5
# a line is a two-points line
6
use parent 'Slic3r::Polyline';
8
use Slic3r::Geometry qw(A B X Y);
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my ($line, $require_crossing) = @_;
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return Slic3r::Geometry::line_intersection($self, $line, $require_crossing);
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return Slic3r::Polyline->new(@$self)->grow(@_);