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colormap images to a <a class="link" href="gdk2-Drawing-Primitives.html#GdkDrawable"><span class="type">GdkDrawable</span></a>. It does this as efficiently as
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possible, handling issues such as colormaps, visuals, dithering,
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temporary buffers, and so on. Most code should use the higher-level
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<a class="link" href="gdk2-Drawing-Primitives.html#gdk-draw-pixbuf" title="gdk_draw_pixbuf ()"><code class="function">gdk_draw_pixbuf()</code></a> uses GdkRGB in its implementation.