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This is just a short README so that people are aware that player passwords
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have been added to XPilot. For many many years, people didn't care about
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player passwords, so I felt that a README is needed for password support to
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Player passwords have been supported since version 4.3.1X.
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Players can set a password for their current nick or change it with the
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/setpass command. On login, their nick will be changed and they have to
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authenticate using the /auth command. (In case you don't know, those
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commands can be used by typing them when sending a message (default key
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for sending a message is 'm'). Hint: "/help" will list all available
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commands. "/help <command>" prints a help message for <command>.)
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There are three server options you should know:
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"allowPlayerPasswords" (or short "PlayerPasswords")
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"playerPasswordsFileName" (or short "playerPasswordsFile")
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"playerPasswordsFileSizeLimit" (or short "playerPasswordsLimit")
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If they haven't changed since version 4.3.1X, the defaults are:
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("LIBDIR" being the directory where the "defaults" file and
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"maps" directory can be found if they point to the default paths,
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for example /usr/local/lib/xpilot)
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allowPlayerPasswords: False
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playerPasswordsFileName: <LIBDIR>/player_passwords
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playerPasswordsFileSizeLimit: 1000000
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Please note that the file size can grow beyond the limit by some percent,
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since it is only regarded when a new password is to be added. If someone
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changes the password or logs in, his entry will be updated regardless of