4
sv_logscores_console print scores to serverconsole after each match (default: 0, set to 1 to enable)
5
sv_logscores_file print scores to a file after each match (default: 0)
6
sv_logscores_filename filename of the output file if sv_logscores_file is enabled (default: "scores.log",
7
the file will be stored in Nexuiz/data/data or ~/.nexuiz/data/data)
8
sv_logscores_bots choose whether bot are included in stats or not (default: 0)
14
printstats print current scores to file/console (requires sv_logscores_console and/or
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sv_logscores_file to be enabled)
23
:scores:dm_nexdm01:131
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:player:1:7:129:1:GrooveMachine
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:player:1:4:129:1:DanceWithMe
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:player:10:1:130:3:Player
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start of a new section: :scores:<gametype>_<mapname>:<map runtime> (if the dump was triggered
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by "printstats", the line starts with :status:)
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player entry: :player:<frags>:<deaths>:<playtime>:<team>:<nickname> (playername might contain ":",
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so be sure your parser doesn't split them, playtime is messured in seconds)
41
other team numbers may appear in free for all games
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for an example parser (written in php, thanks to tChr) have a look at:
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http://excalibur.nvg.ntnu.no/nexuiz/statsparser