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* computes the position of this corner. It is trivial to implement this using the
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* first evaluate method, and I don't know why it isn't done by default.
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: public Dune :: DiscreteCoordFunction< double, dim, DeformationFunction<GridView> >
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typedef DeformationFunction<GridView> This;
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typedef Dune :: DiscreteCoordFunction< double, dim, This > Base;
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DeformationFunction(const GridView& gridView,
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const double* deformedPosition)