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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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# The following section of the project makefile is managed by the BCB IDE.
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# It is recommended to use the IDE to change any of the values in this
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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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OBJFILES = d_zlib.obj adler32.obj deflate.obj infblock.obj infcodes.obj inffast.obj \
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inflate.obj inftrees.obj infutil.obj trees.obj
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RESDEPEN = $(RESFILES)
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PACKAGES = VCLX35.bpi VCL35.bpi VCLDB35.bpi VCLDBX35.bpi ibsmp35.bpi bcbsmp35.bpi \
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dclocx35.bpi QRPT35.bpi TEEUI35.bpi TEEDB35.bpi TEE35.bpi DSS35.bpi \
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NMFAST35.bpi INETDB35.bpi INET35.bpi VCLMID35.bpi
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# ---------------------------------------------------------------------------
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DEBUGLIBPATH = $(BCB)\lib\debug
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RELEASELIBPATH = $(BCB)\lib\release
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# ---------------------------------------------------------------------------
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CFLAG1 = -O2 -Ve -d -k- -vi
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CFLAG2 = -I$(BCB)\include;$(BCB)\include\vcl -H=$(BCB)\lib\vcl35.csm
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PFLAGS = -U;$(DEBUGLIBPATH) -I$(BCB)\include;$(BCB)\include\vcl -H -W -$I- -v -JPHN -M
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RFLAGS = -i$(BCB)\include;$(BCB)\include\vcl
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AFLAGS = /i$(BCB)\include /i$(BCB)\include\vcl /mx /w2 /zn
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# ---------------------------------------------------------------------------
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ALLOBJ = c0w32.obj $(OBJFILES)
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ALLLIB = $(LIBFILES) $(LIBRARIES) import32.lib cp32mt.lib
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# ---------------------------------------------------------------------------
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ProductVersion=1.0.0.0
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[HistoryLists\hlIncludePath]
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Item1=$(BCB)\include;$(BCB)\include\vcl
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[HistoryLists\hlLibraryPath]
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Item0=$(BCB)\lib\obj;$(BCB)\lib
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[HistoryLists\hlDebugSourcePath]
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Item0=$(BCB)\source\vcl
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---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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# This section of the project file is not used by the BCB IDE. It is for
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# the benefit of building from the command-line using the MAKE utility.
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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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.PATH.CPP = $(PATHCPP)
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.PATH.PAS = $(PATHPAS)
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.PATH.ASM = $(PATHASM)
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# ---------------------------------------------------------------------------
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ProductVersion=1.0.0.0
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[HistoryLists\hlIncludePath]
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Item0=$(BCB)\include;$(BCB)\include\vcl
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[HistoryLists\hlLibraryPath]
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Item0=$(BCB)\lib\obj;$(BCB)\lib
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[HistoryLists\hlDebugSourcePath]
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Item0=$(BCB)\source\vcl
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$(PROJECT): $(OBJFILES) $(RESDEPEN) $(DEFFILE)
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$(BCB)\BIN\$(LINKER) @&&!
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$(LFLAGS) $(IFLAGS) +
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# ---------------------------------------------------------------------------
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$(BCB)\BIN\$(DCC32) $(PFLAGS) {$< }
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$(BCB)\BIN\$(DCC32) $(PFLAGS) {$< }
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$(BCB)\BIN\$(BCC32) $(CFLAG1) $(CFLAG2) $(CFLAG3) -n$(@D) {$< }
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$(BCB)\BIN\$(BCC32) $(CFLAG1) $(CFLAG2) $(CFLAG3) -n$(@D) {$< }
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$(BCB)\BIN\$(TASM32) $(AFLAGS) $<, $@
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$(BCB)\BIN\$(BRCC32) $(RFLAGS) -fo$@ $<
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# ---------------------------------------------------------------------------