118
126
TextureInfo *tex = textureInfo(alloc.y() / maxTextureSize());
119
127
alloc = QRect(alloc.x(), alloc.y() % maxTextureSize(), alloc.width(), alloc.height());
120
129
tex->allocatedArea |= alloc;
126
137
glyphPositions.append(p);
127
138
glyphsToRender.append(glyphIndex);