance to some applications.
129
* PhysicsFS is mostly thread safe. The error messages returned by
130
* PHYSFS_getLastError() are unique by thread, and library-state-setting
131
* functions are mutex'd. For efficiency, individual file accesses are
132
* not locked, so you can not safely read/write/seek/close/etc the same
133
* file from two threads at the same time. Other race conditions are bugs
134
* that should be reported/patched.
136
* While you CAN use stdio/syscall file access in a program that has PHYSFS_*
137
* calls, doing so is not recommended, and you can not use system
138
* filehandles with PhysicsFS and vice versa.
140
* Note that archives need not be named as such: if you have a ZIP file and
141
* rename it with a .PKG extension, the file will still be recognized as a
142
* ZIP archive by PhysicsFS; the file's contents are used to determine its
143
* type where possible.
145
* Currently supported archive types:
146
* - .ZIP (pkZip/WinZip/Info-ZIP compatible)
147
* - .7Z (7zip archives)
148
* - .ISO (ISO9660 files, CD-ROM images)
149
* - .GRP (Build Engine groupfile archives)
150
* - .PAK (Quake I/II archive format)
151
* - .HOG (Descent I/II HOG file archives)
152
* - .MVL (Descent II movielib archives)
153
* - .WAD (DOOM engine archives)
156
* String policy for PhysicsFS 2.0 and later:
158
* PhysicsFS 1.0 could only deal with null-terminated ASCII strings. All high
159
* ASCII chars resulted in undefined behaviour, and there was no Unicode
160
* support at all. PhysicsFS 2.0 supports Unicode without breaking binary
161
* compatibility with the 1.0 API by using UTF-8 encoding of all strings
162
* passed in and out of the library.
164
* All strings passed through PhysicsFS are in null-terminated UTF-8 format.
165
* This means that if all you care about is English (ASCII characters <= 127)
166
* then you just use regular C strings. If you care about Unicode (and you
167
* should!) then you need to figure out what your platform wants, needs, and
168
* offers. If you are on Windows before Win2000 and build with Unicode
169
* support, your TCHAR strings are two bytes per character (this is called
170
* "UCS-2 encoding"). Any modern Windows uses UTF-16, which is two bytes
171
* per character for most characters, but some characters are four. You
172
* should convert them to UTF-8 before handing them to PhysicsFS with
173
* PHYSFS_utf8FromUtf16(), which handles both UTF-16 and UCS-2. If you're
174
* using Unix or Mac OS X, your wchar_t strings are four bytes per character
175
* ("UCS-4 encoding"). Use PHYSFS_utf8FromUcs4(). Mac OS X can give you UTF-8
176
* directly from a CFString or NSString, and many Unixes generally give you C
177
* strings in UTF-8 format everywhere. If you have a single-byte high ASCII
178
* charset, like so-many European "codepages" you may be out of luck. We'll
179
* convert from "Latin1" to UTF-8 only, and never back to Latin1. If you're
180
* above ASCII 127, all bets are off: move to Unicode or use your platform's
181
* facilities. Passing a C string with high-ASCII data that isn't UTF-8
182
* encoded will NOT do what you expect!
184
* Naturally, there's also PHYSFS_utf8ToUcs2(), PHYSFS_utf8ToUtf16(), and
185
* PHYSFS_utf8ToUcs4() to get data back into a format you like. Behind the
186
* scenes, PhysicsFS will use Unicode where possible: the UTF-8 strings on
187
* Windows will be converted and used with the multibyte Windows APIs, for
190
* PhysicsFS offers basic encoding conversion support, but not a whole string
191
* library. Get your stuff into whatever format you can work with.
193
* All platforms supported by PhysicsFS 2.1 and later fully support Unicode.
194
* We have dropped platforms that don't (OS/2, Mac OS 9, Windows 95, etc), as
195
* even an OS that's over a decade old should be expected to handle this well.
196
* If you absolutely must support one of these platforms, you should use an
197
* older release of PhysicsFS.
199
* Many game-specific archivers are seriously unprepared for Unicode (the
200
* Descent HOG/MVL and Build Engine GRP archivers, for example, only offer a
201
* DOS 8.3 filename, for example). Nothing can be done for these, but they
202
* tend to be legacy formats for existing content that was all ASCII (and
203
* thus, valid UTF-8) anyhow. Other formats, like .ZIP, don't explicitly
204
* offer Unicode support, but unofficially expect filenames to be UTF-8
205
* encoded, and thus Just Work. Most everything does the right thing without
206
* bothering you, but it's good to be aware of these nuances in case they
212
* Please see the file LICENSE.txt in the source's root directory for
213
* licensing and redistribution rights.
215
* Please see the file CREDITS.txt in the source's "docs" directory for
216
* a more or less complete list of who's responsible for this.
218
* \author Ryan C. Gordon.
221
#ifndef _INCLUDE_PHYSFS_H_
222
#define _INCLUDE_PHYSFS_H_
228
#if defined(PHYSFS_DECL)
231
#define PHYSFS_DECL extern
232
#elif (defined _MSC_VER)
233
#define PHYSFS_DECL __declspec(dllexport)
234
#elif (defined __SUNPRO_C)
235
#define PHYSFS_DECL __global
236
#elif ((__GNUC__ >= 3) && (!__EMX__) && (!sun))
237
#define PHYSFS_DECL __attribute__((visibility("default")))
242
#if defined(PHYSFS_DEPRECATED)
244
#elif (defined SWIG) /* ignore deprecated, since bindings use everything. */
245
#define PHYSFS_DEPRECATED
246
#elif (__GNUC__ >= 4) /* technically, this arrived in gcc 3.1, but oh well. */
247
#define PHYSFS_DEPRECATED __attribute__((deprecated))
249
#define PHYSFS_DEPRECATED
252
#if 0 /* !!! FIXME: look into this later. */
253
#if defined(PHYSFS_CALL)
255
#elif defined(__WIN32__) && !defined(__GNUC__)
256
#define PHYSFS_CALL __cdecl
263
* \typedef PHYSFS_uint8
264
* \brief An unsigned, 8-bit integer type.
266
typedef unsigned char PHYSFS_uint8;
269
* \typedef PHYSFS_sint8
270
* \brief A signed, 8-bit integer type.
272
typedef signed char PHYSFS_sint8;
275
* \typedef PHYSFS_uint16
276
* \brief An unsigned, 16-bit integer type.
278
typedef unsigned short PHYSFS_uint16;
281
* \typedef PHYSFS_sint16
282
* \brief A signed, 16-bit integer type.
284
typedef signed short PHYSFS_sint16;
287
* \typedef PHYSFS_uint32
288
* \brief An unsigned, 32-bit integer type.
290
typedef unsigned int PHYSFS_uint32;
293
* \typedef PHYSFS_sint32
294
* \brief A signed, 32-bit integer type.
296
typedef signed int PHYSFS_sint32;
299
* \typedef PHYSFS_uint64
300
* \brief An unsigned, 64-bit integer type.
301
* \warning on platforms without any sort of 64-bit datatype, this is
302
* equivalent to PHYSFS_uint32!
306
* \typedef PHYSFS_sint64
307
* \brief A signed, 64-bit integer type.
308
* \warning on platforms without any sort of 64-bit datatype, this is
309
* equivalent to PHYSFS_sint32!
313
#if (defined PHYSFS_NO_64BIT_SUPPORT) /* oh well. */
314
typedef PHYSFS_uint32 PHYSFS_uint64;
315
typedef PHYSFS_sint32 PHYSFS_sint64;
316
#elif (defined _MSC_VER)
317
typedef signed __int64 PHYSFS_sint64;
318
typedef unsigned __int64 PHYSFS_uint64;
320
typedef unsigned long long PHYSFS_uint64;
321
typedef signed long long PHYSFS_sint64;
326
#ifndef DOXYGEN_SHOULD_IGNORE_THIS
327
/* Make sure the types really have the right sizes */
328
#define PHYSFS_COMPILE_TIME_ASSERT(name, x) \
329
typedef int PHYSFS_dummy_ ## name[(x) * 2 - 1]
331
PHYSFS_COMPILE_TIME_ASSERT(uint8, sizeof(PHYSFS_uint8) == 1);
332
PHYSFS_COMPILE_TIME_ASSERT(sint8, sizeof(PHYSFS_sint8) == 1);
333
PHYSFS_COMPILE_TIME_ASSERT(uint16, sizeof(PHYSFS_uint16) == 2);
334
PHYSFS_COMPILE_TIME_ASSERT(sint16, sizeof(PHYSFS_sint16) == 2);
335
PHYSFS_COMPILE_TIME_ASSERT(uint32, sizeof(PHYSFS_uint32) == 4);
336
PHYSFS_COMPILE_TIME_ASSERT(sint32, sizeof(PHYSFS_sint32) == 4);
338
#ifndef PHYSFS_NO_64BIT_SUPPORT
339
PHYSFS_COMPILE_TIME_ASSERT(uint64, sizeof(PHYSFS_uint64) == 8);
340
PHYSFS_COMPILE_TIME_ASSERT(sint64, sizeof(PHYSFS_sint64) == 8);
343
#undef PHYSFS_COMPILE_TIME_ASSERT
345
#endif /* DOXYGEN_SHOULD_IGNORE_THIS */
350
* \struct PHYSFS_File
351
* \brief A PhysicsFS file handle.
353
* You get a pointer to one of these when you open a file for reading,
354
* writing, or appending via PhysicsFS.
356
* As you can see from the lack of meaningful fields, you should treat this
357
* as opaque data. Don't try to manipulate the file handle, just pass the
358
* pointer you got, unmolested, to various PhysicsFS APIs.
360
* \sa PHYSFS_openRead
361
* \sa PHYSFS_openWrite
362
* \sa PHYSFS_openAppend
369
* \sa PHYSFS_setBuffer
372
typedef struct PHYSFS_File
374
void *opaque; /**< That's all you get. Don't touch. */
380
* \brief 1.0 API compatibility define.
382
* PHYSFS_file is identical to PHYSFS_File. This #define is here for backwards
383
* compatibility with the 1.0 API, which had an inconsistent capitalization
384
* convention in this case. New code should use PHYSFS_File, as this #define
385
* may go away someday.
389
#define PHYSFS_file PHYSFS_File
393
* \struct PHYSFS_ArchiveInfo
394
* \brief Information on various PhysicsFS-supported archives.
396
* This structure gives you details on what sort of archives are supported
397
* by this implementation of PhysicsFS. Archives tend to be things like
398
* ZIP files and such.
400
* \warning Not all binaries are created equal! PhysicsFS can be built with
401
* or without support for various archives. You can check with
402
* PHYSFS_supportedArchiveTypes() to see if your archive type is
405
* \sa PHYSFS_supportedArchiveTypes
407
typedef struct PHYSFS_ArchiveInfo
409
const char *extension; /**< Archive file extension: "ZIP", for example. */
410
const char *description; /**< Human-readable archive description. */
411
const char *author; /**< Person who did support for this archive. */
412
const char *url; /**< URL related to this archive */
413
} PHYSFS_ArchiveInfo;
417
* \struct PHYSFS_Version
418
* \brief Information the version of PhysicsFS in use.
420
* Represents the library's version as three levels: major revision
421
* (increments with massive changes, additions, and enhancements),
422
* minor revision (increments with backwards-compatible changes to the
423
* major revision), and patchlevel (increments with fixes to the minor
427
* \sa PHYSFS_getLinkedVersion
429
typedef struct PHYSFS_Version
431
PHYSFS_uint8 major; /**< major revision */
432
PHYSFS_uint8 minor; /**< minor revision */
433
PHYSFS_uint8 patch; /**< patchlevel */
437
#ifndef SWIG /* not available from scripting languages. */
439
#ifndef DOXYGEN_SHOULD_IGNORE_THIS
440
#define PHYSFS_VER_MAJOR 2
441
#define PHYSFS_VER_MINOR 1
442
#define PHYSFS_VER_PATCH 0
443
#endif /* DOXYGEN_SHOULD_IGNORE_THIS */
446
/* PhysicsFS state stuff ... */
449
* \def PHYSFS_VERSION(x)
450
* \brief Macro to determine PhysicsFS version program was compiled against.
452
* This macro fills in a PHYSFS_Version structure with the version of the
453
* library you compiled against. This is determined by what header the
454
* compiler uses. Note that if you dynamically linked the library, you might
455
* have a slightly newer or older version at runtime. That version can be
456
* determined with PHYSFS_getLinkedVersion(), which, unlike PHYSFS_VERSION,
459
* \param x A pointer to a PHYSFS_Version struct to initialize.
462
* \sa PHYSFS_getLinkedVersion
464
#define PHYSFS_VERSION(x) \
466
(x)->major = PHYSFS_VER_MAJOR; \
467
(x)->minor = PHYSFS_VER_MINOR; \
468
(x)->patch = PHYSFS_VER_PATCH; \
475
* \fn void PHYSFS_getLinkedVersion(PHYSFS_Version *ver)
476
* \brief Get the version of PhysicsFS that is linked against your program.
478
* If you are using a shared library (DLL) version of PhysFS, then it is
479
* possible that it will be different than the version you compiled against.
481
* This is a real function; the macro PHYSFS_VERSION tells you what version
482
* of PhysFS you compiled against:
485
* PHYSFS_Version compiled;
486
* PHYSFS_Version linked;
488
* PHYSFS_VERSION(&compiled);
489
* PHYSFS_getLinkedVersion(&linked);
490
* printf("We compiled against PhysFS version %d.%d.%d ...\n",
491
* compiled.major, compiled.minor, compiled.patch);
492
* printf("But we linked against PhysFS version %d.%d.%d.\n",
493
* linked.major, linked.minor, linked.patch);
496
* This function may be called safely at any time, even before PHYSFS_init().
500
PHYSFS_DECL void PHYSFS_getLinkedVersion(PHYSFS_Version *ver);
504
* \fn int PHYSFS_init(const char *argv0)
505
* \brief Initialize the PhysicsFS library.
507
* This must be called before any other PhysicsFS function.
509
* This should be called prior to any attempts to change your process's
510
* current working directory.
512
* \param argv0 the argv[0] string passed to your program's mainline.
513
* This may be NULL on most platforms (such as ones without a
514
* standard main() function), but you should always try to pass
515
* something in here. Unix-like systems such as Linux _need_ to
516
* pass argv[0] from main() in here.
517
* \return nonzero on success, zero on error. Specifics of the error can be
518
* gleaned from PHYSFS_getLastError().
523
PHYSFS_DECL int PHYSFS_init(const char *argv0);
527
* \fn int PHYSFS_deinit(void)
528
* \brief Deinitialize the PhysicsFS library.
530
* This closes any files opened via PhysicsFS, blanks the search/write paths,
531
* frees memory, and invalidates all of your file handles.
533
* Note that this call can FAIL if there's a file open for writing that
534
* refuses to close (for example, the underlying operating system was
535
* buffering writes to network filesystem, and the fileserver has crashed,
536
* or a hard drive has failed, etc). It is usually best to close all write
537
* handles yourself before calling this function, so that you can gracefully
538
* handle a specific failure.
540
* Once successfully deinitialized, PHYSFS_init() can be called again to
541
* restart the subsystem. All default API states are restored at this
542
* point, with the exception of any custom allocator you might have
543
* specified, which survives between initializations.
545
* \return nonzero on success, zero on error. Specifics of the error can be
546
* gleaned from PHYSFS_getLastError(). If failure, state of PhysFS is
547
* undefined, and probably badly screwed up.
552
PHYSFS_DECL int PHYSFS_deinit(void);
556
* \fn const PHYSFS_ArchiveInfo **PHYSFS_supportedArchiveTypes(void)
557
* \brief Get a list of supported archive types.
559
* Get a list of archive types supported by this implementation of PhysicFS.
