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Copyright (C) 2001 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef __jack_port_h__
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#define __jack_port_h__
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#include <jack/types.h>
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#include <jack/jslist.h>
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#define JACK_PORT_NAME_SIZE 256
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#define JACK_PORT_TYPE_SIZE 32
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/* The relatively low value of this constant reflects the fact that
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* JACK currently only knows about *2* port types. (May 2006)
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* Further, the 4 covers:
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* - a single non-negotiated audio format
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* - music data (ie. MIDI)
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* which is probably enough for more than just the foreseeable future.
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#define JACK_MAX_PORT_TYPES 4
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#define JACK_AUDIO_PORT_TYPE 0
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#define JACK_MIDI_PORT_TYPE 1
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/* these should probably go somewhere else, but not in <jack/types.h> */
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#define JACK_CLIENT_NAME_SIZE 33
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typedef uint32_t jack_client_id_t;
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/* JACK shared memory segments are limited to MAX_INT32, they can be
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* shared between 32-bit and 64-bit clients.
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#define JACK_SHM_MAX (MAX_INT32)
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typedef int32_t jack_port_type_id_t;
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#define JACK_BACKEND_ALIAS "system"
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/* Port type structure.
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* (1) One for each port type is part of the engine's jack_control_t
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* shared memory structure.
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* (2) One for each port type is appended to the engine's
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* jack_client_connect_result_t response. The client reads them into
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* its local memory, using them to attach the corresponding shared
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typedef struct _jack_port_type_info {
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jack_port_type_id_t ptype_id;
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const char type_name[JACK_PORT_TYPE_SIZE];
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/* If == 1, then a buffer to handle nframes worth of data has
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* sizeof(jack_default_audio_sample_t) * nframes bytes.
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* If > 1, the buffer allocated for input mixing will be
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* this value times sizeof(jack_default_audio_sample_t)
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* * nframes bytes in size. For non-audio data types,
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* it may have a different value.
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* If < 0, the value should be ignored, and buffer_size
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int32_t buffer_scale_factor;
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/* ignored unless buffer_scale_factor is < 0. see above */
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jack_shmsize_t buffer_size;
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jack_shm_registry_index_t shm_registry_index;
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jack_shmsize_t zero_buffer_offset;
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} jack_port_type_info_t;
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/* Allocated by the engine in shared memory. */
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typedef struct _jack_port_shared {
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jack_port_type_id_t ptype_id; /* index into port type array */
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jack_shmsize_t offset; /* buffer offset in shm segment */
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jack_port_id_t id; /* index into engine port array */
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enum JackPortFlags flags;
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char name[JACK_CLIENT_NAME_SIZE+JACK_PORT_NAME_SIZE];
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char alias1[JACK_CLIENT_NAME_SIZE+JACK_PORT_NAME_SIZE];
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char alias2[JACK_CLIENT_NAME_SIZE+JACK_PORT_NAME_SIZE];
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jack_client_id_t client_id; /* who owns me */
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volatile jack_nframes_t latency;
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volatile jack_nframes_t total_latency;
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volatile uint8_t monitor_requests;
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char has_mixdown; /* port has a mixdown function */
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char unused; /* legacy locked field */
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} jack_port_shared_t;
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typedef struct _jack_port_functions {
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/* Function to initialize port buffer. Cannot be NULL.
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* NOTE: This must take a buffer rather than jack_port_t as it is called
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* in jack_engine_place_buffers() before any port creation.
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* A better solution is to make jack_engine_place_buffers to be type-specific,
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void (*buffer_init)(void *buffer, size_t size, jack_nframes_t);
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/* Function to mixdown multiple inputs to a buffer. Can be NULL,
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* indicating that multiple input connections are not legal for
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void (*mixdown)(jack_port_t *, jack_nframes_t);
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} jack_port_functions_t;
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* Get port functions.
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* @param ptid port type id.
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* @return pointer to port type functions or NULL if port type is unknown.
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/*const*/ jack_port_functions_t *
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jack_get_port_functions(jack_port_type_id_t ptid);
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/* Allocated by the client in local memory. */
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void **client_segment_base;
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jack_port_type_info_t *type_info; /* shared memory type info */
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struct _jack_port_shared *shared; /* corresponding shm struct */
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struct _jack_port *tied; /* locally tied source port */
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jack_port_functions_t fptr;
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pthread_mutex_t connection_lock;
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/* Inline would be cleaner, but it needs to be fast even in
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* non-optimized code. jack_output_port_buffer() only handles output
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* ports. jack_port_buffer() works for both input and output ports.
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#define jack_port_buffer(p) \
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((void *) ((p)->mix_buffer? (p)->mix_buffer: \
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*(p)->client_segment_base + (p)->shared->offset))
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#define jack_output_port_buffer(p) \
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((void *) (*(p)->client_segment_base + (p)->shared->offset))
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#endif /* __jack_port_h__ */