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// DotNetAssemblyProject.cs
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// Lluis Sanchez Gual <lluis@novell.com>
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// Copyright (c) 2009 Novell, Inc (http://www.novell.com)
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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using MonoDevelop.Core;
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using MonoDevelop.Core.Assemblies;
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namespace MonoDevelop.Projects
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public class DotNetAssemblyProject: DotNetProject
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public DotNetAssemblyProject ()
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public DotNetAssemblyProject (string languageName) : base (languageName)
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public DotNetAssemblyProject (string languageName, ProjectCreateInformation projectCreateInfo, XmlElement projectOptions):
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base (languageName, projectCreateInfo, projectOptions)
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public override bool SupportsFramework (TargetFramework framework)
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// DotNetAssemblyProject can only generate assemblies for the regular framework.
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// Special frameworks such as Moonlight or MonoTouch must subclass DotNetProject directly.
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if (!framework.IsCompatibleWithFramework ("1.1"))
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return base.SupportsFramework (framework);
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protected override string GetDefaultTargetPlatform (ProjectCreateInformation projectCreateInfo)
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if (CompileTarget == CompileTarget.Library)
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// Guess a good default platform for the project
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if (projectCreateInfo.ParentFolder != null && projectCreateInfo.ParentFolder.ParentSolution != null) {
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ItemConfiguration conf = projectCreateInfo.ParentFolder.ParentSolution.GetConfiguration (projectCreateInfo.ActiveConfiguration);
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string curName, curPlatform, bestPlatform = null;
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string sconf = projectCreateInfo.ActiveConfiguration.ToString ();
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ItemConfiguration.ParseConfigurationId (sconf, out curName, out curPlatform);
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foreach (ItemConfiguration ic in projectCreateInfo.ParentFolder.ParentSolution.Configurations) {
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if (ic.Platform == curPlatform)
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if (ic.Name == curName)
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bestPlatform = ic.Platform;
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if (bestPlatform != null)
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return Services.ProjectService.DefaultPlatformTarget;