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  • Committer: Package Import Robot
  • Author(s): Jonathan Riddell
  • Date: 2012-12-07 17:37:19 UTC
  • Revision ID: package-import@ubuntu.com-20121207173719-5973b949kqub4zup
Tags: upstream-4.9.90
ImportĀ upstreamĀ versionĀ 4.9.90

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/*
 
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 * Copyright 2007-2008 Thomas Gallinari <tg8187@yahoo.fr>
 
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 * 
 
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 * This program is free software; you can redistribute it and/or
 
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 * modify it under the terms of the GNU General Public License as
 
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 * published by the Free Software Foundation; either version 2 of 
 
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 * the License, or (at your option) any later version.
 
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 * 
 
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 * This program is distributed in the hope that it will be useful,
 
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
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 * GNU General Public License for more details.
 
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 * 
 
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 * You should have received a copy of the GNU General Public License
 
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
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 */
 
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#include "gameview.h"
 
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#include "gamescene.h"
 
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GameView::GameView(Game * p_game) : QGraphicsView(new GameScene(p_game)) {
 
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        setFrameStyle(QFrame::NoFrame);
 
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        setFocusPolicy(Qt::StrongFocus);
 
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        // Forward the key press events to the Game instance
 
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        connect(this, SIGNAL(keyPressed(QKeyEvent*)), p_game, SLOT(keyPressEvent(QKeyEvent*)));
 
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}
 
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GameView::~GameView() {
 
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}
 
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void GameView::resizeEvent(QResizeEvent*) {
 
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        fitInView(sceneRect(), Qt::KeepAspectRatio);
 
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}
 
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void GameView::focusOutEvent(QFocusEvent*) {
 
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        // Pause the game if it is not already paused
 
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        if (((GameScene*)scene())->getGame()->getTimer()->isActive()) {
 
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                ((GameScene*)scene())->getGame()->switchPause();
 
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        }
 
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}
 
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void GameView::keyPressEvent(QKeyEvent* p_event) {
 
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        emit(keyPressed(p_event));
 
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}
 
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