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// RemoveObjectTag.h: RemoveObject* tag for Gnash.
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// Copyright (C) 2007, 2008 Free Software Foundation, Inc.
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 3 of the License, or
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// (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#ifndef GNASH_SWF_REMOVEOBJECTTAG_H
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#define GNASH_SWF_REMOVEOBJECTTAG_H
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#include "gnashconfig.h"
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#include "DisplayListTag.h" // for inheritance
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#include "swf.h" // for tag_type definition
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// Forward declarations
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class sprite_instance;
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class movie_definition;
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/// SWF Tag RemoveObject (5) or RemoveObject2 (28)
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/// The RemoveObject tag removes the character instance at the specified depth.
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/// TODO: make this and PlaceObject2Tag subclasses of DisplayListTag (subclass of ControlTag)
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class RemoveObjectTag : public DisplayListTag
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/// Read SWF::REMOVEOBJECT or SWF::REMOVEOBJECT2
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void read(SWFStream& in, tag_type tag);
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/// Remove object at specified depth from sprite_instance DisplayList.
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void execute(sprite_instance* m, DisplayList& dlist) const;
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static void loader(SWFStream& in, tag_type tag, movie_definition& m);
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} // namespace gnash::SWF
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#endif // GNASH_SWF_REMOVEOBJECTTAG_H
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// indent-tabs-mode: t