560
* These are the file formats usable for search path entries. This is for
561
* informational purposes only. Note that the extension listed is merely
562
* convention: if we list "ZIP", you can open a PkZip-compatible archive
563
* with an extension of "XYZ", if you like.
565
* The returned value is an array of pointers to PHYSFS_ArchiveInfo structures,
566
* with a NULL entry to signify the end of the list:
569
* PHYSFS_ArchiveInfo **i;
571
* for (i = PHYSFS_supportedArchiveTypes(); *i != NULL; i++)
573
* printf("Supported archive: [%s], which is [%s].\n",
574
* (*i)->extension, (*i)->description);
578
* The return values are pointers to internal memory, and should
579
* be considered READ ONLY, and never freed. The returned values are
580
* valid until the next call to PHYSFS_deinit().
582
* \return READ ONLY Null-terminated array of READ ONLY structures.
584
PHYSFS_DECL const PHYSFS_ArchiveInfo **PHYSFS_supportedArchiveTypes(void);
588
* \fn void PHYSFS_freeList(void *listVar)
589
* \brief Deallocate resources of lists returned by PhysicsFS.
591
* Certain PhysicsFS functions return lists of information that are
592
* dynamically allocated. Use this function to free those resources.
594
* It is safe to pass a NULL here, but doing so will cause a crash in versions
595
* before PhysicsFS 2.1.0.
597
* \param listVar List of information specified as freeable by this function.
598
* Passing NULL is safe; it is a valid no-op.
600
* \sa PHYSFS_getCdRomDirs
601
* \sa PHYSFS_enumerateFiles
602
* \sa PHYSFS_getSearchPath
604
PHYSFS_DECL void PHYSFS_freeList(void *listVar);
608
* \fn const char *PHYSFS_getLastError(void)
609
* \brief Get human-readable error information.
611
* \warning As of PhysicsFS 2.1, this function has been nerfed.
612
* Before PhysicsFS 2.1, this function was the only way to get
613
* error details beyond a given function's basic return value.
614
* This was meant to be a human-readable string in one of several
615
* languages, and was not useful for application parsing. This was
616
* a problem, because the developer and not the user chose the
617
* language at compile time, and the PhysicsFS maintainers had
618
* to (poorly) maintain a significant amount of localization work.
619
* The app couldn't parse the strings, even if they counted on a
620
* specific language, since some were dynamically generated.
621
* In 2.1 and later, this always returns a static string in
622
* English; you may use it as a key string for your own
623
* localizations if you like, as we'll promise not to change
624
* existing error strings. Also, if your application wants to
625
* look at specific errors, we now offer a better option:
626
* use PHYSFS_getLastErrorCode() instead.
628
* Get the last PhysicsFS error message as a human-readable, null-terminated
629
* string. This will return NULL if there's been no error since the last call
630
* to this function. The pointer returned by this call points to an internal
631
* buffer. Each thread has a unique error state associated with it, but each
632
* time a new error message is set, it will overwrite the previous one
633
* associated with that thread. It is safe to call this function at anytime,
634
* even before PHYSFS_init().
636
* PHYSFS_getLastError() and PHYSFS_getLastErrorCode() both reset the same
637
* thread-specific error state. Calling one will wipe out the other's
638
* data. If you need both, call PHYSFS_getLastErrorCode(), then pass that
639
* value to PHYSFS_getErrorByCode().
641
* As of PhysicsFS 2.1, this function only presents text in the English
642
* language, but the strings are static, so you can use them as keys into
643
* your own localization dictionary. These strings are meant to be passed on
644
* directly to the user.
646
* Generally, applications should only concern themselves with whether a
647
* given function failed; however, if your code require more specifics, you
648
* should use PHYSFS_getLastErrorCode() instead of this function.
650
* \return READ ONLY string of last error message.
652
* \sa PHYSFS_getLastErrorCode
653
* \sa PHYSFS_getErrorByCode
655
PHYSFS_DECL const char *PHYSFS_getLastError(void);
659
* \fn const char *PHYSFS_getDirSeparator(void)
660
* \brief Get platform-dependent dir separator string.
662
* This returns "\\" on win32, "/" on Unix, and ":" on MacOS. It may be more
663
* than one character, depending on the platform, and your code should take
664
* that into account. Note that this is only useful for setting up the
665
* search/write paths, since access into those dirs always use '/'
666
* (platform-independent notation) to separate directories. This is also
667
* handy for getting platform-independent access when using stdio calls.
669
* \return READ ONLY null-terminated string of platform's dir separator.
671
PHYSFS_DECL const char *PHYSFS_getDirSeparator(void);
675
* \fn void PHYSFS_permitSymbolicLinks(int allow)
676
* \brief Enable or disable following of symbolic links.
678
* Some physical filesystems and archives contain files that are just pointers
679
* to other files. On the physical filesystem, opening such a link will
680
* (transparently) open the file that is pointed to.
682
* By default, PhysicsFS will check if a file is really a symlink during open
683
* calls and fail if it is. Otherwise, the link could take you outside the
684
* write and search paths, and compromise security.
686
* If you want to take that risk, call this function with a non-zero parameter.
687
* Note that this is more for sandboxing a program's scripting language, in
688
* case untrusted scripts try to compromise the system. Generally speaking,
689
* a user could very well have a legitimate reason to set up a symlink, so
690
* unless you feel there's a specific danger in allowing them, you should
693
* Symlinks are only explicitly checked when dealing with filenames
694
* in platform-independent notation. That is, when setting up your
695
* search and write paths, etc, symlinks are never checked for.
697
* Please note that PHYSFS_stat() will always check the path specified; if
698
* that path is a symlink, it will not be followed in any case. If symlinks
699
* aren't permitted through this function, PHYSFS_stat() ignores them, and
700
* would treat the query as if the path didn't exist at all.
702
* Symbolic link permission can be enabled or disabled at any time after
703
* you've called PHYSFS_init(), and is disabled by default.
705
* \param allow nonzero to permit symlinks, zero to deny linking.
707
* \sa PHYSFS_symbolicLinksPermitted
709
PHYSFS_DECL void PHYSFS_permitSymbolicLinks(int allow);
712
/* !!! FIXME: const this? */
714
* \fn char **PHYSFS_getCdRomDirs(void)
715
* \brief Get an array of paths to available CD-ROM drives.
717
* The dirs returned are platform-dependent ("D:\" on Win32, "/cdrom" or
718
* whatnot on Unix). Dirs are only returned if there is a disc ready and
719
* accessible in the drive. So if you've got two drives (D: and E:), and only
720
* E: has a disc in it, then that's all you get. If the user inserts a disc
721
* in D: and you call this function again, you get both drives. If, on a
722
* Unix box, the user unmounts a disc and remounts it elsewhere, the next
723
* call to this function will reflect that change.
725
* This function refers to "CD-ROM" media, but it really means "inserted disc
726
* media," such as DVD-ROM, HD-DVD, CDRW, and Blu-Ray discs. It looks for
727
* filesystems, and as such won't report an audio CD, unless there's a
728
* mounted filesystem track on it.
730
* The returned value is an array of strings, with a NULL entry to signify the
734
* char **cds = PHYSFS_getCdRomDirs();
737
* for (i = cds; *i != NULL; i++)
738
* printf("cdrom dir [%s] is available.\n", *i);
740
* PHYSFS_freeList(cds);
743
* This call may block while drives spin up. Be forewarned.
745
* When you are done with the returned information, you may dispose of the
746
* resources by calling PHYSFS_freeList() with the returned pointer.
748
* \return Null-terminated array of null-terminated strings.
750
* \sa PHYSFS_getCdRomDirsCallback
752
PHYSFS_DECL char **PHYSFS_getCdRomDirs(void);
756
* \fn const char *PHYSFS_getBaseDir(void)
757
* \brief Get the path where the application resides.
761
* Get the "base dir". This is the directory where the application was run
762
* from, which is probably the installation directory, and may or may not
763
* be the process's current working directory.
765
* You should probably use the base dir in your search path.
767
* \return READ ONLY string of base dir in platform-dependent notation.
769
* \sa PHYSFS_getPrefDir
771
PHYSFS_DECL const char *PHYSFS_getBaseDir(void);
775
* \fn const char *PHYSFS_getUserDir(void)
776
* \brief Get the path where user's home directory resides.
778
* \deprecated As of PhysicsFS 2.1, you probably want PHYSFS_getPrefDir().
782
* Get the "user dir". This is meant to be a suggestion of where a specific
783
* user of the system can store files. On Unix, this is her home directory.
784
* On systems with no concept of multiple home directories (MacOS, win95),
785
* this will default to something like "C:\mybasedir\users\username"
786
* where "username" will either be the login name, or "default" if the
787
* platform doesn't support multiple users, either.
789
* \return READ ONLY string of user dir in platform-dependent notation.
791
* \sa PHYSFS_getBaseDir
792
* \sa PHYSFS_getPrefDir
794
PHYSFS_DECL const char *PHYSFS_getUserDir(void) PHYSFS_DEPRECATED;
798
* \fn const char *PHYSFS_getWriteDir(void)
799
* \brief Get path where PhysicsFS will allow file writing.
801
* Get the current write dir. The default write dir is NULL.
803
* \return READ ONLY string of write dir in platform-dependent notation,
804
* OR NULL IF NO WRITE PATH IS CURRENTLY SET.
806
* \sa PHYSFS_setWriteDir
808
PHYSFS_DECL const char *PHYSFS_getWriteDir(void);
812
* \fn int PHYSFS_setWriteDir(const char *newDir)
813
* \brief Tell PhysicsFS where it may write files.
815
* Set a new write dir. This will override the previous setting.
817
* This call will fail (and fail to change the write dir) if the current
818
* write dir still has files open in it.
820
* \param newDir The new directory to be the root of the write dir,
821
* specified in platform-dependent notation. Setting to NULL
822
* disables the write dir, so no files can be opened for
823
* writing via PhysicsFS.
824
* \return non-zero on success, zero on failure. All attempts to open a file
825
* for writing via PhysicsFS will fail until this call succeeds.
826
* Specifics of the error can be gleaned from PHYSFS_getLastError().
828
* \sa PHYSFS_getWriteDir
830
PHYSFS_DECL int PHYSFS_setWriteDir(const char *newDir);
834
* \fn int PHYSFS_addToSearchPath(const char *newDir, int appendToPath)
835
* \brief Add an archive or directory to the search path.
837
* \deprecated As of PhysicsFS 2.0, use PHYSFS_mount() instead. This
838
* function just wraps it anyhow.
840
* This function is equivalent to:
843
* PHYSFS_mount(newDir, NULL, appendToPath);
846
* You must use this and not PHYSFS_mount if binary compatibility with
847
* PhysicsFS 1.0 is important (which it may not be for many people).
850
* \sa PHYSFS_removeFromSearchPath
851
* \sa PHYSFS_getSearchPath
853
PHYSFS_DECL int PHYSFS_addToSearchPath(const char *newDir, int appendToPath)
857
* \fn int PHYSFS_removeFromSearchPath(const char *oldDir)
858
* \brief Remove a directory or archive from the search path.
860
* \deprecated As of PhysicsFS 2.1, use PHYSFS_unmount() instead. This
861
* function just wraps it anyhow. There's no functional difference
862
* except the vocabulary changed from "adding to the search path"
863
* to "mounting" when that functionality was extended, and thus
864
* the preferred way to accomplish this function's work is now
865
* called "unmounting."
867
* This function is equivalent to:
870
* PHYSFS_unmount(oldDir);
873
* You must use this and not PHYSFS_unmount if binary compatibility with
874
* PhysicsFS 1.0 is important (which it may not be for many people).
876
* \sa PHYSFS_addToSearchPath
877
* \sa PHYSFS_getSearchPath
880
PHYSFS_DECL int PHYSFS_removeFromSearchPath(const char *oldDir)
885
* \fn char **PHYSFS_getSearchPath(void)
886
* \brief Get the current search path.
888
* The default search path is an empty list.
890
* The returned value is an array of strings, with a NULL entry to signify the
896
* for (i = PHYSFS_getSearchPath(); *i != NULL; i++)
897
* printf("[%s] is in the search path.\n", *i);
900
* When you are done with the returned information, you may dispose of the
901
* resources by calling PHYSFS_freeList() with the returned pointer.
903
* \return Null-terminated array of null-terminated strings. NULL if there
904
* was a problem (read: OUT OF MEMORY).
906
* \sa PHYSFS_getSearchPathCallback
907
* \sa PHYSFS_addToSearchPath
908
* \sa PHYSFS_removeFromSearchPath
910
PHYSFS_DECL char **PHYSFS_getSearchPath(void);
914
* \fn int PHYSFS_setSaneConfig(const char *organization, const char *appName, const char *archiveExt, int includeCdRoms, int archivesFirst)
915
* \brief Set up sane, default paths.
919
* The write dir will be set to the pref dir returned by
920
* \code PHYSFS_getPrefDir(organization, appName) \endcode, which is
921
* created if it doesn't exist.
923
* The above is sufficient to make sure your program's configuration directory
924
* is separated from other clutter, and platform-independent.
926
* The search path will be:
928
* - The Write Dir (created if it doesn't exist)
929
* - The Base Dir (PHYSFS_getBaseDir())
930
* - All found CD-ROM dirs (optionally)
932
* These directories are then searched for files ending with the extension
933
* (archiveExt), which, if they are valid and supported archives, will also
934
* be added to the search path. If you specified "PKG" for (archiveExt), and
935
* there's a file named data.PKG in the base dir, it'll be checked. Archives
936
* can either be appended or prepended to the search path in alphabetical
937
* order, regardless of which directories they were found in. All archives
938
* are mounted in the root of the virtual file system ("/").
940
* All of this can be accomplished from the application, but this just does it
941
* all for you. Feel free to add more to the search path manually, too.
943
* \param organization Name of your company/group/etc to be used as a
944
* dirname, so keep it small, and no-frills.
946
* \param appName Program-specific name of your program, to separate it
947
* from other programs using PhysicsFS.
949
* \param archiveExt File extension used by your program to specify an
950
* archive. For example, Quake 3 uses "pk3", even though
951
* they are just zipfiles. Specify NULL to not dig out
952
* archives automatically. Do not specify the '.' char;
953
* If you want to look for ZIP files, specify "ZIP" and
954
* not ".ZIP" ... the archive search is case-insensitive.
956
* \param includeCdRoms Non-zero to include CD-ROMs in the search path, and
957
* (if (archiveExt) != NULL) search them for archives.
958
* This may cause a significant amount of blocking
959
* while discs are accessed, and if there are no discs
960
* in the drive (or even not mounted on Unix systems),
961
* then they may not be made available anyhow. You may
962
* want to specify zero and handle the disc setup
965
* \param archivesFirst Non-zero to prepend the archives to the search path.
966
* Zero to append them. Ignored if !(archiveExt).
968
* \return nonzero on success, zero on error. Specifics of the error can be
969
* gleaned from PHYSFS_getLastError().
971
PHYSFS_DECL int PHYSFS_setSaneConfig(const char *organization,
973
const char *archiveExt,
978
/* Directory management stuff ... */
981
* \fn int PHYSFS_mkdir(const char *dirName)
982
* \brief Create a directory.
984
* This is specified in platform-independent notation in relation to the
985
* write dir. All missing parent directories are also created if they
988
* So if you've got the write dir set to "C:\mygame\writedir" and call
989
* PHYSFS_mkdir("downloads/maps") then the directories
990
* "C:\mygame\writedir\downloads" and "C:\mygame\writedir\downloads\maps"
991
* will be created if possible. If the creation of "maps" fails after we
992
* have successfully created "downloads", then the function leaves the
993
* created directory behind and reports failure.
995
* \param dirName New dir to create.
996
* \return nonzero on success, zero on error. Specifics of the error can be
997
* gleaned from PHYSFS_getLastError().
