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package Encode::Encoding;
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# Base class for classes which implement encodings
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our $VERSION = do { my @r = ( q$Revision: 2.5 $ =~ /\d+/g ); sprintf "%d." . "%02d" x $#r, @r };
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my $canonical = shift;
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$obj = bless { Name => $canonical }, $obj unless ref $obj;
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# warn "$canonical => $obj\n";
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Encode::define_encoding( $obj, $canonical, @_ );
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sub name { return shift->{'Name'} }
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require Encode::MIME::Name;
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return Encode::MIME::Name::get_mime_name(shift->name);
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# sub renew { return $_[0] }
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my $clone = bless {%$self} => ref($self);
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$clone->{renewed}++; # so the caller can see it
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DEBUG and warn $clone->{renewed};
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sub renewed { return $_[0]->{renewed} || 0 }
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*new_sequence = \&renew;
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eval { require PerlIO::encoding };
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# (Temporary|legacy) methods
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sub toUnicode { shift->decode(@_) }
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sub fromUnicode { shift->encode(@_) }
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# Needs to be overloaded or just croak
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my $class = ref($obj) ? ref($obj) : $obj;
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Carp::croak( $class . "->encode() not defined!" );
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my $class = ref($obj) ? ref($obj) : $obj;
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Carp::croak( $class . "->encode() not defined!" );
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Encode::Encoding - Encode Implementation Base Class
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package Encode::MyEncoding;
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use base qw(Encode::Encoding);
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__PACKAGE__->Define(qw(myCanonical myAlias));
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As mentioned in L<Encode>, encodings are (in the current
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implementation at least) defined as objects. The mapping of encoding
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name to object is via the C<%Encode::Encoding> hash. Though you can
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directly manipulate this hash, it is strongly encouraged to use this
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base class module and add encode() and decode() methods.
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=head2 Methods you should implement
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You are strongly encouraged to implement methods below, at least
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either encode() or decode().
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=item -E<gt>encode($string [,$check])
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MUST return the octet sequence representing I<$string>.
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If I<$check> is true, it SHOULD modify I<$string> in place to remove
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the converted part (i.e. the whole string unless there is an error).
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If perlio_ok() is true, SHOULD becomes MUST.
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If an error occurs, it SHOULD return the octet sequence for the
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fragment of string that has been converted and modify $string in-place
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to remove the converted part leaving it starting with the problem
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fragment. If perlio_ok() is true, SHOULD becomes MUST.
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If I<$check> is is false then C<encode> MUST make a "best effort" to
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convert the string - for example, by using a replacement character.
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=item -E<gt>decode($octets [,$check])
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MUST return the string that I<$octets> represents.
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If I<$check> is true, it SHOULD modify I<$octets> in place to remove
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the converted part (i.e. the whole sequence unless there is an
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error). If perlio_ok() is true, SHOULD becomes MUST.
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If an error occurs, it SHOULD return the fragment of string that has
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been converted and modify $octets in-place to remove the converted
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part leaving it starting with the problem fragment. If perlio_ok() is
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true, SHOULD becomes MUST.
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If I<$check> is false then C<decode> should make a "best effort" to
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convert the string - for example by using Unicode's "\x{FFFD}" as a
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replacement character.
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If you want your encoding to work with L<encoding> pragma, you should
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also implement the method below.
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=item -E<gt>cat_decode($destination, $octets, $offset, $terminator [,$check])
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MUST decode I<$octets> with I<$offset> and concatenate it to I<$destination>.
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Decoding will terminate when $terminator (a string) appears in output.
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I<$offset> will be modified to the last $octets position at end of decode.
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Returns true if $terminator appears output, else returns false.
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=head2 Other methods defined in Encode::Encodings
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You do not have to override methods shown below unless you have to.
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sub name { return shift->{'Name'} }
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MUST return the string representing the canonical name of the encoding.
