4
// A class to log clients that just disconnected. Since this is shared by all
5
// Server instances, we try not to let write() block too much, and rather do
6
// all the I/O in a separate I/O thread.
16
class AccessLogThread : public Thread {
18
// Used if we do not have a file to log to. The thread will still exist,
19
// but won't actually write anywhere.
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// Log to a given file. If the file can't be opened, log an error
23
// to the error log, and work as if we didn't have a log file.
24
AccessLogThread(const std::string &filename);
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// Add a log entry. Entries are written out at least once every second.
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void write(const ClientStats& client);
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virtual void do_work();
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// The file we are logging to. If NULL, do not log.
36
pthread_mutex_t mutex;
37
std::vector<ClientStats> pending_writes;
40
#endif // _ACCESSLOG_H