1001
PHYSFS_DECL int PHYSFS_mkdir(const char *dirName);
1005
* \fn int PHYSFS_delete(const char *filename)
1006
* \brief Delete a file or directory.
1008
* (filename) is specified in platform-independent notation in relation to the
1011
* A directory must be empty before this call can delete it.
1013
* Deleting a symlink will remove the link, not what it points to, regardless
1014
* of whether you "permitSymLinks" or not.
1016
* So if you've got the write dir set to "C:\mygame\writedir" and call
1017
* PHYSFS_delete("downloads/maps/level1.map") then the file
1018
* "C:\mygame\writedir\downloads\maps\level1.map" is removed from the
1019
* physical filesystem, if it exists and the operating system permits the
1022
* Note that on Unix systems, deleting a file may be successful, but the
1023
* actual file won't be removed until all processes that have an open
1024
* filehandle to it (including your program) close their handles.
1026
* Chances are, the bits that make up the file still exist, they are just
1027
* made available to be written over at a later point. Don't consider this
1028
* a security method or anything. :)
1030
* \param filename Filename to delete.
1031
* \return nonzero on success, zero on error. Specifics of the error can be
1032
* gleaned from PHYSFS_getLastError().
1034
PHYSFS_DECL int PHYSFS_delete(const char *filename);
1038
* \fn const char *PHYSFS_getRealDir(const char *filename)
1039
* \brief Figure out where in the search path a file resides.
1041
* The file is specified in platform-independent notation. The returned
1042
* filename will be the element of the search path where the file was found,
1043
* which may be a directory, or an archive. Even if there are multiple
1044
* matches in different parts of the search path, only the first one found
1045
* is used, just like when opening a file.
1047
* So, if you look for "maps/level1.map", and C:\\mygame is in your search
1048
* path and C:\\mygame\\maps\\level1.map exists, then "C:\mygame" is returned.
1050
* If a any part of a match is a symbolic link, and you've not explicitly
1051
* permitted symlinks, then it will be ignored, and the search for a match
1054
* If you specify a fake directory that only exists as a mount point, it'll
1055
* be associated with the first archive mounted there, even though that
1056
* directory isn't necessarily contained in a real archive.
1058
* \warning This will return NULL if there is no real directory associated
1059
* with (filename). Specifically, PHYSFS_mountIo(),
1060
* PHYSFS_mountMemory(), and PHYSFS_mountHandle() will return NULL
1061
* even if the filename is found in the search path. Plan accordingly.
1063
* \param filename file to look for.
1064
* \return READ ONLY string of element of search path containing the
1065
* the file in question. NULL if not found.
1067
PHYSFS_DECL const char *PHYSFS_getRealDir(const char *filename);
1071
* \fn char **PHYSFS_enumerateFiles(const char *dir)
1072
* \brief Get a file listing of a search path's directory.
1074
* Matching directories are interpolated. That is, if "C:\mydir" is in the
1075
* search path and contains a directory "savegames" that contains "x.sav",
1076
* "y.sav", and "z.sav", and there is also a "C:\userdir" in the search path
1077
* that has a "savegames" subdirectory with "w.sav", then the following code:
1080
* char **rc = PHYSFS_enumerateFiles("savegames");
1083
* for (i = rc; *i != NULL; i++)
1084
* printf(" * We've got [%s].\n", *i);
1086
* PHYSFS_freeList(rc);
1092
* We've got [x.sav].
1093
* We've got [y.sav].
1094
* We've got [z.sav].
1095
* We've got [w.sav].\endverbatim
1097
* Feel free to sort the list however you like. We only promise there will
1098
* be no duplicates, but not what order the final list will come back in.
1100
* Don't forget to call PHYSFS_freeList() with the return value from this
1101
* function when you are done with it.
1103
* \param dir directory in platform-independent notation to enumerate.
1104
* \return Null-terminated array of null-terminated strings.
1106
* \sa PHYSFS_enumerateFilesCallback
1108
PHYSFS_DECL char **PHYSFS_enumerateFiles(const char *dir);
1112
* \fn int PHYSFS_exists(const char *fname)
1113
* \brief Determine if a file exists in the search path.
1115
* Reports true if there is an entry anywhere in the search path by the
1118
* Note that entries that are symlinks are ignored if
1119
* PHYSFS_permitSymbolicLinks(1) hasn't been called, so you
1120
* might end up further down in the search path than expected.
1122
* \param fname filename in platform-independent notation.
1123
* \return non-zero if filename exists. zero otherwise.
1125
PHYSFS_DECL int PHYSFS_exists(const char *fname);
1129
* \fn int PHYSFS_isDirectory(const char *fname)
1130
* \brief Determine if a file in the search path is really a directory.
1132
* \deprecated As of PhysicsFS 2.1, use PHYSFS_stat() instead. This
1133
* function just wraps it anyhow.
1135
* Determine if the first occurence of (fname) in the search path is
1136
* really a directory entry.
1138
* Note that entries that are symlinks are ignored if
1139
* PHYSFS_permitSymbolicLinks(1) hasn't been called, so you
1140
* might end up further down in the search path than expected.
1142
* \param fname filename in platform-independent notation.
1143
* \return non-zero if filename exists and is a directory. zero otherwise.
1148
PHYSFS_DECL int PHYSFS_isDirectory(const char *fname) PHYSFS_DEPRECATED;
1152
* \fn int PHYSFS_isSymbolicLink(const char *fname)
1153
* \brief Determine if a file in the search path is really a symbolic link.
1155
* \deprecated As of PhysicsFS 2.1, use PHYSFS_stat() instead. This
1156
* function just wraps it anyhow.
1158
* Determine if the first occurence of (fname) in the search path is
1159
* really a symbolic link.
1161
* Note that entries that are symlinks are ignored if
1162
* PHYSFS_permitSymbolicLinks(1) hasn't been called, and as such,
1163
* this function will always return 0 in that case.
1165
* \param fname filename in platform-independent notation.
1166
* \return non-zero if filename exists and is a symlink. zero otherwise.
1171
PHYSFS_DECL int PHYSFS_isSymbolicLink(const char *fname) PHYSFS_DEPRECATED;
1175
* \fn PHYSFS_sint64 PHYSFS_getLastModTime(const char *filename)
1176
* \brief Get the last modification time of a file.
1178
* \deprecated As of PhysicsFS 2.1, use PHYSFS_stat() instead. This
1179
* function just wraps it anyhow.
1181
* The modtime is returned as a number of seconds since the Unix epoch
1182
* (midnight, Jan 1, 1970). The exact derivation and accuracy of this time
1183
* depends on the particular archiver. If there is no reasonable way to
1184
* obtain this information for a particular archiver, or there was some sort
1185
* of error, this function returns (-1).
1187
* You must use this and not PHYSFS_stat() if binary compatibility with
1188
* PhysicsFS 2.0 is important (which it may not be for many people).
1190
* \param filename filename to check, in platform-independent notation.
1191
* \return last modified time of the file. -1 if it can't be determined.
1195
PHYSFS_DECL PHYSFS_sint64 PHYSFS_getLastModTime(const char *filename)
1202
* \fn PHYSFS_File *PHYSFS_openWrite(const char *filename)
1203
* \brief Open a file for writing.
1205
* Open a file for writing, in platform-independent notation and in relation
1206
* to the write dir as the root of the writable filesystem. The specified
1207
* file is created if it doesn't exist. If it does exist, it is truncated to
1208
* zero bytes, and the writing offset is set to the start.
1210
* Note that entries that are symlinks are ignored if
1211
* PHYSFS_permitSymbolicLinks(1) hasn't been called, and opening a
1212
* symlink with this function will fail in such a case.
1214
* \param filename File to open.
1215
* \return A valid PhysicsFS filehandle on success, NULL on error. Specifics
1216
* of the error can be gleaned from PHYSFS_getLastError().
1218
* \sa PHYSFS_openRead
1219
* \sa PHYSFS_openAppend
1223
PHYSFS_DECL PHYSFS_File *PHYSFS_openWrite(const char *filename);
1227
* \fn PHYSFS_File *PHYSFS_openAppend(const char *filename)
1228
* \brief Open a file for appending.
1230
* Open a file for writing, in platform-independent notation and in relation
1231
* to the write dir as the root of the writable filesystem. The specified
1232
* file is created if it doesn't exist. If it does exist, the writing offset
1233
* is set to the end of the file, so the first write will be the byte after
1236
* Note that entries that are symlinks are ignored if
1237
* PHYSFS_permitSymbolicLinks(1) hasn't been called, and opening a
1238
* symlink with this function will fail in such a case.
1240
* \param filename File to open.
1241
* \return A valid PhysicsFS filehandle on success, NULL on error. Specifics
1242
* of the error can be gleaned from PHYSFS_getLastError().
1244
* \sa PHYSFS_openRead
1245
* \sa PHYSFS_openWrite
1249
PHYSFS_DECL PHYSFS_File *PHYSFS_openAppend(const char *filename);
1253
* \fn PHYSFS_File *PHYSFS_openRead(const char *filename)
1254
* \brief Open a file for reading.
1256
* Open a file for reading, in platform-independent notation. The search path
1257
* is checked one at a time until a matching file is found, in which case an
1258
* abstract filehandle is associated with it, and reading may be done.
1259
* The reading offset is set to the first byte of the file.
1261
* Note that entries that are symlinks are ignored if
1262
* PHYSFS_permitSymbolicLinks(1) hasn't been called, and opening a
1263
* symlink with this function will fail in such a case.
1265
* \param filename File to open.
1266
* \return A valid PhysicsFS filehandle on success, NULL on error. Specifics
1267
* of the error can be gleaned from PHYSFS_getLastError().
1269
* \sa PHYSFS_openWrite
1270
* \sa PHYSFS_openAppend
1274
PHYSFS_DECL PHYSFS_File *PHYSFS_openRead(const char *filename);
1278
* \fn int PHYSFS_close(PHYSFS_File *handle)
1279
* \brief Close a PhysicsFS filehandle.
1281
* This call is capable of failing if the operating system was buffering
1282
* writes to the physical media, and, now forced to write those changes to
1283
* physical media, can not store the data for some reason. In such a case,
1284
* the filehandle stays open. A well-written program should ALWAYS check the
1285
* return value from the close call in addition to every writing call!
1287
* \param handle handle returned from PHYSFS_open*().
1288
* \return nonzero on success, zero on error. Specifics of the error can be
1289
* gleaned from PHYSFS_getLastError().
1291
* \sa PHYSFS_openRead
1292
* \sa PHYSFS_openWrite
1293
* \sa PHYSFS_openAppend
1295
PHYSFS_DECL int PHYSFS_close(PHYSFS_File *handle);
1299
* \fn PHYSFS_sint64 PHYSFS_read(PHYSFS_File *handle, void *buffer, PHYSFS_uint32 objSize, PHYSFS_uint32 objCount)
1300
* \brief Read data from a PhysicsFS filehandle
1302
* The file must be opened for reading.
1304
* \deprecated As of PhysicsFS 2.1, use PHYSFS_readBytes() instead. This
1305
* function just wraps it anyhow. This function never clarified
1306
* what would happen if you managed to read a partial object, so
1307
* working at the byte level makes this cleaner for everyone,
1308
* especially now that PHYSFS_Io interfaces can be supplied by the
1311
* \param handle handle returned from PHYSFS_openRead().
1312
* \param buffer buffer to store read data into.
1313
* \param objSize size in bytes of objects being read from (handle).
1314
* \param objCount number of (objSize) objects to read from (handle).
1315
* \return number of objects read. PHYSFS_getLastError() can shed light on
1316
* the reason this might be < (objCount), as can PHYSFS_eof().
1317
* -1 if complete failure.
1319
* \sa PHYSFS_readBytes
1322
PHYSFS_DECL PHYSFS_sint64 PHYSFS_read(PHYSFS_File *handle,
1324
PHYSFS_uint32 objSize,
1325
PHYSFS_uint32 objCount)
1329
* \fn PHYSFS_sint64 PHYSFS_write(PHYSFS_File *handle, const void *buffer, PHYSFS_uint32 objSize, PHYSFS_uint32 objCount)
1330
* \brief Write data to a PhysicsFS filehandle
1332
* The file must be opened for writing.
1334
* \deprecated As of PhysicsFS 2.1, use PHYSFS_writeBytes() instead. This
1335
* function just wraps it anyhow. This function never clarified
1336
* what would happen if you managed to write a partial object, so
1337
* working at the byte level makes this cleaner for everyone,
1338
* especially now that PHYSFS_Io interfaces can be supplied by the
1341
* \param handle retval from PHYSFS_openWrite() or PHYSFS_openAppend().
1342
* \param buffer buffer of bytes to write to (handle).
1343
* \param objSize size in bytes of objects being written to (handle).
1344
* \param objCount number of (objSize) objects to write to (handle).
1345
* \return number of objects written. PHYSFS_getLastError() can shed light on
1346
* the reason this might be < (objCount). -1 if complete failure.
1348
* \sa PHYSFS_writeBytes
1350
PHYSFS_DECL PHYSFS_sint64 PHYSFS_write(PHYSFS_File *handle,
1352
PHYSFS_uint32 objSize,
1353
PHYSFS_uint32 objCount)
1357
/* File position stuff... */
1360
* \fn int PHYSFS_eof(PHYSFS_File *handle)
1361
* \brief Check for end-of-file state on a PhysicsFS filehandle.
1363
* Determine if the end of file has been reached in a PhysicsFS filehandle.
1365
* \param handle handle returned from PHYSFS_openRead().
1366
* \return nonzero if EOF, zero if not.
1371
PHYSFS_DECL int PHYSFS_eof(PHYSFS_File *handle);
1375
* \fn PHYSFS_sint64 PHYSFS_tell(PHYSFS_File *handle)
1376
* \brief Determine current position within a PhysicsFS filehandle.
1378
* \param handle handle returned from PHYSFS_open*().
1379
* \return offset in bytes from start of file. -1 if error occurred.
1380
* Specifics of the error can be gleaned from PHYSFS_getLastError().
1384
PHYSFS_DECL PHYSFS_sint64 PHYSFS_tell(PHYSFS_File *handle);
1388
* \fn int PHYSFS_seek(PHYSFS_File *handle, PHYSFS_uint64 pos)
1389
* \brief Seek to a new position within a PhysicsFS filehandle.
1391
* The next read or write will occur at that place. Seeking past the
1392
* beginning or end of the file is not allowed, and causes an error.
1394
* \param handle handle returned from PHYSFS_open*().
1395
* \param pos number of bytes from start of file to seek to.
1396
* \return nonzero on success, zero on error. Specifics of the error can be
1397
* gleaned from PHYSFS_getLastError().
1401
PHYSFS_DECL int PHYSFS_seek(PHYSFS_File *handle, PHYSFS_uint64 pos);
1405
* \fn PHYSFS_sint64 PHYSFS_fileLength(PHYSFS_File *handle)
1406
* \brief Get total length of a file in bytes.
1408
* Note that if another process/thread is writing to this file at the same
1409
* time, then the information this function supplies could be incorrect
1410
* before you get it. Use with caution, or better yet, don't use at all.
1412
* \param handle handle returned from PHYSFS_open*().
1413
* \return size in bytes of the file. -1 if can't be determined.
1418
PHYSFS_DECL PHYSFS_sint64 PHYSFS_fileLength(PHYSFS_File *handle);
1421
/* Buffering stuff... */
1424
* \fn int PHYSFS_setBuffer(PHYSFS_File *handle, PHYSFS_uint64 bufsize)
1425
* \brief Set up buffering for a PhysicsFS file handle.
1427
* Define an i/o buffer for a file handle. A memory block of (bufsize) bytes
1428
* will be allocated and associated with (handle).
