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  • Committer: Package Import Robot
  • Author(s): Darren Salt
  • Date: 2012-11-20 20:50:40 UTC
  • Revision ID: package-import@ubuntu.com-20121120205040-nw53k070a5z5qxlj
Tags: 2.24-2
* Change of maintainer address.
* Bump standards version to 3.9.3 & dh compat to 5.
  - Add versioned dep on dpkg-dev.
  - libglbsp3-dev: depend on ${misc:Depends} & tighten dep on libglbsp3.
* Use dpkg-buildflags.

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Source: glbsp
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Section: utils
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Priority: optional
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Maintainer: Darren Salt <linux@youmustbejoking.demon.co.uk>
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Build-Depends: debhelper (>= 4.0.0), zlib1g-dev | libz-dev
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Standards-Version: 3.7.3
 
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Maintainer: Darren Salt <devspam@moreofthesa.me.uk>
 
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Build-Depends: dpkg-dev (>> 1.16.1~), debhelper (>= 4.0.0), zlib1g-dev | libz-dev
 
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Standards-Version: 3.9.3
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Package: libglbsp-dev
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Section: libdevel
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Architecture: any
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Depends: libglbsp3 (>= ${source:Version})
 
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Depends: libglbsp3 (= ${binary:Version}), ${misc:Depends}
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Description: node builder library for OpenGL-based Doom-style games (headers)
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 glBSP is a node builder specially designed to be used with OpenGL ports of
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 the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification,