56
56
/// When you make changes to items, you'll need to tell the tree to redraw()
57
57
/// for the changes to show up.
60
60
const char *_label; // label (memory managed)
63
63
Fl_Color _labelfgcolor; // label's fg color
64
64
Fl_Color _labelbgcolor; // label's bg color
65
65
char _open; // item is open?