1430
* For files opened for reading, up to (bufsize) bytes are read from (handle)
1431
* and stored in the internal buffer. Calls to PHYSFS_read() will pull
1432
* from this buffer until it is empty, and then refill it for more reading.
1433
* Note that compressed files, like ZIP archives, will decompress while
1434
* buffering, so this can be handy for offsetting CPU-intensive operations.
1435
* The buffer isn't filled until you do your next read.
1437
* For files opened for writing, data will be buffered to memory until the
1438
* buffer is full or the buffer is flushed. Closing a handle implicitly
1439
* causes a flush...check your return values!
1441
* Seeking, etc transparently accounts for buffering.
1443
* You can resize an existing buffer by calling this function more than once
1444
* on the same file. Setting the buffer size to zero will free an existing
1447
* PhysicsFS file handles are unbuffered by default.
1449
* Please check the return value of this function! Failures can include
1450
* not being able to seek backwards in a read-only file when removing the
1451
* buffer, not being able to allocate the buffer, and not being able to
1452
* flush the buffer to disk, among other unexpected problems.
1454
* \param handle handle returned from PHYSFS_open*().
1455
* \param bufsize size, in bytes, of buffer to allocate.
1456
* \return nonzero if successful, zero on error.
1463
PHYSFS_DECL int PHYSFS_setBuffer(PHYSFS_File *handle, PHYSFS_uint64 bufsize);
1467
* \fn int PHYSFS_flush(PHYSFS_File *handle)
1468
* \brief Flush a buffered PhysicsFS file handle.
1470
* For buffered files opened for writing, this will put the current contents
1471
* of the buffer to disk and flag the buffer as empty if possible.
1473
* For buffered files opened for reading or unbuffered files, this is a safe
1474
* no-op, and will report success.
1476
* \param handle handle returned from PHYSFS_open*().
1477
* \return nonzero if successful, zero on error.
1479
* \sa PHYSFS_setBuffer
1482
PHYSFS_DECL int PHYSFS_flush(PHYSFS_File *handle);
1485
/* Byteorder stuff... */
1487
#ifndef SWIG /* not available from scripting languages. */
1490
* \fn PHYSFS_sint16 PHYSFS_swapSLE16(PHYSFS_sint16 val)
1491
* \brief Swap littleendian signed 16 to platform's native byte order.
1493
* Take a 16-bit signed value in littleendian format and convert it to
1494
* the platform's native byte order.
1496
* \param val value to convert
1497
* \return converted value.
1499
PHYSFS_DECL PHYSFS_sint16 PHYSFS_swapSLE16(PHYSFS_sint16 val);
1503
* \fn PHYSFS_uint16 PHYSFS_swapULE16(PHYSFS_uint16 val)
1504
* \brief Swap littleendian unsigned 16 to platform's native byte order.
1506
* Take a 16-bit unsigned value in littleendian format and convert it to
1507
* the platform's native byte order.
1509
* \param val value to convert
1510
* \return converted value.
1512
PHYSFS_DECL PHYSFS_uint16 PHYSFS_swapULE16(PHYSFS_uint16 val);
1515
* \fn PHYSFS_sint32 PHYSFS_swapSLE32(PHYSFS_sint32 val)
1516
* \brief Swap littleendian signed 32 to platform's native byte order.
1518
* Take a 32-bit signed value in littleendian format and convert it to
1519
* the platform's native byte order.
1521
* \param val value to convert
1522
* \return converted value.
1524
PHYSFS_DECL PHYSFS_sint32 PHYSFS_swapSLE32(PHYSFS_sint32 val);
1528
* \fn PHYSFS_uint32 PHYSFS_swapULE32(PHYSFS_uint32 val)
1529
* \brief Swap littleendian unsigned 32 to platform's native byte order.
1531
* Take a 32-bit unsigned value in littleendian format and convert it to
1532
* the platform's native byte order.
1534
* \param val value to convert
1535
* \return converted value.
1537
PHYSFS_DECL PHYSFS_uint32 PHYSFS_swapULE32(PHYSFS_uint32 val);
1540
* \fn PHYSFS_sint64 PHYSFS_swapSLE64(PHYSFS_sint64 val)
1541
* \brief Swap littleendian signed 64 to platform's native byte order.
1543
* Take a 64-bit signed value in littleendian format and convert it to
1544
* the platform's native byte order.
1546
* \param val value to convert
1547
* \return converted value.
1549
* \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
1550
* any sort of 64-bit support.
1552
PHYSFS_DECL PHYSFS_sint64 PHYSFS_swapSLE64(PHYSFS_sint64 val);
1556
* \fn PHYSFS_uint64 PHYSFS_swapULE64(PHYSFS_uint64 val)
1557
* \brief Swap littleendian unsigned 64 to platform's native byte order.
1559
* Take a 64-bit unsigned value in littleendian format and convert it to
1560
* the platform's native byte order.
1562
* \param val value to convert
1563
* \return converted value.
1565
* \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
1566
* any sort of 64-bit support.
1568
PHYSFS_DECL PHYSFS_uint64 PHYSFS_swapULE64(PHYSFS_uint64 val);
1572
* \fn PHYSFS_sint16 PHYSFS_swapSBE16(PHYSFS_sint16 val)
1573
* \brief Swap bigendian signed 16 to platform's native byte order.
1575
* Take a 16-bit signed value in bigendian format and convert it to
1576
* the platform's native byte order.
1578
* \param val value to convert
1579
* \return converted value.
1581
PHYSFS_DECL PHYSFS_sint16 PHYSFS_swapSBE16(PHYSFS_sint16 val);
1585
* \fn PHYSFS_uint16 PHYSFS_swapUBE16(PHYSFS_uint16 val)
1586
* \brief Swap bigendian unsigned 16 to platform's native byte order.
1588
* Take a 16-bit unsigned value in bigendian format and convert it to
1589
* the platform's native byte order.
1591
* \param val value to convert
1592
* \return converted value.
1594
PHYSFS_DECL PHYSFS_uint16 PHYSFS_swapUBE16(PHYSFS_uint16 val);
1597
* \fn PHYSFS_sint32 PHYSFS_swapSBE32(PHYSFS_sint32 val)
1598
* \brief Swap bigendian signed 32 to platform's native byte order.
1600
* Take a 32-bit signed value in bigendian format and convert it to
1601
* the platform's native byte order.
1603
* \param val value to convert
1604
* \return converted value.
1606
PHYSFS_DECL PHYSFS_sint32 PHYSFS_swapSBE32(PHYSFS_sint32 val);
1610
* \fn PHYSFS_uint32 PHYSFS_swapUBE32(PHYSFS_uint32 val)
1611
* \brief Swap bigendian unsigned 32 to platform's native byte order.
1613
* Take a 32-bit unsigned value in bigendian format and convert it to
1614
* the platform's native byte order.
1616
* \param val value to convert
1617
* \return converted value.
1619
PHYSFS_DECL PHYSFS_uint32 PHYSFS_swapUBE32(PHYSFS_uint32 val);
1623
* \fn PHYSFS_sint64 PHYSFS_swapSBE64(PHYSFS_sint64 val)
1624
* \brief Swap bigendian signed 64 to platform's native byte order.
1626
* Take a 64-bit signed value in bigendian format and convert it to
1627
* the platform's native byte order.
1629
* \param val value to convert
1630
* \return converted value.
1632
* \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
1633
* any sort of 64-bit support.
1635
PHYSFS_DECL PHYSFS_sint64 PHYSFS_swapSBE64(PHYSFS_sint64 val);
1639
* \fn PHYSFS_uint64 PHYSFS_swapUBE64(PHYSFS_uint64 val)
1640
* \brief Swap bigendian unsigned 64 to platform's native byte order.
1642
* Take a 64-bit unsigned value in bigendian format and convert it to
1643
* the platform's native byte order.
1645
* \param val value to convert
1646
* \return converted value.
1648
* \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
1649
* any sort of 64-bit support.
1651
PHYSFS_DECL PHYSFS_uint64 PHYSFS_swapUBE64(PHYSFS_uint64 val);
1657
* \fn int PHYSFS_readSLE16(PHYSFS_File *file, PHYSFS_sint16 *val)
1658
* \brief Read and convert a signed 16-bit littleendian value.
1660
* Convenience function. Read a signed 16-bit littleendian value from a
1661
* file and convert it to the platform's native byte order.
1663
* \param file PhysicsFS file handle from which to read.
1664
* \param val pointer to where value should be stored.
1665
* \return zero on failure, non-zero on success. If successful, (*val) will
1666
* store the result. On failure, you can find out what went wrong
1667
* from PHYSFS_getLastError().
1669
PHYSFS_DECL int PHYSFS_readSLE16(PHYSFS_File *file, PHYSFS_sint16 *val);
1673
* \fn int PHYSFS_readULE16(PHYSFS_File *file, PHYSFS_uint16 *val)
1674
* \brief Read and convert an unsigned 16-bit littleendian value.
1676
* Convenience function. Read an unsigned 16-bit littleendian value from a
1677
* file and convert it to the platform's native byte order.
1679
* \param file PhysicsFS file handle from which to read.
1680
* \param val pointer to where value should be stored.
1681
* \return zero on failure, non-zero on success. If successful, (*val) will
1682
* store the result. On failure, you can find out what went wrong
1683
* from PHYSFS_getLastError().
1686
PHYSFS_DECL int PHYSFS_readULE16(PHYSFS_File *file, PHYSFS_uint16 *val);
1690
* \fn int PHYSFS_readSBE16(PHYSFS_File *file, PHYSFS_sint16 *val)
1691
* \brief Read and convert a signed 16-bit bigendian value.
1693
* Convenience function. Read a signed 16-bit bigendian value from a
1694
* file and convert it to the platform's native byte order.
1696
* \param file PhysicsFS file handle from which to read.
1697
* \param val pointer to where value should be stored.
1698
* \return zero on failure, non-zero on success. If successful, (*val) will
1699
* store the result. On failure, you can find out what went wrong
1700
* from PHYSFS_getLastError().
1702
PHYSFS_DECL int PHYSFS_readSBE16(PHYSFS_File *file, PHYSFS_sint16 *val);
1706
* \fn int PHYSFS_readUBE16(PHYSFS_File *file, PHYSFS_uint16 *val)
1707
* \brief Read and convert an unsigned 16-bit bigendian value.
1709
* Convenience function. Read an unsigned 16-bit bigendian value from a
1710
* file and convert it to the platform's native byte order.
1712
* \param file PhysicsFS file handle from which to read.
1713
* \param val pointer to where value should be stored.
1714
* \return zero on failure, non-zero on success. If successful, (*val) will
1715
* store the result. On failure, you can find out what went wrong
1716
* from PHYSFS_getLastError().
1719
PHYSFS_DECL int PHYSFS_readUBE16(PHYSFS_File *file, PHYSFS_uint16 *val);
1723
* \fn int PHYSFS_readSLE32(PHYSFS_File *file, PHYSFS_sint32 *val)
1724
* \brief Read and convert a signed 32-bit littleendian value.
1726
* Convenience function. Read a signed 32-bit littleendian value from a
1727
* file and convert it to the platform's native byte order.
1729
* \param file PhysicsFS file handle from which to read.
1730
* \param val pointer to where value should be stored.
1731
* \return zero on failure, non-zero on success. If successful, (*val) will
1732
* store the result. On failure, you can find out what went wrong
1733
* from PHYSFS_getLastError().
1735
PHYSFS_DECL int PHYSFS_readSLE32(PHYSFS_File *file, PHYSFS_sint32 *val);
1739
* \fn int PHYSFS_readULE32(PHYSFS_File *file, PHYSFS_uint32 *val)
1740
* \brief Read and convert an unsigned 32-bit littleendian value.
1742
* Convenience function. Read an unsigned 32-bit littleendian value from a
1743
* file and convert it to the platform's native byte order.
1745
* \param file PhysicsFS file handle from which to read.
1746
* \param val pointer to where value should be stored.
1747
* \return zero on failure, non-zero on success. If successful, (*val) will
1748
* store the result. On failure, you can find out what went wrong
1749
* from PHYSFS_getLastError().
1752
PHYSFS_DECL int PHYSFS_readULE32(PHYSFS_File *file, PHYSFS_uint32 *val);
1756
* \fn int PHYSFS_readSBE32(PHYSFS_File *file, PHYSFS_sint32 *val)
1757
* \brief Read and convert a signed 32-bit bigendian value.
1759
* Convenience function. Read a signed 32-bit bigendian value from a
1760
* file and convert it to the platform's native byte order.
1762
* \param file PhysicsFS file handle from which to read.
1763
* \param val pointer to where value should be stored.
1764
* \return zero on failure, non-zero on success. If successful, (*val) will
1765
* store the result. On failure, you can find out what went wrong
1766
* from PHYSFS_getLastError().
1768
PHYSFS_DECL int PHYSFS_readSBE32(PHYSFS_File *file, PHYSFS_sint32 *val);
1772
* \fn int PHYSFS_readUBE32(PHYSFS_File *file, PHYSFS_uint32 *val)
1773
* \brief Read and convert an unsigned 32-bit bigendian value.
1775
* Convenience function. Read an unsigned 32-bit bigendian value from a
1776
* file and convert it to the platform's native byte order.
1778
* \param file PhysicsFS file handle from which to read.
1779
* \param val pointer to where value should be stored.
1780
* \return zero on failure, non-zero on success. If successful, (*val) will
1781
* store the result. On failure, you can find out what went wrong
1782
* from PHYSFS_getLastError().
1785
PHYSFS_DECL int PHYSFS_readUBE32(PHYSFS_File *file, PHYSFS_uint32 *val);
1789
* \fn int PHYSFS_readSLE64(PHYSFS_File *file, PHYSFS_sint64 *val)
1790
* \brief Read and convert a signed 64-bit littleendian value.
1792
* Convenience function. Read a signed 64-bit littleendian value from a
1793
* file and convert it to the platform's native byte order.
1795
* \param file PhysicsFS file handle from which to read.
1796
* \param val pointer to where value should be stored.
1797
* \return zero on failure, non-zero on success. If successful, (*val) will
1798
* store the result. On failure, you can find out what went wrong
1799
* from PHYSFS_getLastError().
1801
* \warning Remember, PHYSFS_sint64 is only 32 bits on platforms without
1802
* any sort of 64-bit support.
1804
PHYSFS_DECL int PHYSFS_readSLE64(PHYSFS_File *file, PHYSFS_sint64 *val);
1808
* \fn int PHYSFS_readULE64(PHYSFS_File *file, PHYSFS_uint64 *val)
1809
* \brief Read and convert an unsigned 64-bit littleendian value.
1811
* Convenience function. Read an unsigned 64-bit littleendian value from a
1812
* file and convert it to the platform's native byte order.
1814
* \param file PhysicsFS file handle from which to read.
1815
* \param val pointer to where value should be stored.
1816
* \return zero on failure, non-zero on success. If successful, (*val) will
1817
* store the result. On failure, you can find out what went wrong
1818
* from PHYSFS_getLastError().
1820
* \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
1821
* any sort of 64-bit support.
1823
PHYSFS_DECL int PHYSFS_readULE64(PHYSFS_File *file, PHYSFS_uint64 *val);
1827
* \fn int PHYSFS_readSBE64(PHYSFS_File *file, PHYSFS_sint64 *val)
1828
* \brief Read and convert a signed 64-bit bigendian value.
1830
* Convenience function. Read a signed 64-bit bigendian value from a
1831
* file and convert it to the platform's native byte order.
1833
* \param file PhysicsFS file handle from which to read.
1834
* \param val pointer to where value should be stored.
1835
* \return zero on failure, non-zero on success. If successful, (*val) will
1836
* store the result. On failure, you can find out what went wrong
1837
* from PHYSFS_getLastError().
