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Picmi has the following dependencies:
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qt, kdelibs, libkdegames
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Additionally, at compile time:
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The default installation directories are
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$prefix/bin (executable)
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$prefix/share/apps/picmi (graphics and levels)
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$prefix/share/applications/kde4 (.desktop file)
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$prefix/share/doc/kde/ (documentation)
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$prefix/share/icons/ (icons)
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~/.config/picmi/ (user configurations and highscores, created at runtime)
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$prefix can be configured by setting the CMAKE_INSTALL_PREFIX variable when running cmake and defaults to /usr/local/ if not set.
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Installation from AUR (Archlinux)
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Install using your favorite AUR helper or manually with wget && makepkg && pacman -U.
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Package Name: picmi-git
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URL: https://aur.archlinux.org/packages.php?ID=56720
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In the picmi directory containing CMakeLists.txt, execute:
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cmake -DCMAKE_INSTALL_PREFIX="/usr" .
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CMAKE_INSTALL_PREFIX can be set as required.
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This will install to the default directories as specified above. For packaging,
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make DESTDIR="/your/packaging/dir" install
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will install to /your/packaging/dir.
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All done, execute picmi to run the game.
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Cross Platform Compatibility
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----------------------------
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Picmi should be compatible with any platform supported by Qt and KDE4. At the
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very least, this means Linux, Mac and Windows installs should work just fine.
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To install on another platform than Linux, edit CMakeLists.txt and set picmi_FILEPATH
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to a location appropriate to your platform.
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Settings and high scores will be automatically saved to platform-dependent locations;
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for more details, see the QSettings documentation.