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=item -E<gt>mime_name
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require Encode::MIME::Name;
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return Encode::MIME::Name::get_mime_name(shift->name);
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MUST return the string representing the IANA charset name of the encoding.
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my $clone = bless { %$self } => ref($self);
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This method reconstructs the encoding object if necessary. If you need
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to store the state during encoding, this is where you clone your object.
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PerlIO ALWAYS calls this method to make sure it has its own private
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sub renewed { $_[0]->{renewed} || 0 }
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Tells whether the object is renewed (and how many times). Some
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modules emit C<Use of uninitialized value in null operation> warning
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unless the value is numeric so return 0 for false.
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=item -E<gt>perlio_ok()
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eval{ require PerlIO::encoding };
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If your encoding does not support PerlIO for some reasons, just;
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=item -E<gt>needs_lines()
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sub needs_lines { 0 };
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If your encoding can work with PerlIO but needs line buffering, you
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MUST define this method so it returns true. 7bit ISO-2022 encodings
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are one example that needs this. When this method is missing, false
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=head2 Example: Encode::ROT13
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package Encode::ROT13;
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use base qw(Encode::Encoding);
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__PACKAGE__->Define('rot13');
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my ($obj, $str, $chk) = @_;
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$str =~ tr/A-Za-z/N-ZA-Mn-za-m/;
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$_[1] = '' if $chk; # this is what in-place edit means
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# Jr pna or ynml yvxr guvf;
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=head1 Why the heck Encode API is different?
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It should be noted that the I<$check> behaviour is different from the
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outer public API. The logic is that the "unchecked" case is useful
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when the encoding is part of a stream which may be reporting errors
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(e.g. STDERR). In such cases, it is desirable to get everything
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through somehow without causing additional errors which obscure the
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original one. Also, the encoding is best placed to know what the
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correct replacement character is, so if that is the desired behaviour
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then letting low level code do it is the most efficient.
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By contrast, if I<$check> is true, the scheme above allows the
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encoding to do as much as it can and tell the layer above how much
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that was. What is lacking at present is a mechanism to report what
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went wrong. The most likely interface will be an additional method
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call to the object, or perhaps (to avoid forcing per-stream objects
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on otherwise stateless encodings) an additional parameter.
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It is also highly desirable that encoding classes inherit from
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C<Encode::Encoding> as a base class. This allows that class to define
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additional behaviour for all encoding objects.
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package Encode::MyEncoding;
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use base qw(Encode::Encoding);
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__PACKAGE__->Define(qw(myCanonical myAlias));
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to create an object with C<< bless {Name => ...}, $class >>, and call
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define_encoding. They inherit their C<name> method from
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=head2 Compiled Encodings
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For the sake of speed and efficiency, most of the encodings are now
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supported via a I<compiled form>: XS modules generated from UCM
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files. Encode provides the enc2xs tool to achieve that. Please see
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L<enc2xs> for more details.
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L<perlmod>, L<enc2xs>
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The fixup routine gets passed the remaining fragment of string being
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processed. It modifies it in place to remove bytes/characters it can
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understand and returns a string used to represent them. For example:
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my $ch = substr($_[0],0,1,'');
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return sprintf("\x{%02X}",ord($ch);
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This scheme is close to how the underlying C code for Encode works,
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but gives the fixup routine very little context.
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The fixup routine gets passed the original string, an index into
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it of the problem area, and the output string so far. It appends
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what it wants to the output string and returns a new index into the
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original string. For example:
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# my ($s,$i,$d) = @_;
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my $ch = substr($_[0],$_[1],1);
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$_[2] .= sprintf("\x{%02X}",ord($ch);
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This scheme gives maximal control to the fixup routine but is more
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complicated to code, and may require that the internals of Encode be tweaked to
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keep the original string intact.
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Hybrids of the above.
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Multiple return values rather than in-place modifications.
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Index into the string could be C<pos($str)> allowing C<s/\G...//>.