1
<Type Name="ExtTextureBufferObject" FullName="MonoMac.OpenGL.ExtTextureBufferObject">
2
<TypeSignature Language="C#" Value="public enum ExtTextureBufferObject" />
3
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed ExtTextureBufferObject extends System.Enum" />
5
<AssemblyName>MonoMac</AssemblyName>
6
<AssemblyVersion>0.0.0.0</AssemblyVersion>
9
<BaseTypeName>System.Enum</BaseTypeName>
12
<summary>To be added.</summary>
13
<remarks>To be added.</remarks>
16
<Member MemberName="MaxTextureBufferSizeExt">
17
<MemberSignature Language="C#" Value="MaxTextureBufferSizeExt" />
18
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.ExtTextureBufferObject MaxTextureBufferSizeExt = int32(35883)" />
19
<MemberType>Field</MemberType>
21
<AssemblyVersion>0.0.0.0</AssemblyVersion>
24
<ReturnType>MonoMac.OpenGL.ExtTextureBufferObject</ReturnType>
27
<summary>To be added.</summary>
30
<Member MemberName="TextureBindingBufferExt">
31
<MemberSignature Language="C#" Value="TextureBindingBufferExt" />
32
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.ExtTextureBufferObject TextureBindingBufferExt = int32(35884)" />
33
<MemberType>Field</MemberType>
35
<AssemblyVersion>0.0.0.0</AssemblyVersion>
38
<ReturnType>MonoMac.OpenGL.ExtTextureBufferObject</ReturnType>
41
<summary>To be added.</summary>
44
<Member MemberName="TextureBufferDataStoreBindingExt">
45
<MemberSignature Language="C#" Value="TextureBufferDataStoreBindingExt" />
46
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.ExtTextureBufferObject TextureBufferDataStoreBindingExt = int32(35885)" />
47
<MemberType>Field</MemberType>
49
<AssemblyVersion>0.0.0.0</AssemblyVersion>
52
<ReturnType>MonoMac.OpenGL.ExtTextureBufferObject</ReturnType>
55
<summary>To be added.</summary>
58
<Member MemberName="TextureBufferExt">
59
<MemberSignature Language="C#" Value="TextureBufferExt" />
60
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.ExtTextureBufferObject TextureBufferExt = int32(35882)" />
61
<MemberType>Field</MemberType>
63
<AssemblyVersion>0.0.0.0</AssemblyVersion>
66
<ReturnType>MonoMac.OpenGL.ExtTextureBufferObject</ReturnType>
69
<summary>To be added.</summary>
72
<Member MemberName="TextureBufferFormatExt">
73
<MemberSignature Language="C#" Value="TextureBufferFormatExt" />
74
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.ExtTextureBufferObject TextureBufferFormatExt = int32(35886)" />
75
<MemberType>Field</MemberType>
77
<AssemblyVersion>0.0.0.0</AssemblyVersion>
80
<ReturnType>MonoMac.OpenGL.ExtTextureBufferObject</ReturnType>
83
<summary>To be added.</summary>