150
158
renderer->set_rotation(display_buffer.orientation());
160
mc::RenderingOperator applicator(*renderer, save_resource, local_frameno, uncomposited_buffers);
153
161
FilterForVisibleSceneInRegion selector(view_area, occlusion_match);
154
162
scene->for_each_if(selector, applicator);
157
165
display_buffer.post_update();
160
177
report->finished_frame(bypassed, this);