1839
* \warning Remember, PHYSFS_sint64 is only 32 bits on platforms without
1840
* any sort of 64-bit support.
1842
PHYSFS_DECL int PHYSFS_readSBE64(PHYSFS_File *file, PHYSFS_sint64 *val);
1846
* \fn int PHYSFS_readUBE64(PHYSFS_File *file, PHYSFS_uint64 *val)
1847
* \brief Read and convert an unsigned 64-bit bigendian value.
1849
* Convenience function. Read an unsigned 64-bit bigendian value from a
1850
* file and convert it to the platform's native byte order.
1852
* \param file PhysicsFS file handle from which to read.
1853
* \param val pointer to where value should be stored.
1854
* \return zero on failure, non-zero on success. If successful, (*val) will
1855
* store the result. On failure, you can find out what went wrong
1856
* from PHYSFS_getLastError().
1858
* \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
1859
* any sort of 64-bit support.
1861
PHYSFS_DECL int PHYSFS_readUBE64(PHYSFS_File *file, PHYSFS_uint64 *val);
1865
* \fn int PHYSFS_writeSLE16(PHYSFS_File *file, PHYSFS_sint16 val)
1866
* \brief Convert and write a signed 16-bit littleendian value.
1868
* Convenience function. Convert a signed 16-bit value from the platform's
1869
* native byte order to littleendian and write it to a file.
1871
* \param file PhysicsFS file handle to which to write.
1872
* \param val Value to convert and write.
1873
* \return zero on failure, non-zero on success. On failure, you can
1874
* find out what went wrong from PHYSFS_getLastError().
1876
PHYSFS_DECL int PHYSFS_writeSLE16(PHYSFS_File *file, PHYSFS_sint16 val);
1880
* \fn int PHYSFS_writeULE16(PHYSFS_File *file, PHYSFS_uint16 val)
1881
* \brief Convert and write an unsigned 16-bit littleendian value.
1883
* Convenience function. Convert an unsigned 16-bit value from the platform's
1884
* native byte order to littleendian and write it to a file.
1886
* \param file PhysicsFS file handle to which to write.
1887
* \param val Value to convert and write.
1888
* \return zero on failure, non-zero on success. On failure, you can
1889
* find out what went wrong from PHYSFS_getLastError().
1891
PHYSFS_DECL int PHYSFS_writeULE16(PHYSFS_File *file, PHYSFS_uint16 val);
1895
* \fn int PHYSFS_writeSBE16(PHYSFS_File *file, PHYSFS_sint16 val)
1896
* \brief Convert and write a signed 16-bit bigendian value.
1898
* Convenience function. Convert a signed 16-bit value from the platform's
1899
* native byte order to bigendian and write it to a file.
1901
* \param file PhysicsFS file handle to which to write.
1902
* \param val Value to convert and write.
1903
* \return zero on failure, non-zero on success. On failure, you can
1904
* find out what went wrong from PHYSFS_getLastError().
1906
PHYSFS_DECL int PHYSFS_writeSBE16(PHYSFS_File *file, PHYSFS_sint16 val);
1910
* \fn int PHYSFS_writeUBE16(PHYSFS_File *file, PHYSFS_uint16 val)
1911
* \brief Convert and write an unsigned 16-bit bigendian value.
1913
* Convenience function. Convert an unsigned 16-bit value from the platform's
1914
* native byte order to bigendian and write it to a file.
1916
* \param file PhysicsFS file handle to which to write.
1917
* \param val Value to convert and write.
1918
* \return zero on failure, non-zero on success. On failure, you can
1919
* find out what went wrong from PHYSFS_getLastError().
1921
PHYSFS_DECL int PHYSFS_writeUBE16(PHYSFS_File *file, PHYSFS_uint16 val);
1925
* \fn int PHYSFS_writeSLE32(PHYSFS_File *file, PHYSFS_sint32 val)
1926
* \brief Convert and write a signed 32-bit littleendian value.
1928
* Convenience function. Convert a signed 32-bit value from the platform's
1929
* native byte order to littleendian and write it to a file.
1931
* \param file PhysicsFS file handle to which to write.
1932
* \param val Value to convert and write.
1933
* \return zero on failure, non-zero on success. On failure, you can
1934
* find out what went wrong from PHYSFS_getLastError().
1936
PHYSFS_DECL int PHYSFS_writeSLE32(PHYSFS_File *file, PHYSFS_sint32 val);
1940
* \fn int PHYSFS_writeULE32(PHYSFS_File *file, PHYSFS_uint32 val)
1941
* \brief Convert and write an unsigned 32-bit littleendian value.
1943
* Convenience function. Convert an unsigned 32-bit value from the platform's
1944
* native byte order to littleendian and write it to a file.
1946
* \param file PhysicsFS file handle to which to write.
1947
* \param val Value to convert and write.
1948
* \return zero on failure, non-zero on success. On failure, you can
1949
* find out what went wrong from PHYSFS_getLastError().
1951
PHYSFS_DECL int PHYSFS_writeULE32(PHYSFS_File *file, PHYSFS_uint32 val);
1955
* \fn int PHYSFS_writeSBE32(PHYSFS_File *file, PHYSFS_sint32 val)
1956
* \brief Convert and write a signed 32-bit bigendian value.
1958
* Convenience function. Convert a signed 32-bit value from the platform's
1959
* native byte order to bigendian and write it to a file.
1961
* \param file PhysicsFS file handle to which to write.
1962
* \param val Value to convert and write.
1963
* \return zero on failure, non-zero on success. On failure, you can
1964
* find out what went wrong from PHYSFS_getLastError().
1966
PHYSFS_DECL int PHYSFS_writeSBE32(PHYSFS_File *file, PHYSFS_sint32 val);
1970
* \fn int PHYSFS_writeUBE32(PHYSFS_File *file, PHYSFS_uint32 val)
1971
* \brief Convert and write an unsigned 32-bit bigendian value.
1973
* Convenience function. Convert an unsigned 32-bit value from the platform's
1974
* native byte order to bigendian and write it to a file.
1976
* \param file PhysicsFS file handle to which to write.
1977
* \param val Value to convert and write.
1978
* \return zero on failure, non-zero on success. On failure, you can
1979
* find out what went wrong from PHYSFS_getLastError().
1981
PHYSFS_DECL int PHYSFS_writeUBE32(PHYSFS_File *file, PHYSFS_uint32 val);
1985
* \fn int PHYSFS_writeSLE64(PHYSFS_File *file, PHYSFS_sint64 val)
1986
* \brief Convert and write a signed 64-bit littleendian value.
1988
* Convenience function. Convert a signed 64-bit value from the platform's
1989
* native byte order to littleendian and write it to a file.
1991
* \param file PhysicsFS file handle to which to write.
1992
* \param val Value to convert and write.
1993
* \return zero on failure, non-zero on success. On failure, you can
1994
* find out what went wrong from PHYSFS_getLastError().
1996
* \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
1997
* any sort of 64-bit support.
1999
PHYSFS_DECL int PHYSFS_writeSLE64(PHYSFS_File *file, PHYSFS_sint64 val);
2003
* \fn int PHYSFS_writeULE64(PHYSFS_File *file, PHYSFS_uint64 val)
2004
* \brief Convert and write an unsigned 64-bit littleendian value.
2006
* Convenience function. Convert an unsigned 64-bit value from the platform's
2007
* native byte order to littleendian and write it to a file.
2009
* \param file PhysicsFS file handle to which to write.
2010
* \param val Value to convert and write.
2011
* \return zero on failure, non-zero on success. On failure, you can
2012
* find out what went wrong from PHYSFS_getLastError().
2014
* \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
2015
* any sort of 64-bit support.
2017
PHYSFS_DECL int PHYSFS_writeULE64(PHYSFS_File *file, PHYSFS_uint64 val);
2021
* \fn int PHYSFS_writeSBE64(PHYSFS_File *file, PHYSFS_sint64 val)
2022
* \brief Convert and write a signed 64-bit bigending value.
2024
* Convenience function. Convert a signed 64-bit value from the platform's
2025
* native byte order to bigendian and write it to a file.
2027
* \param file PhysicsFS file handle to which to write.
2028
* \param val Value to convert and write.
2029
* \return zero on failure, non-zero on success. On failure, you can
2030
* find out what went wrong from PHYSFS_getLastError().
2032
* \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
2033
* any sort of 64-bit support.
2035
PHYSFS_DECL int PHYSFS_writeSBE64(PHYSFS_File *file, PHYSFS_sint64 val);
2039
* \fn int PHYSFS_writeUBE64(PHYSFS_File *file, PHYSFS_uint64 val)
2040
* \brief Convert and write an unsigned 64-bit bigendian value.
2042
* Convenience function. Convert an unsigned 64-bit value from the platform's
2043
* native byte order to bigendian and write it to a file.
2045
* \param file PhysicsFS file handle to which to write.
2046
* \param val Value to convert and write.
2047
* \return zero on failure, non-zero on success. On failure, you can
2048
* find out what went wrong from PHYSFS_getLastError().
2050
* \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
2051
* any sort of 64-bit support.
2053
PHYSFS_DECL int PHYSFS_writeUBE64(PHYSFS_File *file, PHYSFS_uint64 val);
2056
/* Everything above this line is part of the PhysicsFS 1.0 API. */
2059
* \fn int PHYSFS_isInit(void)
2060
* \brief Determine if the PhysicsFS library is initialized.
2062
* Once PHYSFS_init() returns successfully, this will return non-zero.
2063
* Before a successful PHYSFS_init() and after PHYSFS_deinit() returns
2064
* successfully, this will return zero. This function is safe to call at
2067
* \return non-zero if library is initialized, zero if library is not.
2072
PHYSFS_DECL int PHYSFS_isInit(void);
2076
* \fn int PHYSFS_symbolicLinksPermitted(void)
2077
* \brief Determine if the symbolic links are permitted.
2079
* This reports the setting from the last call to PHYSFS_permitSymbolicLinks().
2080
* If PHYSFS_permitSymbolicLinks() hasn't been called since the library was
2081
* last initialized, symbolic links are implicitly disabled.
2083
* \return non-zero if symlinks are permitted, zero if not.
2085
* \sa PHYSFS_permitSymbolicLinks
2087
PHYSFS_DECL int PHYSFS_symbolicLinksPermitted(void);
2090
#ifndef SWIG /* not available from scripting languages. */
2093
* \struct PHYSFS_Allocator
2094
* \brief PhysicsFS allocation function pointers.
2096
* (This is for limited, hardcore use. If you don't immediately see a need
2097
* for it, you can probably ignore this forever.)
2099
* You create one of these structures for use with PHYSFS_setAllocator.
2100
* Allocators are assumed to be reentrant by the caller; please mutex
2103
* Allocations are always discussed in 64-bits, for future expansion...we're
2104
* on the cusp of a 64-bit transition, and we'll probably be allocating 6
2105
* gigabytes like it's nothing sooner or later, and I don't want to change
2106
* this again at that point. If you're on a 32-bit platform and have to
2107
* downcast, it's okay to return NULL if the allocation is greater than
2108
* 4 gigabytes, since you'd have to do so anyhow.
2110
* \sa PHYSFS_setAllocator
2112
typedef struct PHYSFS_Allocator
2114
int (*Init)(void); /**< Initialize. Can be NULL. Zero on failure. */
2115
void (*Deinit)(void); /**< Deinitialize your allocator. Can be NULL. */
2116
void *(*Malloc)(PHYSFS_uint64); /**< Allocate like malloc(). */
2117
void *(*Realloc)(void *, PHYSFS_uint64); /**< Reallocate like realloc(). */
2118
void (*Free)(void *); /**< Free memory from Malloc or Realloc. */
2123
* \fn int PHYSFS_setAllocator(const PHYSFS_Allocator *allocator)
2124
* \brief Hook your own allocation routines into PhysicsFS.
2126
* (This is for limited, hardcore use. If you don't immediately see a need
2127
* for it, you can probably ignore this forever.)
2129
* By default, PhysicsFS will use whatever is reasonable for a platform
2130
* to manage dynamic memory (usually ANSI C malloc/realloc/free, but
2131
* some platforms might use something else), but in some uncommon cases, the
2132
* app might want more control over the library's memory management. This
2133
* lets you redirect PhysicsFS to use your own allocation routines instead.
2134
* You can only call this function before PHYSFS_init(); if the library is
2135
* initialized, it'll reject your efforts to change the allocator mid-stream.
2136
* You may call this function after PHYSFS_deinit() if you are willing to
2137
* shut down the library and restart it with a new allocator; this is a safe
2138
* and supported operation. The allocator remains intact between deinit/init
2139
* calls. If you want to return to the platform's default allocator, pass a
2142
* If you aren't immediately sure what to do with this function, you can
2143
* safely ignore it altogether.
2145
* \param allocator Structure containing your allocator's entry points.
2146
* \return zero on failure, non-zero on success. This call only fails
2147
* when used between PHYSFS_init() and PHYSFS_deinit() calls.
2149
PHYSFS_DECL int PHYSFS_setAllocator(const PHYSFS_Allocator *allocator);
2155
* \fn int PHYSFS_mount(const char *newDir, const char *mountPoint, int appendToPath)
2156
* \brief Add an archive or directory to the search path.
2158
* If this is a duplicate, the entry is not added again, even though the
2159
* function succeeds. You may not add the same archive to two different
2160
* mountpoints: duplicate checking is done against the archive and not the
2163
* When you mount an archive, it is added to a virtual file system...all files
2164
* in all of the archives are interpolated into a single hierachical file
2165
* tree. Two archives mounted at the same place (or an archive with files
2166
* overlapping another mountpoint) may have overlapping files: in such a case,
2167
* the file earliest in the search path is selected, and the other files are
2168
* inaccessible to the application. This allows archives to be used to
2169
* override previous revisions; you can use the mounting mechanism to place
2170
* archives at a specific point in the file tree and prevent overlap; this
2171
* is useful for downloadable mods that might trample over application data
2172
* or each other, for example.
2174
* The mountpoint does not need to exist prior to mounting, which is different
2175
* than those familiar with the Unix concept of "mounting" may not expect.
2176
* As well, more than one archive can be mounted to the same mountpoint, or
2177
* mountpoints and archive contents can overlap...the interpolation mechanism
2178
* still functions as usual.
2180
* \param newDir directory or archive to add to the path, in
2181
* platform-dependent notation.
2182
* \param mountPoint Location in the interpolated tree that this archive
2183
* will be "mounted", in platform-independent notation.
2184
* NULL or "" is equivalent to "/".
2185
* \param appendToPath nonzero to append to search path, zero to prepend.
2186
* \return nonzero if added to path, zero on failure (bogus archive, dir
2187
* missing, etc). Specifics of the error can be
2188
* gleaned from PHYSFS_getLastError().
2190
* \sa PHYSFS_removeFromSearchPath
2191
* \sa PHYSFS_getSearchPath
2192
* \sa PHYSFS_getMountPoint
2193
* \sa PHYSFS_mountIo
2195
PHYSFS_DECL int PHYSFS_mount(const char *newDir,
2196
const char *mountPoint,
2200
* \fn int PHYSFS_getMountPoint(const char *dir)
2201
* \brief Determine a mounted archive's mountpoint.
2203
* You give this function the name of an archive or dir you successfully
2204
* added to the search path, and it reports the location in the interpolated
2205
* tree where it is mounted. Files mounted with a NULL mountpoint or through
2206
* PHYSFS_addToSearchPath() will report "/". The return value is READ ONLY
2207
* and valid until the archive is removed from the search path.
2209
* \param dir directory or archive previously added to the path, in
2210
* platform-dependent notation. This must match the string
2211
* used when adding, even if your string would also reference
2212
* the same file with a different string of characters.
2213
* \return READ-ONLY string of mount point if added to path, NULL on failure
2214
* (bogus archive, etc) Specifics of the error can be gleaned from
2215
* PHYSFS_getLastError().
