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  • Committer: Package Import Robot
  • Author(s): Dmitry E. Oboukhov
  • Date: 2011-09-23 10:16:55 UTC
  • mto: (19.1.2 sid) (1.3.1) (21.1.3 experimental)
  • mto: This revision was merged to the branch mainline in revision 18.
  • Revision ID: package-import@ubuntu.com-20110923101655-yrajfbj5b0v4asbt
Tags: upstream-0.9.16
ImportĀ upstreamĀ versionĀ 0.9.16

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/*
 
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 * Hedgewars, a free turn based strategy game
 
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 * Copyright (c) 2006-2011 Andrey Korotaev <unC0Rr@gmail.com>
 
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 *
 
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 * This program is free software; you can redistribute it and/or modify
 
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 * it under the terms of the GNU General Public License as published by
 
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 * the Free Software Foundation; version 2 of the License
 
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 *
 
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 * This program is distributed in the hope that it will be useful,
 
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
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 * GNU General Public License for more details.
 
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 *
 
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 * You should have received a copy of the GNU General Public License
 
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 * along with this program; if not, write to the Free Software
 
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 
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 */
 
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#ifndef PAGE_SCHEME_H
 
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#define PAGE_SCHEME_H
 
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#include "AbstractPage.h"
 
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#include "togglebutton.h"
 
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class FreqSpinBox;
 
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class PageScheme : public AbstractPage
 
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{
 
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    Q_OBJECT
 
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public:
 
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    PageScheme(QWidget* parent = 0);
 
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    QPushButton * BtnBack;
 
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    QPushButton * BtnCopy;
 
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    QPushButton * BtnNew;
 
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    QPushButton * BtnDelete;
 
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    QPushButton * BtnSave;
 
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    QComboBox * selectScheme;
 
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    void setModel(QAbstractItemModel * model);
 
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public slots:
 
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    void newRow();
 
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    void copyRow();
 
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    void deleteRow();
 
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private:
 
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    QDataWidgetMapper * mapper;
 
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    ToggleButtonWidget * TBW_mode_Forts;
 
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    ToggleButtonWidget * TBW_teamsDivide;
 
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    ToggleButtonWidget * TBW_solid;
 
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    ToggleButtonWidget * TBW_border;
 
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    ToggleButtonWidget * TBW_lowGravity;
 
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    ToggleButtonWidget * TBW_laserSight;
 
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    ToggleButtonWidget * TBW_invulnerable;
 
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    ToggleButtonWidget * TBW_resethealth;
 
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    ToggleButtonWidget * TBW_vampiric;
 
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    ToggleButtonWidget * TBW_karma;
 
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    ToggleButtonWidget * TBW_artillery;
 
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    ToggleButtonWidget * TBW_randomorder;
 
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    ToggleButtonWidget * TBW_king;
 
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    ToggleButtonWidget * TBW_placehog;
 
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    ToggleButtonWidget * TBW_sharedammo;
 
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    ToggleButtonWidget * TBW_disablegirders;
 
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    ToggleButtonWidget * TBW_disablelandobjects;
 
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    ToggleButtonWidget * TBW_aisurvival;
 
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    ToggleButtonWidget * TBW_infattack;
 
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    ToggleButtonWidget * TBW_resetweps;
 
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    ToggleButtonWidget * TBW_perhogammo;
 
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    ToggleButtonWidget * TBW_nowind;
 
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    ToggleButtonWidget * TBW_morewind;
 
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    ToggleButtonWidget * TBW_tagteam;
 
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    ToggleButtonWidget * TBW_bottomborder;
 
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    QSpinBox * SB_DamageModifier;
 
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    QSpinBox * SB_TurnTime;
 
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    QSpinBox * SB_InitHealth;
 
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    QSpinBox * SB_SuddenDeath;
 
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    QSpinBox * SB_WaterRise;
 
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    QSpinBox * SB_HealthDecrease;
 
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    FreqSpinBox * SB_CaseProb;
 
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    QSpinBox * SB_HealthCrates;
 
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    QSpinBox * SB_CrateHealth;
 
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    QSpinBox * SB_MinesTime;
 
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    QSpinBox * SB_Mines;
 
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    QSpinBox * SB_MineDuds;
 
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    QSpinBox * SB_Explosives;
 
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    QSpinBox * SB_RopeModifier;
 
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    QSpinBox * SB_GetAwayTime;
 
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    QLineEdit * LE_name;
 
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    QGroupBox * gbGameModes;
 
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    QGroupBox * gbBasicSettings;
 
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private slots:
 
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    void schemeSelected(int);
 
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};
 
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#endif