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This is GLAME 0.6.2 - GNU/Linux Audio Mechanics stable release.
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GLAME is meant to be the GIMP of audio processing. It is designed to be
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a powerful, fast, stable, and easily extensible sound editor for Linux
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and compatible systems. Supported platforms are Linux, BSD and IRIX.
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Authors in chronological order
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mag, XWolf, richi, nold, navratil
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CVS, mailinglist and homepage are hosted by sourceforge. Have a look at
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http://glame.sourceforge.net/ or http://www.glame.de/
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For end user discussion and sharing of tips and tricks regarding the use of
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GLAME, join the mailing list <glame-users@lists.sourceforge.net>.
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Subscription information can be found at
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http://sourceforge.net/mail/?group_id=1627
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Quick Start for the impatient
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=============================
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If you got a glame tarball just do the usual
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> ./configure && make && make install
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and you will get the programs 'glame' and 'cglame' installed.
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If you checked out the glame cvs first do
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If you do not want to install glame, you can find 'glame' in
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'src/gui/glame' and 'cglame' in 'src/cglame'.
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There is a command line interface to glame (with some extended
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features and with some features missing) called 'cglame'. You will end
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in a scheme shell after launching cglame and have access to the
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backends and the midlayer API. Look into src/glmid/glame.scm for some
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With the GUI 'glame' you are provided with a full featured filter network
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editor that allows you to create custom effects and to do realtime
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processing. Also viewing and editing (cut & paste and applying effects)
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of waves is supported. Basic sequencing of waves is supported via the
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Want more? Then join our devel team at SourceForge! An e-mail to
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glame-devel@lists.sourceforge.net will get you going.
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You want to contribute? Please join our mailinglist (see above) and ask
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for a task. If you just want to write some filters a start is the excellent
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filter API documentation in doc/ and of course many existing filters whose
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source can be found in the src/plugins directory.
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- Supported platforms so far are Linux, IRIX6.5 and BSD, we occasionally try
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to make it compile on Solaris, AIX and HP-UX. Supported (tested)
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architectures are Intel x86 compatible, PowerPC and MIPS (IRIX only).
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On all platforms gcc is required to compile GLAME, using version
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2.95.2 or later is highly recommended.
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- You may need glibc2.x on Linux, other versions were not tested.
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- For the GUI part, it's best to try with recent versions of the
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Gtk+ and GNOME libs (those from the gnome distributions starting at
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version 1.0 should suffice). Also having libglade lying around is a
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good idea if you want nice plugin parameter dialogs.
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configure --disable-gui is your friend...
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- The scripting part makes use of guile; upgrading to the lastest and
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greatest here is a good idea too, in case anything doesn't work as
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expected (version 1.3.4 and up are known to work).
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- Another requirement is a recent libxml which is used by the midlayer.
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- For developing you need recent versions of autoconf, automake and
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- For full-featured I/O to files a recent version of libaudiofile is
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needed (at least 0.2.2 is required for libaudiofile support to be
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- For full-featured I/O to your soundcard use ALSA version 0.9, though
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Current Status (as of version 0.6.2):
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=====================================
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* unlimited channel wave editor
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* filter network editor for interactively customizing filters
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* timeline (preliminary) for sequencing
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- usable console UI - cglame
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* scripting of GLAME via the Scheme language
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- user and development documentation
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- french and german localization of the GUI
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- the glame midlayer which supports
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* plugins, both native GLAME and LADSPA ones
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* scripting (using guile)
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* hierarchical organization and processing of wave data
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* file formats recognized by libaudiofile
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- the filternetwork backend which supports
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* threading, i.e. pipelined processing of all data
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* feedback inside the network does work
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* zero-copy operation inside and between filters
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* realtime parameter updates
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- the swapfile backing store