2217
* \sa PHYSFS_removeFromSearchPath
2218
* \sa PHYSFS_getSearchPath
2219
* \sa PHYSFS_getMountPoint
2221
PHYSFS_DECL const char *PHYSFS_getMountPoint(const char *dir);
2224
#ifndef SWIG /* not available from scripting languages. */
2227
* \typedef PHYSFS_StringCallback
2228
* \brief Function signature for callbacks that report strings.
2230
* These are used to report a list of strings to an original caller, one
2231
* string per callback. All strings are UTF-8 encoded. Functions should not
2232
* try to modify or free the string's memory.
2234
* These callbacks are used, starting in PhysicsFS 1.1, as an alternative to
2235
* functions that would return lists that need to be cleaned up with
2236
* PHYSFS_freeList(). The callback means that the library doesn't need to
2237
* allocate an entire list and all the strings up front.
2239
* Be aware that promises data ordering in the list versions are not
2240
* necessarily so in the callback versions. Check the documentation on
2241
* specific APIs, but strings may not be sorted as you expect.
2243
* \param data User-defined data pointer, passed through from the API
2244
* that eventually called the callback.
2245
* \param str The string data about which the callback is meant to inform.
2247
* \sa PHYSFS_getCdRomDirsCallback
2248
* \sa PHYSFS_getSearchPathCallback
2250
typedef void (*PHYSFS_StringCallback)(void *data, const char *str);
2254
* \typedef PHYSFS_EnumFilesCallback
2255
* \brief Function signature for callbacks that enumerate files.
2257
* These are used to report a list of directory entries to an original caller,
2258
* one file/dir/symlink per callback. All strings are UTF-8 encoded.
2259
* Functions should not try to modify or free any string's memory.
2261
* These callbacks are used, starting in PhysicsFS 1.1, as an alternative to
2262
* functions that would return lists that need to be cleaned up with
2263
* PHYSFS_freeList(). The callback means that the library doesn't need to
2264
* allocate an entire list and all the strings up front.
2266
* Be aware that promises data ordering in the list versions are not
2267
* necessarily so in the callback versions. Check the documentation on
2268
* specific APIs, but strings may not be sorted as you expect.
2270
* \param data User-defined data pointer, passed through from the API
2271
* that eventually called the callback.
2272
* \param origdir A string containing the full path, in platform-independent
2273
* notation, of the directory containing this file. In most
2274
* cases, this is the directory on which you requested
2275
* enumeration, passed in the callback for your convenience.
2276
* \param fname The filename that is being enumerated. It may not be in
2277
* alphabetical order compared to other callbacks that have
2278
* fired, and it will not contain the full path. You can
2279
* recreate the fullpath with $origdir/$fname ... The file
2280
* can be a subdirectory, a file, a symlink, etc.
2282
* \sa PHYSFS_enumerateFilesCallback
2284
typedef void (*PHYSFS_EnumFilesCallback)(void *data, const char *origdir,
2289
* \fn void PHYSFS_getCdRomDirsCallback(PHYSFS_StringCallback c, void *d)
2290
* \brief Enumerate CD-ROM directories, using an application-defined callback.
2292
* Internally, PHYSFS_getCdRomDirs() just calls this function and then builds
2293
* a list before returning to the application, so functionality is identical
2294
* except for how the information is represented to the application.
2296
* Unlike PHYSFS_getCdRomDirs(), this function does not return an array.
2297
* Rather, it calls a function specified by the application once per
2302
* static void foundDisc(void *data, const char *cddir)
2304
* printf("cdrom dir [%s] is available.\n", cddir);
2308
* PHYSFS_getCdRomDirsCallback(foundDisc, NULL);
2311
* This call may block while drives spin up. Be forewarned.
2313
* \param c Callback function to notify about detected drives.
2314
* \param d Application-defined data passed to callback. Can be NULL.
2316
* \sa PHYSFS_StringCallback
2317
* \sa PHYSFS_getCdRomDirs
2319
PHYSFS_DECL void PHYSFS_getCdRomDirsCallback(PHYSFS_StringCallback c, void *d);
2323
* \fn void PHYSFS_getSearchPathCallback(PHYSFS_StringCallback c, void *d)
2324
* \brief Enumerate the search path, using an application-defined callback.
2326
* Internally, PHYSFS_getSearchPath() just calls this function and then builds
2327
* a list before returning to the application, so functionality is identical
2328
* except for how the information is represented to the application.
2330
* Unlike PHYSFS_getSearchPath(), this function does not return an array.
2331
* Rather, it calls a function specified by the application once per
2332
* element of the search path:
2336
* static void printSearchPath(void *data, const char *pathItem)
2338
* printf("[%s] is in the search path.\n", pathItem);
2342
* PHYSFS_getSearchPathCallback(printSearchPath, NULL);
2345
* Elements of the search path are reported in order search priority, so the
2346
* first archive/dir that would be examined when looking for a file is the
2347
* first element passed through the callback.
2349
* \param c Callback function to notify about search path elements.
2350
* \param d Application-defined data passed to callback. Can be NULL.
2352
* \sa PHYSFS_StringCallback
2353
* \sa PHYSFS_getSearchPath
2355
PHYSFS_DECL void PHYSFS_getSearchPathCallback(PHYSFS_StringCallback c, void *d);
2359
* \fn void PHYSFS_enumerateFilesCallback(const char *dir, PHYSFS_EnumFilesCallback c, void *d)
2360
* \brief Get a file listing of a search path's directory, using an application-defined callback.
2362
* Internally, PHYSFS_enumerateFiles() just calls this function and then builds
2363
* a list before returning to the application, so functionality is identical
2364
* except for how the information is represented to the application.
2366
* Unlike PHYSFS_enumerateFiles(), this function does not return an array.
2367
* Rather, it calls a function specified by the application once per
2368
* element of the search path:
2372
* static void printDir(void *data, const char *origdir, const char *fname)
2374
* printf(" * We've got [%s] in [%s].\n", fname, origdir);
2378
* PHYSFS_enumerateFilesCallback("/some/path", printDir, NULL);
2381
* !!! FIXME: enumerateFiles() does not promise alphabetical sorting by
2382
* !!! FIXME: case-sensitivity in the code, and doesn't promise sorting at
2383
* !!! FIXME: all in the above docs.
2385
* Items sent to the callback are not guaranteed to be in any order whatsoever.
2386
* There is no sorting done at this level, and if you need that, you should
2387
* probably use PHYSFS_enumerateFiles() instead, which guarantees
2388
* alphabetical sorting. This form reports whatever is discovered in each
2389
* archive before moving on to the next. Even within one archive, we can't
2390
* guarantee what order it will discover data. <em>Any sorting you find in
2391
* these callbacks is just pure luck. Do not rely on it.</em> As this walks
2392
* the entire list of archives, you may receive duplicate filenames.
2394
* \param dir Directory, in platform-independent notation, to enumerate.
2395
* \param c Callback function to notify about search path elements.
2396
* \param d Application-defined data passed to callback. Can be NULL.
2398
* \sa PHYSFS_EnumFilesCallback
2399
* \sa PHYSFS_enumerateFiles
2401
PHYSFS_DECL void PHYSFS_enumerateFilesCallback(const char *dir,
2402
PHYSFS_EnumFilesCallback c,
2406
* \fn void PHYSFS_utf8FromUcs4(const PHYSFS_uint32 *src, char *dst, PHYSFS_uint64 len)
2407
* \brief Convert a UCS-4 string to a UTF-8 string.
2409
* UCS-4 strings are 32-bits per character: \c wchar_t on Unix.
2411
* To ensure that the destination buffer is large enough for the conversion,
2412
* please allocate a buffer that is the same size as the source buffer. UTF-8
2413
* never uses more than 32-bits per character, so while it may shrink a UCS-4
2414
* string, it will never expand it.
2416
* Strings that don't fit in the destination buffer will be truncated, but
2417
* will always be null-terminated and never have an incomplete UTF-8
2418
* sequence at the end. If the buffer length is 0, this function does nothing.
2420
* \param src Null-terminated source string in UCS-4 format.
2421
* \param dst Buffer to store converted UTF-8 string.
2422
* \param len Size, in bytes, of destination buffer.
2424
PHYSFS_DECL void PHYSFS_utf8FromUcs4(const PHYSFS_uint32 *src, char *dst,
2428
* \fn void PHYSFS_utf8ToUcs4(const char *src, PHYSFS_uint32 *dst, PHYSFS_uint64 len)
2429
* \brief Convert a UTF-8 string to a UCS-4 string.
2431
* UCS-4 strings are 32-bits per character: \c wchar_t on Unix.
2433
* To ensure that the destination buffer is large enough for the conversion,
2434
* please allocate a buffer that is four times the size of the source buffer.
2435
* UTF-8 uses from one to four bytes per character, but UCS-4 always uses
2436
* four, so an entirely low-ASCII string will quadruple in size!
2438
* Strings that don't fit in the destination buffer will be truncated, but
2439
* will always be null-terminated and never have an incomplete UCS-4
2440
* sequence at the end. If the buffer length is 0, this function does nothing.
2442
* \param src Null-terminated source string in UTF-8 format.
2443
* \param dst Buffer to store converted UCS-4 string.
2444
* \param len Size, in bytes, of destination buffer.
2446
PHYSFS_DECL void PHYSFS_utf8ToUcs4(const char *src, PHYSFS_uint32 *dst,
2450
* \fn void PHYSFS_utf8FromUcs2(const PHYSFS_uint16 *src, char *dst, PHYSFS_uint64 len)
2451
* \brief Convert a UCS-2 string to a UTF-8 string.
2453
* \warning you almost certainly should use PHYSFS_utf8FromUtf16(), which
2454
* became available in PhysicsFS 2.1, unless you know what you're doing.
2456
* UCS-2 strings are 16-bits per character: \c TCHAR on Windows, when building
2457
* with Unicode support. Please note that modern versions of Windows use
2458
* UTF-16, which is an extended form of UCS-2, and not UCS-2 itself. You
2459
* almost certainly want PHYSFS_utf8FromUtf16() instead.
2461
* To ensure that the destination buffer is large enough for the conversion,
2462
* please allocate a buffer that is double the size of the source buffer.
2463
* UTF-8 never uses more than 32-bits per character, so while it may shrink
2464
* a UCS-2 string, it may also expand it.
2466
* Strings that don't fit in the destination buffer will be truncated, but
2467
* will always be null-terminated and never have an incomplete UTF-8
2468
* sequence at the end. If the buffer length is 0, this function does nothing.
2470
* \param src Null-terminated source string in UCS-2 format.
2471
* \param dst Buffer to store converted UTF-8 string.
2472
* \param len Size, in bytes, of destination buffer.
2474
* \sa PHYSFS_utf8FromUtf16
2476
PHYSFS_DECL void PHYSFS_utf8FromUcs2(const PHYSFS_uint16 *src, char *dst,
2480
* \fn PHYSFS_utf8ToUcs2(const char *src, PHYSFS_uint16 *dst, PHYSFS_uint64 len)
2481
* \brief Convert a UTF-8 string to a UCS-2 string.
2483
* \warning you almost certainly should use PHYSFS_utf8ToUtf16(), which
2484
* became available in PhysicsFS 2.1, unless you know what you're doing.
2486
* UCS-2 strings are 16-bits per character: \c TCHAR on Windows, when building
2487
* with Unicode support. Please note that modern versions of Windows use
2488
* UTF-16, which is an extended form of UCS-2, and not UCS-2 itself. You
2489
* almost certainly want PHYSFS_utf8ToUtf16() instead, but you need to
2490
* understand how that changes things, too.
2492
* To ensure that the destination buffer is large enough for the conversion,
2493
* please allocate a buffer that is double the size of the source buffer.
2494
* UTF-8 uses from one to four bytes per character, but UCS-2 always uses
2495
* two, so an entirely low-ASCII string will double in size!
2497
* Strings that don't fit in the destination buffer will be truncated, but
2498
* will always be null-terminated and never have an incomplete UCS-2
2499
* sequence at the end. If the buffer length is 0, this function does nothing.
2501
* \param src Null-terminated source string in UTF-8 format.
2502
* \param dst Buffer to store converted UCS-2 string.
2503
* \param len Size, in bytes, of destination buffer.
2505
* \sa PHYSFS_utf8ToUtf16
2507
PHYSFS_DECL void PHYSFS_utf8ToUcs2(const char *src, PHYSFS_uint16 *dst,
2511
* \fn void PHYSFS_utf8FromLatin1(const char *src, char *dst, PHYSFS_uint64 len)
2512
* \brief Convert a UTF-8 string to a Latin1 string.
2514
* Latin1 strings are 8-bits per character: a popular "high ASCII" encoding.
2516
* To ensure that the destination buffer is large enough for the conversion,
2517
* please allocate a buffer that is double the size of the source buffer.
2518
* UTF-8 expands latin1 codepoints over 127 from 1 to 2 bytes, so the string
2519
* may grow in some cases.
2521
* Strings that don't fit in the destination buffer will be truncated, but
2522
* will always be null-terminated and never have an incomplete UTF-8
2523
* sequence at the end. If the buffer length is 0, this function does nothing.
2525
* Please note that we do not supply a UTF-8 to Latin1 converter, since Latin1
2526
* can't express most Unicode codepoints. It's a legacy encoding; you should
2527
* be converting away from it at all times.
2529
* \param src Null-terminated source string in Latin1 format.
2530
* \param dst Buffer to store converted UTF-8 string.
2531
* \param len Size, in bytes, of destination buffer.
2533
PHYSFS_DECL void PHYSFS_utf8FromLatin1(const char *src, char *dst,
2536
/* Everything above this line is part of the PhysicsFS 2.0 API. */
2539
* \fn int PHYSFS_unmount(const char *oldDir)
2540
* \brief Remove a directory or archive from the search path.
2542
* This is functionally equivalent to PHYSFS_removeFromSearchPath(), but that
2543
* function is deprecated to keep the vocabulary paired with PHYSFS_mount().
2545
* This must be a (case-sensitive) match to a dir or archive already in the
2546
* search path, specified in platform-dependent notation.
2548
* This call will fail (and fail to remove from the path) if the element still
2549
* has files open in it.
2551
* \param oldDir dir/archive to remove.
2552
* \return nonzero on success, zero on failure.
2553
* Specifics of the error can be gleaned from PHYSFS_getLastError().
2555
* \sa PHYSFS_getSearchPath
2558
PHYSFS_DECL int PHYSFS_unmount(const char *oldDir);
2561
* \fn const PHYSFS_Allocator *PHYSFS_getAllocator(void)
2562
* \brief Discover the current allocator.
2564
* (This is for limited, hardcore use. If you don't immediately see a need
2565
* for it, you can probably ignore this forever.)
2567
* This function exposes the function pointers that make up the currently used
2568
* allocator. This can be useful for apps that want to access PhysicsFS's
2569
* internal, default allocation routines, as well as for external code that
2570
* wants to share the same allocator, even if the application specified their
2573
* This call is only valid between PHYSFS_init() and PHYSFS_deinit() calls;
2574
* it will return NULL if the library isn't initialized. As we can't
2575
* guarantee the state of the internal allocators unless the library is
2576
* initialized, you shouldn't use any allocator returned here after a call
2577
* to PHYSFS_deinit().
2579
* Do not call the returned allocator's Init() or Deinit() methods under any
2582
* If you aren't immediately sure what to do with this function, you can
2583
* safely ignore it altogether.
2585
* \return Current allocator, as set by PHYSFS_setAllocator(), or PhysicsFS's
2586
* internal, default allocator if no application defined allocator
2587
* is currently set. Will return NULL if the library is not
2590
* \sa PHYSFS_Allocator
2591
* \sa PHYSFS_setAllocator
2593
PHYSFS_DECL const PHYSFS_Allocator *PHYSFS_getAllocator(void);
2598
* \enum PHYSFS_FileType
2599
* \brief Type of a File
2601
* Possible types of a file.
