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class Computer { /*structure for Computers*/
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int busy; /*is the computer being used?*/
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int oncomputer (int locx, int locy);
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int compatible(int system);
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static const int TOASTER = 0; /* computer 0 is a toaster */
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static const int PC = 5; /* type>=PC means the computer is a PC*/
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static const int OFFSET = 4; /* offset of screen from 0,0 */
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static const int BORDER = 50; /* BORDER pixels free on all sides*/