1226
1226
QRP_Color(x, y, width, height, clear_color);
1229
void GraphicsEngine::ClearAreaDepthStencil(int x, int y, int width, int height, float cleardepth, int clearstencil)
1229
void GraphicsEngine::ClearAreaDepthStencil(int x, int y, int width, int height, float /* cleardepth */, int clearstencil)
1232
1232
CHECKGL(glEnable(GL_STENCIL_TEST));