2605
typedef enum PHYSFS_FileType
2607
PHYSFS_FILETYPE_REGULAR, /**< a normal file */
2608
PHYSFS_FILETYPE_DIRECTORY, /**< a directory */
2609
PHYSFS_FILETYPE_SYMLINK, /**< a symlink */
2610
PHYSFS_FILETYPE_OTHER /**< something completely different like a device */
2614
* \struct PHYSFS_Stat
2615
* \brief Meta data for a file or directory
2617
* Container for various meta data about a file in the virtual file system.
2618
* PHYSFS_stat() uses this structure for returning the information. The time
2619
* data will be either the number of seconds since the Unix epoch (midnight,
2620
* Jan 1, 1970), or -1 if the information isn't available or applicable.
2621
* The (filesize) field is measured in bytes.
2622
* The (readonly) field tells you whether when you open a file for writing you
2623
* are writing to the same file as if you were opening it, given you have
2624
* enough filesystem rights to do that. !!! FIXME: this might change.
2627
* \sa PHYSFS_FileType
2629
typedef struct PHYSFS_Stat
2631
PHYSFS_sint64 filesize; /**< size in bytes, -1 for non-files and unknown */
2632
PHYSFS_sint64 modtime; /**< last modification time */
2633
PHYSFS_sint64 createtime; /**< like modtime, but for file creation time */
2634
PHYSFS_sint64 accesstime; /**< like modtime, but for file access time */
2635
PHYSFS_FileType filetype; /**< File? Directory? Symlink? */
2636
int readonly; /**< non-zero if read only, zero if writable. */
2640
* \fn int PHYSFS_stat(const char *fname, PHYSFS_Stat *stat)
2641
* \brief Get various information about a directory or a file.
2643
* Obtain various information about a file or directory from the meta data.
2645
* This function will never follow symbolic links. If you haven't enabled
2646
* symlinks with PHYSFS_permitSymbolicLinks(), stat'ing a symlink will be
2647
* treated like stat'ing a non-existant file. If symlinks are enabled,
2648
* stat'ing a symlink will give you information on the link itself and not
2649
* what it points to.
2651
* \param fname filename to check, in platform-indepedent notation.
2652
* \param stat pointer to structure to fill in with data about (fname).
2653
* \return non-zero on success, zero on failure. On failure, (stat)'s
2654
* contents are undefined.
2658
PHYSFS_DECL int PHYSFS_stat(const char *fname, PHYSFS_Stat *stat);
2661
#ifndef SWIG /* not available from scripting languages. */
2664
* \fn void PHYSFS_utf8FromUtf16(const PHYSFS_uint16 *src, char *dst, PHYSFS_uint64 len)
2665
* \brief Convert a UTF-16 string to a UTF-8 string.
2667
* UTF-16 strings are 16-bits per character (except some chars, which are
2668
* 32-bits): \c TCHAR on Windows, when building with Unicode support. Modern
2669
* Windows releases use UTF-16. Windows releases before 2000 used TCHAR, but
2670
* only handled UCS-2. UTF-16 _is_ UCS-2, except for the characters that
2671
* are 4 bytes, which aren't representable in UCS-2 at all anyhow. If you
2672
* aren't sure, you should be using UTF-16 at this point on Windows.
2674
* To ensure that the destination buffer is large enough for the conversion,
2675
* please allocate a buffer that is double the size of the source buffer.
2676
* UTF-8 never uses more than 32-bits per character, so while it may shrink
2677
* a UTF-16 string, it may also expand it.
2679
* Strings that don't fit in the destination buffer will be truncated, but
2680
* will always be null-terminated and never have an incomplete UTF-8
2681
* sequence at the end. If the buffer length is 0, this function does nothing.
2683
* \param src Null-terminated source string in UTF-16 format.
2684
* \param dst Buffer to store converted UTF-8 string.
2685
* \param len Size, in bytes, of destination buffer.
2687
PHYSFS_DECL void PHYSFS_utf8FromUtf16(const PHYSFS_uint16 *src, char *dst,
2691
* \fn PHYSFS_utf8ToUtf16(const char *src, PHYSFS_uint16 *dst, PHYSFS_uint64 len)
2692
* \brief Convert a UTF-8 string to a UTF-16 string.
2694
* UTF-16 strings are 16-bits per character (except some chars, which are
2695
* 32-bits): \c TCHAR on Windows, when building with Unicode support. Modern
2696
* Windows releases use UTF-16. Windows releases before 2000 used TCHAR, but
2697
* only handled UCS-2. UTF-16 _is_ UCS-2, except for the characters that
2698
* are 4 bytes, which aren't representable in UCS-2 at all anyhow. If you
2699
* aren't sure, you should be using UTF-16 at this point on Windows.
2701
* To ensure that the destination buffer is large enough for the conversion,
2702
* please allocate a buffer that is double the size of the source buffer.
2703
* UTF-8 uses from one to four bytes per character, but UTF-16 always uses
2704
* two to four, so an entirely low-ASCII string will double in size! The
2705
* UTF-16 characters that would take four bytes also take four bytes in UTF-8,
2706
* so you don't need to allocate 4x the space just in case: double will do.
2708
* Strings that don't fit in the destination buffer will be truncated, but
2709
* will always be null-terminated and never have an incomplete UTF-16
2710
* surrogate pair at the end. If the buffer length is 0, this function does
2713
* \param src Null-terminated source string in UTF-8 format.
2714
* \param dst Buffer to store converted UTF-16 string.
2715
* \param len Size, in bytes, of destination buffer.
2717
* \sa PHYSFS_utf8ToUtf16
2719
PHYSFS_DECL void PHYSFS_utf8ToUtf16(const char *src, PHYSFS_uint16 *dst,
2726
* \fn PHYSFS_sint64 PHYSFS_readBytes(PHYSFS_File *handle, void *buffer, PHYSFS_uint64 len)
2727
* \brief Read bytes from a PhysicsFS filehandle
2729
* The file must be opened for reading.
2731
* \param handle handle returned from PHYSFS_openRead().
2732
* \param buffer buffer of at least (len) bytes to store read data into.
2733
* \param len number of bytes being read from (handle).
2734
* \return number of bytes read. This may be less than (len); this does not
2735
* signify an error, necessarily (a short read may mean EOF).
2736
* PHYSFS_getLastError() can shed light on the reason this might
2737
* be < (len), as can PHYSFS_eof(). -1 if complete failure.
2741
PHYSFS_DECL PHYSFS_sint64 PHYSFS_readBytes(PHYSFS_File *handle, void *buffer,
2745
* \fn PHYSFS_sint64 PHYSFS_writeBytes(PHYSFS_File *handle, const void *buffer, PHYSFS_uint64 len)
2746
* \brief Write data to a PhysicsFS filehandle
2748
* The file must be opened for writing.
2750
* Please note that while (len) is an unsigned 64-bit integer, you are limited
2751
* to 63 bits (9223372036854775807 bytes), so we can return a negative value
2752
* on error. If length is greater than 0x7FFFFFFFFFFFFFFF, this function will
2753
* immediately fail. For systems without a 64-bit datatype, you are limited
2754
* to 31 bits (0x7FFFFFFF, or 2147483647 bytes). We trust most things won't
2755
* need to do multiple gigabytes of i/o in one call anyhow, but why limit
2758
* \param handle retval from PHYSFS_openWrite() or PHYSFS_openAppend().
2759
* \param buffer buffer of (len) bytes to write to (handle).
2760
* \param len number of bytes being written to (handle).
2761
* \return number of bytes written. This may be less than (len); in the case
2762
* of an error, the system may try to write as many bytes as possible,
2763
* so an incomplete write might occur. PHYSFS_getLastError() can shed
2764
* light on the reason this might be < (len). -1 if complete failure.
2766
PHYSFS_DECL PHYSFS_sint64 PHYSFS_writeBytes(PHYSFS_File *handle,
2771
#ifndef SWIG /* not available from scripting languages. */
2775
* \brief An abstract i/o interface.
2777
* \warning This is advanced, hardcore stuff. You don't need this unless you
2778
* really know what you're doing. Most apps will not need this.
2780
* Historically, PhysicsFS provided access to the physical filesystem and
2781
* archives within that filesystem. However, sometimes you need more power
2782
* than this. Perhaps you need to provide an archive that is entirely
2783
* contained in RAM, or you need to bridge some other file i/o API to
2784
* PhysicsFS, or you need to translate the bits (perhaps you have a
2785
* a standard .zip file that's encrypted, and you need to decrypt on the fly
2786
* for the unsuspecting zip archiver).
2788
* A PHYSFS_Io is the interface that Archivers use to get archive data.
2789
* Historically, this has mapped to file i/o to the physical filesystem, but
2790
* as of PhysicsFS 2.1, applications can provide their own i/o implementations
2793
* This interface isn't necessarily a good universal fit for i/o. There are a
2794
* few requirements of note:
2796
* - They only do blocking i/o (at least, for now).
2797
* - They need to be able to duplicate. If you have a file handle from
2798
* fopen(), you need to be able to create a unique clone of it (so we
2799
* have two handles to the same file that can both seek/read/etc without
2800
* stepping on each other).
2801
* - They need to know the size of their entire data set.
2802
* - They need to be able to seek and rewind on demand.
2804
* ...in short, you're probably not going to write an HTTP implementation.
2806
* Thread safety: TO BE DECIDED. !!! FIXME
2808
* \sa PHYSFS_mountIo
2810
typedef struct PHYSFS_Io
2813
* \brief Binary compatibility information.
2815
* This must be set to zero at this time. Future versions of this
2816
* struct will increment this field, so we know what a given
2817
* implementation supports. We'll presumably keep supporting older
2818
* versions as we offer new features, though.
2820
PHYSFS_uint32 version;
2823
* \brief Instance data for this struct.
2825
* Each instance has a pointer associated with it that can be used to
2826
* store anything it likes. This pointer is per-instance of the stream,
2827
* so presumably it will change when calling duplicate(). This can be
2828
* deallocated during the destroy() method.
2833
* \brief Read more data.
2835
* Read (len) bytes from the interface, at the current i/o position, and
2836
* store them in (buffer). The current i/o position should move ahead
2837
* by the number of bytes successfully read.
2839
* You don't have to implement this; set it to NULL if not implemented.
2840
* This will only be used if the file is opened for reading. If set to
2841
* NULL, a default implementation that immediately reports failure will
2844
* \param io The i/o instance to read from.
2845
* \param buf The buffer to store data into. It must be at least
2846
* (len) bytes long and can't be NULL.
2847
* \param len The number of bytes to read from the interface.
2848
* \return number of bytes read from file, 0 on EOF, -1 if complete
2851
PHYSFS_sint64 (*read)(struct PHYSFS_Io *io, void *buf, PHYSFS_uint64 len);
2854
* \brief Write more data.
2856
* Write (len) bytes from (buffer) to the interface at the current i/o
2857
* position. The current i/o position should move ahead by the number of
2858
* bytes successfully written.
2860
* You don't have to implement this; set it to NULL if not implemented.
2861
* This will only be used if the file is opened for writing. If set to
2862
* NULL, a default implementation that immediately reports failure will
2865
* You are allowed to buffer; a write can succeed here and then later
2866
* fail when flushing. Note that PHYSFS_setBuffer() may be operating a
2867
* level above your i/o, so you should usually not implement your
2868
* own buffering routines.
2870
* \param io The i/o instance to write to.
2871
* \param buffer The buffer to read data from. It must be at least
2872
* (len) bytes long and can't be NULL.
2873
* \param len The number of bytes to read from (buffer).
2874
* \return number of bytes written to file, -1 if complete failure.
2876
PHYSFS_sint64 (*write)(struct PHYSFS_Io *io, const void *buffer,
2880
* \brief Move i/o position to a given byte offset from start.
2882
* This method moves the i/o position, so the next read/write will
2883
* be of the byte at (offset) offset. Seeks past the end of file should
2884
* be treated as an error condition.
2886
* \param io The i/o instance to seek.
2887
* \param offset The new byte offset for the i/o position.
2888
* \return non-zero on success, zero on error.
2890
int (*seek)(struct PHYSFS_Io *io, PHYSFS_uint64 offset);
2893
* \brief Report current i/o position.
2895
* Return bytes offset, or -1 if you aren't able to determine. A failure
2896
* will almost certainly be fatal to further use of this stream, so you
2897
* may not leave this unimplemented.
2899
* \param io The i/o instance to query.
2900
* \return The current byte offset for the i/o position, -1 if unknown.
2902
PHYSFS_sint64 (*tell)(struct PHYSFS_Io *io);
2905
* \brief Determine size of the i/o instance's dataset.
2907
* Return number of bytes available in the file, or -1 if you
2908
* aren't able to determine. A failure will almost certainly be fatal
2909
* to further use of this stream, so you may not leave this unimplemented.
2911
* \param io The i/o instance to query.
2912
* \return Total size, in bytes, of the dataset.
2914
PHYSFS_sint64 (*length)(struct PHYSFS_Io *io);
2917
* \brief Duplicate this i/o instance.
2919
* // !!! FIXME: write me.
2921
* \param io The i/o instance to duplicate.
2922
* \return A new value for a stream's (opaque) field, or NULL on error.
2924
struct PHYSFS_Io *(*duplicate)(struct PHYSFS_Io *io);
2927
* \brief Flush resources to media, or wherever.
2929
* This is the chance to report failure for writes that had claimed
2930
* success earlier, but still had a chance to actually fail. This method
2931
* can be NULL if flushing isn't necessary.
2933
* This function may be called before destroy(), as it can report failure
2934
* and destroy() can not. It may be called at other times, too.
2936
* \param io The i/o instance to flush.
2937
* \return Zero on error, non-zero on success.
2939
int (*flush)(struct PHYSFS_Io *io);
2942
* \brief Cleanup and deallocate i/o instance.
2944
* Free associated resources, including (opaque) if applicable.
2946
* This function must always succeed: as such, it returns void. The
2947
* system may call your flush() method before this. You may report
2948
* failure there if necessary. This method may still be called if
2949
* flush() fails, in which case you'll have to abandon unflushed data
2950
* and other failing conditions and clean up.
2952
* Once this method is called for a given instance, the system will assume
2953
* it is unsafe to touch that instance again and will discard any
2956
* \param s The i/o instance to destroy.
2958
void (*destroy)(struct PHYSFS_Io *io);
2963
* \fn int PHYSFS_mountIo(PHYSFS_Io *io, const char *fname, const char *mountPoint, int appendToPath)
2964
* \brief Add an archive, built on a PHYSFS_Io, to the search path.
2966
* \warning Unless you have some special, low-level need, you should be using
2967
* PHYSFS_mount() instead of this.
2969
* This function operates just like PHYSFS_mount(), but takes a PHYSFS_Io
2970
* instead of a pathname. Behind the scenes, PHYSFS_mount() calls this
2971
* function with a physical-filesystem-based PHYSFS_Io.
2973
* (filename) is only used here to optimize archiver selection (if you name it
2974
* XXXXX.zip, we might try the ZIP archiver first, for example). It doesn't
2975
* need to refer to a real file at all, and can even be NULL. If the filename
2976
* isn't helpful, the system will try every archiver until one works or none
2979
* (io) must remain until the archive is unmounted. When the archive is
2980
* unmounted, the system will call (io)->destroy(io), which will give you
2981
* a chance to free your resources.
2983
* If this function fails, (io)->destroy(io) is not called.
2985
* \param io i/o instance for archive to add to the path.
2986
* \param fname Filename that can represent this stream. Can be NULL.
2987
* \param mountPoint Location in the interpolated tree that this archive
2988
* will be "mounted", in platform-independent notation.
