1176
1175
// accept the tugging only if the move is within the threshold
1178
1178
// check if we can initiate the drag at all
1179
1179
// only X direction matters, if Y-direction leaves the threshold, but X not, the tug is not valid
1180
1180
qreal threshold = UCUnits::instance().gu(d->xAxisMoveThresholdGU);