2989
* NULL or "" is equivalent to "/".
2990
* \param appendToPath nonzero to append to search path, zero to prepend.
2991
* \return nonzero if added to path, zero on failure (bogus archive, stream
2992
* i/o issue, etc). Specifics of the error can be
2993
* gleaned from PHYSFS_getLastError().
2995
* \sa PHYSFS_unmount
2996
* \sa PHYSFS_getSearchPath
2997
* \sa PHYSFS_getMountPoint
2999
PHYSFS_DECL int PHYSFS_mountIo(PHYSFS_Io *io, const char *fname,
3000
const char *mountPoint, int appendToPath);
3005
* \fn int PHYSFS_mountMemory(const void *ptr, PHYSFS_uint64 len, void (*del)(void *), const char *fname, const char *mountPoint, int appendToPath)
3006
* \brief Add an archive, contained in a memory buffer, to the search path.
3008
* \warning Unless you have some special, low-level need, you should be using
3009
* PHYSFS_mount() instead of this.
3011
* This function operates just like PHYSFS_mount(), but takes a memory buffer
3012
* instead of a pathname. This buffer contains all the data of the archive,
3013
* and is used instead of a real file in the physical filesystem.
3015
* (filename) is only used here to optimize archiver selection (if you name it
3016
* XXXXX.zip, we might try the ZIP archiver first, for example). It doesn't
3017
* need to refer to a real file at all, and can even be NULL. If the filename
3018
* isn't helpful, the system will try every archiver until one works or none
3021
* (ptr) must remain until the archive is unmounted. When the archive is
3022
* unmounted, the system will call (del)(ptr), which will notify you that
3023
* the system is done with the buffer, and give you a chance to free your
3024
* resources. (del) can be NULL, in which case the system will make no
3025
* attempt to free the buffer.
3027
* If this function fails, (del) is not called.
3029
* \param ptr Address of the memory buffer containing the archive data.
3030
* \param len Size of memory buffer, in bytes.
3031
* \param del A callback that triggers upon unmount. Can be NULL.
3032
* \param fname Filename that can represent this stream. Can be NULL.
3033
* \param mountPoint Location in the interpolated tree that this archive
3034
* will be "mounted", in platform-independent notation.
3035
* NULL or "" is equivalent to "/".
3036
* \param appendToPath nonzero to append to search path, zero to prepend.
3037
* \return nonzero if added to path, zero on failure (bogus archive, etc).
3038
* Specifics of the error can be gleaned from
3039
* PHYSFS_getLastError().
3041
* \sa PHYSFS_unmount
3042
* \sa PHYSFS_getSearchPath
3043
* \sa PHYSFS_getMountPoint
3045
PHYSFS_DECL int PHYSFS_mountMemory(const void *buf, PHYSFS_uint64 len,
3046
void (*del)(void *), const char *fname,
3047
const char *mountPoint, int appendToPath);
3051
* \fn int PHYSFS_mountHandle(PHYSFS_File *file, const char *fname, const char *mountPoint, int appendToPath)
3052
* \brief Add an archive, contained in a PHYSFS_File handle, to the search path.
3054
* \warning Unless you have some special, low-level need, you should be using
3055
* PHYSFS_mount() instead of this.
3057
* \warning Archives-in-archives may be very slow! While a PHYSFS_File can
3058
* seek even when the data is compressed, it may do so by rewinding
3059
* to the start and decompressing everything before the seek point.
3060
* Normal archive usage may do a lot of seeking behind the scenes.
3061
* As such, you might find normal archive usage extremely painful
3062
* if mounted this way. Plan accordingly: if you, say, have a
3063
* self-extracting .zip file, and want to mount something in it,
3064
* compress the contents of the inner archive and make sure the outer
3065
* .zip file doesn't compress the inner archive too.
3067
* This function operates just like PHYSFS_mount(), but takes a PHYSFS_File
3068
* handle instead of a pathname. This handle contains all the data of the
3069
* archive, and is used instead of a real file in the physical filesystem.
3070
* The PHYSFS_File may be backed by a real file in the physical filesystem,
3071
* but isn't necessarily. The most popular use for this is likely to mount
3072
* archives stored inside other archives.
3074
* (filename) is only used here to optimize archiver selection (if you name it
3075
* XXXXX.zip, we might try the ZIP archiver first, for example). It doesn't
3076
* need to refer to a real file at all, and can even be NULL. If the filename
3077
* isn't helpful, the system will try every archiver until one works or none
3080
* (file) must remain until the archive is unmounted. When the archive is
3081
* unmounted, the system will call PHYSFS_close(file). If you need this
3082
* handle to survive, you will have to wrap this in a PHYSFS_Io and use
3083
* PHYSFS_mountIo() instead.
3085
* If this function fails, PHYSFS_close(file) is not called.
3087
* \param file The PHYSFS_File handle containing archive data.
3088
* \param fname Filename that can represent this stream. Can be NULL.
3089
* \param mountPoint Location in the interpolated tree that this archive
3090
* will be "mounted", in platform-independent notation.
3091
* NULL or "" is equivalent to "/".
3092
* \param appendToPath nonzero to append to search path, zero to prepend.
3093
* \return nonzero if added to path, zero on failure (bogus archive, etc).
3094
* Specifics of the error can be gleaned from
3095
* PHYSFS_getLastError().
3097
* \sa PHYSFS_unmount
3098
* \sa PHYSFS_getSearchPath
3099
* \sa PHYSFS_getMountPoint
3101
PHYSFS_DECL int PHYSFS_mountHandle(PHYSFS_File *file, const char *fname,
3102
const char *mountPoint, int appendToPath);
3106
* \enum PHYSFS_ErrorCode
3107
* \brief Values that represent specific causes of failure.
3109
* Most of the time, you should only concern yourself with whether a given
3110
* operation failed or not, but there may be occasions where you plan to
3111
* handle a specific failure case gracefully, so we provide specific error
3114
* Most of these errors are a little vague, and most aren't things you can
3115
* fix...if there's a permission error, for example, all you can really do
3116
* is pass that information on to the user and let them figure out how to
3117
* handle it. In most these cases, your program should only care that it
3118
* failed to accomplish its goals, and not care specifically why.
3120
* \sa PHYSFS_getLastErrorCode
3121
* \sa PHYSFS_getErrorByCode
3123
typedef enum PHYSFS_ErrorCode
3125
PHYSFS_ERR_OK, /**< Success; no error. */
3126
PHYSFS_ERR_OTHER_ERROR, /**< Error not otherwise covered here. */
3127
PHYSFS_ERR_OUT_OF_MEMORY, /**< Memory allocation failed. */
3128
PHYSFS_ERR_NOT_INITIALIZED, /**< PhysicsFS is not initialized. */
3129
PHYSFS_ERR_IS_INITIALIZED, /**< PhysicsFS is already initialized. */
3130
PHYSFS_ERR_ARGV0_IS_NULL, /**< Needed argv[0], but it is NULL. */
3131
PHYSFS_ERR_UNSUPPORTED, /**< Operation or feature unsupported. */
3132
PHYSFS_ERR_PAST_EOF, /**< Attempted to access past end of file. */
3133
PHYSFS_ERR_FILES_STILL_OPEN, /**< Files still open. */
3134
PHYSFS_ERR_INVALID_ARGUMENT, /**< Bad parameter passed to an function. */
3135
PHYSFS_ERR_NOT_MOUNTED, /**< Requested archive/dir not mounted. */
3136
PHYSFS_ERR_NO_SUCH_PATH, /**< No such file, directory, or parent. */
3137
PHYSFS_ERR_SYMLINK_FORBIDDEN,/**< Symlink seen when not permitted. */
3138
PHYSFS_ERR_NO_WRITE_DIR, /**< No write dir has been specified. */
3139
PHYSFS_ERR_OPEN_FOR_READING, /**< Wrote to a file opened for reading. */
3140
PHYSFS_ERR_OPEN_FOR_WRITING, /**< Read from a file opened for writing. */
3141
PHYSFS_ERR_NOT_A_FILE, /**< Needed a file, got a directory (etc). */
3142
PHYSFS_ERR_READ_ONLY, /**< Wrote to a read-only filesystem. */
3143
PHYSFS_ERR_CORRUPT, /**< Corrupted data encountered. */
3144
PHYSFS_ERR_SYMLINK_LOOP, /**< Infinite symbolic link loop. */
3145
PHYSFS_ERR_IO, /**< i/o error (hardware failure, etc). */
3146
PHYSFS_ERR_PERMISSION, /**< Permission denied. */
3147
PHYSFS_ERR_NO_SPACE, /**< No space (disk full, over quota, etc) */
3148
PHYSFS_ERR_BAD_FILENAME, /**< Filename is bogus/insecure. */
3149
PHYSFS_ERR_BUSY, /**< Tried to modify a file the OS needs. */
3150
PHYSFS_ERR_DIR_NOT_EMPTY, /**< Tried to delete dir with files in it. */
3151
PHYSFS_ERR_OS_ERROR /**< Unspecified OS-level error. */
3156
* \fn PHYSFS_ErrorCode PHYSFS_getLastErrorCode(void)
3157
* \brief Get machine-readable error information.
3159
* Get the last PhysicsFS error message as an integer value. This will return
3160
* PHYSFS_ERR_OK if there's been no error since the last call to this
3161
* function. Each thread has a unique error state associated with it, but
3162
* each time a new error message is set, it will overwrite the previous one
3163
* associated with that thread. It is safe to call this function at anytime,
3164
* even before PHYSFS_init().
3166
* PHYSFS_getLastError() and PHYSFS_getLastErrorCode() both reset the same
3167
* thread-specific error state. Calling one will wipe out the other's
3168
* data. If you need both, call PHYSFS_getLastErrorCode(), then pass that
3169
* value to PHYSFS_getErrorByCode().
3171
* Generally, applications should only concern themselves with whether a
3172
* given function failed; however, if you require more specifics, you can
3173
* try this function to glean information, if there's some specific problem
3174
* you're expecting and plan to handle. But with most things that involve
3175
* file systems, the best course of action is usually to give up, report the
3176
* problem to the user, and let them figure out what should be done about it.
3177
* For that, you might prefer PHYSFS_getLastError() instead.
3179
* \return Enumeration value that represents last reported error.
3181
* \sa PHYSFS_getErrorByCode
3183
PHYSFS_DECL PHYSFS_ErrorCode PHYSFS_getLastErrorCode(void);
3187
* \fn const char *PHYSFS_getErrorByCode(PHYSFS_ErrorCode code)
3188
* \brief Get human-readable description string for a given error code.
3190
* Get a static string, in UTF-8 format, that represents an English
3191
* description of a given error code.
3193
* This string is guaranteed to never change (although we may add new strings
3194
* for new error codes in later versions of PhysicsFS), so you can use it
3195
* for keying a localization dictionary.
3197
* It is safe to call this function at anytime, even before PHYSFS_init().
3199
* These strings are meant to be passed on directly to the user.
3200
* Generally, applications should only concern themselves with whether a
3201
* given function failed, but not care about the specifics much.
3203
* Do not attempt to free the returned strings; they are read-only and you
3204
* don't own their memory pages.
3206
* \param code Error code to convert to a string.
3207
* \return READ ONLY string of requested error message, NULL if this
3208
* is not a valid PhysicsFS error code. Always check for NULL if
3209
* you might be looking up an error code that didn't exist in an
3210
* earlier version of PhysicsFS.
3212
* \sa PHYSFS_getLastErrorCode
3214
PHYSFS_DECL const char *PHYSFS_getErrorByCode(PHYSFS_ErrorCode code);
3217
* \fn void PHYSFS_setErrorCode(PHYSFS_ErrorCode code)
3218
* \brief Set the current thread's error code.
3220
* This lets you set the value that will be returned by the next call to
3221
* PHYSFS_getLastErrorCode(). This will replace any existing error code,
3222
* whether set by your application or internally by PhysicsFS.
3224
* Error codes are stored per-thread; what you set here will not be
3225
* accessible to another thread.
3227
* Any call into PhysicsFS may change the current error code, so any code you
3228
* set here is somewhat fragile, and thus you shouldn't build any serious
3229
* error reporting framework on this function. The primary goal of this
3230
* function is to allow PHYSFS_Io implementations to set the error state,
3231
* which generally will be passed back to your application when PhysicsFS
3232
* makes a PHYSFS_Io call that fails internally.
3234
* This function doesn't care if the error code is a value known to PhysicsFS
3235
* or not (but PHYSFS_getErrorByCode() will return NULL for unknown values).
3236
* The value will be reported unmolested by PHYSFS_getLastErrorCode().
3238
* \param code Error code to become the current thread's new error state.
3240
* \sa PHYSFS_getLastErrorCode
3241
* \sa PHYSFS_getErrorByCode
3243
PHYSFS_DECL void PHYSFS_setErrorCode(PHYSFS_ErrorCode code);
3247
* \fn const char *PHYSFS_getPrefDir(const char *org, const char *app)
3248
* \brief Get the user-and-app-specific path where files can be written.
3252
* Get the "pref dir". This is meant to be where users can write personal
3253
* files (preferences and save games, etc) that are specific to your
3254
* application. This directory is unique per user, per application.
3256
* This function will decide the appropriate location in the native filesystem,
3257
* create the directory if necessary, and return a string in
3258
* platform-dependent notation, suitable for passing to PHYSFS_setWriteDir().
3260
* On Windows, this might look like:
3261
* "C:\\Users\\bob\\AppData\\Roaming\\My Company\\My Program Name"
3263
* On Linux, this might look like:
3264
* "/home/bob/.local/share/My Program Name"
3266
* On Mac OS X, this might look like:
3267
* "/Users/bob/Library/Application Support/My Program Name"
3271
* You should probably use the pref dir for your write dir, and also put it
3272
* near the beginning of your search path. Older versions of PhysicsFS
3273
* offered only PHYSFS_getUserDir() and left you to figure out where the
3274
* files should go under that tree. This finds the correct location
3275
* for whatever platform, which not only changes between operating systems,
3276
* but also versions of the same operating system.
3278
* You specify the name of your organization (if it's not a real organization,
3279
* your name or an Internet domain you own might do) and the name of your
3280
* application. These should be proper names.
3282
* Both the (org) and (app) strings may become part of a directory name, so
3283
* please follow these rules:
3285
* - Try to use the same org string (including case-sensitivity) for
3286
* all your applications that use this function.
3287
* - Always use a unique app string for each one, and make sure it never
3288
* changes for an app once you've decided on it.
3289
* - Unicode characters are legal, as long as it's UTF-8 encoded, but...
3290
* - ...only use letters, numbers, and spaces. Avoid punctuation like
3291
* "Game Name 2: Bad Guy's Revenge!" ... "Game Name 2" is sufficient.
3293
* The pointer returned by this function remains valid until you call this
3294
* function again, or call PHYSFS_deinit(). This is not necessarily a fast
3295
* call, though, so you should call this once at startup and copy the string
3298
* You should assume the path returned by this function is the only safe
3299
* place to write files (and that PHYSFS_getUserDir() and PHYSFS_getBaseDir(),
3300
* while they might be writable, or even parents of the returned path, aren't
3301
* where you should be writing things).
3303
* \param org The name of your organization.
3304
* \param app The name of your application.
3305
* \return READ ONLY string of user dir in platform-dependent notation. NULL
3306
* if there's a problem (creating directory failed, etc).
3308
* \sa PHYSFS_getBaseDir
3309
* \sa PHYSFS_getUserDir
3311
PHYSFS_DECL const char *PHYSFS_getPrefDir(const char *org, const char *app);
3314
/* Everything above this line is part of the PhysicsFS 2.1 API. */
3321
#endif /* !defined _INCLUDE_PHYSFS_H_ */
3323
/* end of physfs.h ... */